Re: tick=randint(30,90)

December 13, 2017 11:10AM
TICK TICKS HOURS REPOPULATE
Many of the game actions are based upon interval timers, including combat,
most autonomous monster actions, hp/mana/move regeneration, spell duration,
weather, and area resetting.

Of these timers, the hp/mana/move regeneration timer is popularly called the
'tick'. Ticks on this mud average 30 seconds of real time, but the actual
amount varies randomly from 15 seconds to 45 seconds. One tick is equal to
one game hour, and an in character term for a tick is an hour.

Area resetting, otherwise known as repopulation, happens roughly every 3
area_minutes if no one is in the area; less often (15 area_minutes) if some
one is. Also note that objects lying on the ground will not be regenerated
if anyone is in the area when it resets.
Subject Author Posted

How does the tick work?

ekirhal December 13, 2017 06:19AM

tick=randint(30,90)

Tadam December 13, 2017 07:17AM

Re: tick=randint(30,90)

sleepy December 13, 2017 11:09AM

Re: tick=randint(30,90)

Kstatida December 13, 2017 11:10AM

Regarding area repopulation

xrus December 17, 2017 05:41AM

Mobs respawn in two ticks of the tock.

Matrik December 17, 2017 08:34AM

This is only somewhat true....

laearrist December 18, 2017 05:03AM

Fucking mages (n/t)

Kstatida December 18, 2017 05:56AM

* - Filthy Magicians. (n/t)

Nurok December 18, 2017 08:18AM

The last bit is key for summoners

Quas December 17, 2017 06:14AM



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