Okay, I decided to do a little bit of testing with evade. Because I think all in all it fires waaaaay too much on high dex characters. Here is the experiment.
Arial Anti Paladin, Level 20, against perfect match creatures that bash, dirt, disarm, and headbutt. No evade skill. Max dexterity for race.
Fire giant ranger, level 35, against perfect match creatures that bash, dirt, and disarm in home terrain (desert). Evade skill 83% (due all to skill learns). Max dexterity for race.
I know, I know, you are saying, "Well level and all that crap goes into play here!". What I wanted to do was test a giant with the skill against an arial that does not have the skill (yet). I tried to create the best possible giant class with evade to work. I intentionally did not choose a ranger path that helps evade like Marshdweller, etc. So this is my experiment, here are the results.
500 rounds of combat
Arial Anti Paladin, level 20.
Number attempted dirt/disarm/bash/headbutt: 157
Number of evaded: 33
21% evade chance
Fire giant ranger, level 35, in home terrain (Desert)
Number attempted dirt/disarm/bash: 163
Number of evaded: 12
7.36% evade chance
There are probably tons of factors I'm missing. But from this preliminary research, a character with 25 dex without the skill is 3 times MORE likely to evade than a character with a 16 dex with the skill at 83%, all perfect match stuff considering.
I have confirmed this with an arial mage as well but this was against lower level stuff, i.e. level 10 mage against perfect match mobs that dirt/disarm only. But that was a small set, and I was somewhat less scientific about that approach. More of a feel.
Discuss.
Edited 1 time(s). Last edit at 05/29/2013 12:57PM by hug.