Good post, I agree.

January 06, 2013 04:31PM
I think all guard types should be neutral because the law is an entity of itself not bound to good or bad.
Subject Author Posted

I'm banned from posting a legit roleplay question for you all.

crafteddeception January 06, 2013 12:18PM

i agree. namely, paladins and fortress should be held to a higher standard than other goodies. fort pallies doubly so. nt

The Forsaken(VIP) January 07, 2013 05:53AM

I've always thought good cityguards were a dumb idea in the first place.

vortexmagus January 06, 2013 03:20PM

+19. (n/t)

The Faithful of Nazmorghul January 07, 2013 03:12AM

Good post, I agree.

WarEagle January 06, 2013 04:31PM

Re: I've always thought good cityguards were a dumb idea in the first place.

crafteddeception January 06, 2013 03:31PM

Re: I've always thought good cityguards were a dumb idea in the first place.

Isildur(VIP) January 06, 2013 09:02PM

Re: I've always thought good cityguards were a dumb idea in the first place.

WarEagle January 06, 2013 04:35PM

Re: I've always thought good cityguards were a dumb idea in the first place.

crafteddeception January 06, 2013 04:45PM

Yes.

langston January 07, 2013 08:28AM

No, goodies do not kill goodies period.

WarEagle January 06, 2013 05:30PM

Unless you're a rager. Or an outlander. Or a trib. Or get attacked by another goodie who wants you dead? (n/t)

vortexmagus January 07, 2013 01:03AM

actually...txt

Isildur(VIP) January 07, 2013 04:28AM

This is rather silly

langston January 07, 2013 08:35AM

Re: This is rather silly

Isildur(VIP) January 07, 2013 10:55AM

If they feel conflicted. It should be even moreso for a Maran BY A LOT.

crafteddeception January 07, 2013 11:00AM

But we are not talking about those characters.

vortexmagus January 07, 2013 05:48AM

It's your responibility to not kill them. Simple. Thought in your travels.

crafteddeception January 07, 2013 05:51AM

I don't see it that way, nor does most of the MUD. If it were like that, goodie ragers, outlanders, and tribunal would not exist~ (n/t)

vortexmagus January 07, 2013 05:52AM

Petition with the immortals. It's how it is.

crafteddeception January 07, 2013 05:56AM

Which edge? I can only think of the invoker ones. (n/t)

wrathpuppet January 07, 2013 05:59AM

Re: No, goodies do not kill goodies period.

crafteddeception January 06, 2013 05:41PM

He didn't get wanted by choice. Everything you say is wrong.

alansmithee January 06, 2013 06:29PM

those cityguards, always attacking good-aligned folk. such poor role-play on their part. they should have their align changed to neutral. nt

Isildur(VIP) January 07, 2013 04:30AM

I suggested that literally more than a decade ago. (n/t)

alansmithee January 08, 2013 01:14PM

This man is a retard Y'all don't listen to him. A 3 year old could pick this apart. (n/t)

Pro January 07, 2013 02:21AM

Which puts it out of your reach then. Sad for you. (n/t)

alansmithee January 07, 2013 06:48AM

Re: He didn't get wanted by choice. Everything you say is wrong.

RobDarken January 06, 2013 08:39PM

That's just silly.

vortexmagus January 07, 2013 01:16AM

No.

alansmithee January 06, 2013 08:59PM

Whose responsability is to never kill one of the light?

crafteddeception January 06, 2013 09:30PM

no history hasn't. txt

Isildur(VIP) January 07, 2013 04:42AM

I have uninducted people for their reaction after killing a goodie mob.

Java January 07, 2013 04:55AM

And you shouldn't have been instantly removed as leader of Nexus every time you killed someone who was on the weak side of Balance?

Scrimbul January 06, 2013 05:49PM

Re: And you shouldn't have been instantly removed as leader of Nexus every time you killed someone who was on the weak side of Balance?

crafteddeception January 06, 2013 06:14PM

I'm wondering what happened? Did he run up and flamestrike the goodie or did he try run away? (n/t)

tesline January 07, 2013 03:03AM

Re: I've always thought good cityguards were a dumb idea in the first place.

RobDarken January 06, 2013 03:23PM

Re: I'm banned from posting a legit roleplay question for you all.

crafteddeception January 06, 2013 03:06PM

The code

NbM(VIP) January 06, 2013 03:10PM

3 (n/t)

crafteddeception January 06, 2013 03:42PM

And 9.

istirith January 06, 2013 05:41PM

Respect != Obey. If they wanted people to be bound by tribunal law, they would say so, and also not let paladins be neutral instead of lawful. (n/t)

alansmithee January 06, 2013 09:05PM

there is no more "lawful"; only "orderly". nt

Isildur(VIP) January 07, 2013 04:26AM

yeah, I know, my point is they are not required to be orderly anymore, they can be neutral. tribunal law is not required to be obeyed. (n/t)

alansmithee January 07, 2013 06:49AM

And there is no more good, only PKW (n/t)

NbM(VIP) January 07, 2013 05:00AM

Semi-accidentally killing a few cityguards while WANTED isn't worth unempowerment.

DurNominator(VIP) January 06, 2013 02:32PM

Eh. I disagree. They should consider that before being wanted. (n/t)

Borkahd January 06, 2013 03:30PM

Shouldn't you unempower the paladin for getting a wanted flag then?

DurNominator(VIP) January 07, 2013 03:23AM

If it is a habitual issue, stick it in their ass. =) (n/t)

Borkahd January 07, 2013 03:56AM

Agreed.

DurNominator(VIP) January 08, 2013 09:39PM

To add...

Borkahd January 07, 2013 04:06AM

Seconded

NbM(VIP) January 07, 2013 05:02AM

This is always the solution I offer to problems had by people with children. NT

Batman January 07, 2013 04:01AM

I always did with my goodies. Well, except Ghrim. Only goodie guards I never tried to kill with Ghrim were dwarves :)

Sam January 06, 2013 04:20PM

Re: Semi-accidentally killing a few cityguards while WANTED isn't worth unempowerment.

crafteddeception January 06, 2013 02:59PM

Considering your excessively strict interpretation of Nexus balance solely to full sac people with your permas you really shouldn't be posting about Fort.

Scrimbul January 06, 2013 01:53PM

It's also a bias towards limited selection of targets.

Bendak January 06, 2013 12:33PM



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