What I'm looking for is a build that just does the most damage to an opponent in the shortest amount of time. Something that while not every survivable could jump any group and probably take out 1 or 2 before they dropped them.
Dwarf/Mace/Axe/chillingembrace/soulofthemountain- To do damage as melee these days it seems like you need to cripple the high dex folks first to even hit them. So a bone shatter and then whirl, followed by pincers. Pwent(whatever his name is now) gear for crazy dam roll + soul and dwarf con for crazy hp to allow you to stay around dishing out damage.
Fire/Sword/Axe/Chillingembrace/Trapping- Get an Armageddon call thirst and hope for a sick flurry. Though after my last sword spec it seems almost impossible to master flurry these days.