a) You say hunters dont have Entangle, I don't see how important it is against someone who can quaff return and refresh move at healer?
b) "your next option is a ranger that can dirt/ambush well. so, bedouin or marsh explorers do well with getting the extra tick for dirt kick to land a dirt/flee/ambush"
An extra tick? You mean they can do more in one round than other rangers? Does it have to be on their hometerrain?
c) Do you think animist perform better against other classes (warriors, priests, wizards) than marsh/bedouin explorers?