Thanks. I hope it works out how I intended. nt

November 18, 2007 06:05AM
> And gives more power to just a few classes making them more vital to the raid, no danger to ragers, or outlanders.. it basically affects those people who come in force and then word away to their hometowns right away. It also gives more time for defenders to come and try to pick off the people who take the item after they have prepped. <br>> <br>> Yeah, I really really like this idea.
Subject Author Views Posted

Cabal item downing changed?

thebigc 471 November 18, 2007 03:49AM

That is really stupid idea I will explain more when I have some time n/t

Elhe 262 November 18, 2007 05:10AM

I completely disagree, it gives a lot of flavor to raiding

NbM 264 November 18, 2007 05:47AM

Thanks. I hope it works out how I intended. nt

The Forsaken 244 November 18, 2007 06:05AM

I REALLY dislike even the thought of this change.

Vladamir 265 November 18, 2007 06:35AM

Not to mention making caballed assassins more powerful

NeverMindTheWarlocks 270 November 18, 2007 07:29AM

You can not hide after battle...for 2 ticks or 3 even. nt

Dervish 304 November 18, 2007 08:09AM

Assassins don't battle. They stalk cabal raiders and get assassinations.

Balrahd 293 November 18, 2007 09:37AM

If it takes you 12 stalks time to get from scion to fortress

Xenoroyal1 246 November 18, 2007 03:25PM

why should he stalk right one? He can assassinate anyone he wants n/t

Elhe 290 November 18, 2007 03:38PM


Xenoroyal1 317 November 18, 2007 03:41PM

He's saying..

Java 276 November 18, 2007 10:41PM

Err, something I forgot to mention..

Java 346 November 18, 2007 10:43PM

You people are arguing at cross purposes

ExPaladin 308 November 19, 2007 01:02AM

I don't think people will recall and leave the one guy with the item behind. n/t

Balrahd 293 November 18, 2007 06:43PM

That's my problem with it. It virtually guarantees an easy assassination. n/t

Balrahd 280 November 18, 2007 09:32AM

-If- he's stalking the correct person. nt

The Forsaken 268 November 18, 2007 04:36PM

At least half of hero pk won't be able to leave cabal mate due rp reasons n/t

Elhe 287 November 18, 2007 04:49PM

I don't know what you mean. Why? nt

The Forsaken 292 November 18, 2007 04:53PM

Fortress, goodies? People who does not want to be pussies? :) nt

Elhe 265 November 18, 2007 04:54PM

To me it makes outlander and empire a helluva alot more powerful

hopelessdwarf 259 November 18, 2007 08:49AM

That is one thing I agree with...

NbM 281 November 18, 2007 10:28AM

Good idea nt

thebigc 289 November 18, 2007 06:51PM

Wrong it's a great change! ~

*ORB* 289 November 18, 2007 06:50AM

Some explanations

Elhe 315 November 18, 2007 01:32PM


Elhe 301 November 18, 2007 03:59PM

I think the change was intended to help lesser guys take on more

thebigc 268 November 18, 2007 05:28PM

The only problem I have with it, is that you still cannot drop from inventory.

_Magus_ 262 November 18, 2007 07:05AM

Thieves just got retrieving made a lot easier. Just camp away. nt

thebigc 302 November 18, 2007 08:20AM

Makes air shifters a bit more useful. nt

DurNominator 249 November 18, 2007 09:00AM

Re: Cabal item downing changed?

Gaspar 273 November 18, 2007 11:50AM

Wasn't it capture the flag before too? nt

DurNominator 302 November 18, 2007 12:00PM

Re: Wasn't it capture the flag before too? nt

Gaspar 316 November 18, 2007 02:39PM

Youngin. What the hell is Halo? New fangled FPS.

Death_Claw 298 November 19, 2007 05:08PM

I would propose an alternate route from Empire.

The Forsaken 283 November 18, 2007 04:37PM

Maybe we all will play rugby with items now. nt

thebigc 286 November 18, 2007 06:31PM

I think we need to wait and see how it plays out~

ExPaladin 287 November 19, 2007 01:05AM

Sadly this will DISCOURAGE cabal wars even more than they are now.

Graham 303 November 19, 2007 11:26AM

cosign n/t

Elhe 283 November 19, 2007 12:54PM

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