The guy who gets someone convulsing, and chases into town and gets warranted by the trib that logged in after the last who check
>>Why do you feel it's neccesary toseal a kill in order to declare a fight a victory? When I'm in town fighting I'm always using WHERE and WHO and will ask assassin allies if Tribs are around that I can't see. If no assassin is available then I assume that I'll be caught. Eitherway, it's the choice you made.
The guy who gets warranted by transmuter/thief/assassin tribs that were hiding in town without guards
>>That's the breaks. You should have done your homework before attacking. I see stupid shit all the time where people run in for the kill and get wanted when there were gangs of special guards running around with no apparent leader. Again, it's the choice you made.
The guy who gets attacked, and then his spell/attack causes the attacker to yell, causing me to get warranted and not my attacker.
>>That's because you attacked him. Trib law says you can't initiate. I realize there are a couple attacks that cause yells during the fight, but really, if there are Tribs around they can issue a flag on the guy attacking you. How hard it this to understand? I mean fucking really, it's been this way since the Justice Cabal. It also amazes me to no end that people aren't able to pick up on changes in their environment. (Why did the guy I was fighting suddenly stop? Oh fuck it. I'm not going to use Where or Who, I'm just going to throw some Dirt!) Fucking dumb. And if spam is your problem, just spam the command without a target. But again, you made the choice.
The guy who gets permabashed by the commander of the dairien watch at level 45...in Camelot.
>>Because you made a choice that led you to being warranted.
See the theme? You made the choice in every case. What's astonishing to me is the real life parallel I can draw between your gripe and how the majority of my clients see the world. (Cops are bad because I got caught violating the law.)