Not to mention making caballed assassins more powerful

November 18, 2007 07:29AM
Sackless hiding classes can fuck off.
Subject Author Views Posted

Cabal item downing changed?

thebigc 488 November 18, 2007 03:49AM

That is really stupid idea I will explain more when I have some time n/t

Elhe 272 November 18, 2007 05:10AM

I completely disagree, it gives a lot of flavor to raiding

NbM 273 November 18, 2007 05:47AM

Thanks. I hope it works out how I intended. nt

The Forsaken 252 November 18, 2007 06:05AM

I REALLY dislike even the thought of this change.

Vladamir 273 November 18, 2007 06:35AM

Not to mention making caballed assassins more powerful

NeverMindTheWarlocks 279 November 18, 2007 07:29AM

You can not hide after battle...for 2 ticks or 3 even. nt

Dervish 314 November 18, 2007 08:09AM

Assassins don't battle. They stalk cabal raiders and get assassinations.

Balrahd 303 November 18, 2007 09:37AM

If it takes you 12 stalks time to get from scion to fortress

Xenoroyal1 254 November 18, 2007 03:25PM

why should he stalk right one? He can assassinate anyone he wants n/t

Elhe 298 November 18, 2007 03:38PM

What?

Xenoroyal1 325 November 18, 2007 03:41PM

He's saying..

Java 284 November 18, 2007 10:41PM

Err, something I forgot to mention..

Java 356 November 18, 2007 10:43PM

You people are arguing at cross purposes

ExPaladin 315 November 19, 2007 01:02AM

I don't think people will recall and leave the one guy with the item behind. n/t

Balrahd 306 November 18, 2007 06:43PM

That's my problem with it. It virtually guarantees an easy assassination. n/t

Balrahd 286 November 18, 2007 09:32AM

-If- he's stalking the correct person. nt

The Forsaken 275 November 18, 2007 04:36PM

At least half of hero pk won't be able to leave cabal mate due rp reasons n/t

Elhe 294 November 18, 2007 04:49PM

I don't know what you mean. Why? nt

The Forsaken 299 November 18, 2007 04:53PM

Fortress, goodies? People who does not want to be pussies? :) nt

Elhe 274 November 18, 2007 04:54PM

To me it makes outlander and empire a helluva alot more powerful

hopelessdwarf 269 November 18, 2007 08:49AM

That is one thing I agree with...

NbM 289 November 18, 2007 10:28AM

Good idea nt

thebigc 298 November 18, 2007 06:51PM

Wrong it's a great change! ~

*ORB* 296 November 18, 2007 06:50AM

Some explanations

Elhe 324 November 18, 2007 01:32PM

Also

Elhe 309 November 18, 2007 03:59PM

I think the change was intended to help lesser guys take on more

thebigc 277 November 18, 2007 05:28PM

The only problem I have with it, is that you still cannot drop from inventory.

_Magus_ 267 November 18, 2007 07:05AM

Thieves just got retrieving made a lot easier. Just camp away. nt

thebigc 309 November 18, 2007 08:20AM

Makes air shifters a bit more useful. nt

DurNominator 257 November 18, 2007 09:00AM

Re: Cabal item downing changed?

Gaspar 281 November 18, 2007 11:50AM

Wasn't it capture the flag before too? nt

DurNominator 310 November 18, 2007 12:00PM

Re: Wasn't it capture the flag before too? nt

Gaspar 324 November 18, 2007 02:39PM

Youngin. What the hell is Halo? New fangled FPS.

Death_Claw 306 November 19, 2007 05:08PM

I would propose an alternate route from Empire.

The Forsaken 290 November 18, 2007 04:37PM

Maybe we all will play rugby with items now. nt

thebigc 296 November 18, 2007 06:31PM

I think we need to wait and see how it plays out~

ExPaladin 295 November 19, 2007 01:05AM

Sadly this will DISCOURAGE cabal wars even more than they are now.

Graham 314 November 19, 2007 11:26AM

cosign n/t

Elhe 292 November 19, 2007 12:54PM



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