Hit points and detecting secret passages.

March 08, 2018 12:29PM
Hit points (for warriors): Graveyard looks to me like average is something like -

Dwarf: 1300
Frost: 1100
Fire: 1000
Cloud: 900-950

I think eq at death or eq freeze affects the graveyard stats, so I did a random assortment of warriors. Is Dwarf 25 really that much better than frost 24? Wild.

How good is detect secret passage? Help file seems to imply in only works in mountain and civilized? That the case?

Sportsmanship killed CF



Edited 1 time(s). Last edit at 03/08/2018 12:29PM by Matrik.
Subject Author Posted

Hit points and detecting secret passages.

Matrik March 08, 2018 12:29PM

Feels like HP has a bit of an exponential curve to it.

Kez March 08, 2018 12:44PM

Dwarf con is useless because of dwarf dex anyway (n/t)

Kstatida March 08, 2018 08:03PM

Can't agree, only Orcs can heal faster or equally resist disease (n/t)

Zheeser March 12, 2018 07:34PM

Which doesn't help you much when you're being eaten alive by a dexy goblin

Kstatida March 12, 2018 10:34PM

Not at all. (n/t)

Matrik March 09, 2018 01:01PM



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