Sugurge against Glaunm, a million ways to die.

LogFiend
December 10, 2017 11:49AM
**first fight with glaunm, i don't know much about him at this point, just going guns blazing**

<1034/1092hp 406/419m 808/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized c
Glaunm has arrived.
People near you:
(PK) Glaunm                       The Northwestern Market Square
(PK) Sugurge                      The Northwestern Market Square
(PK) Grumba                       Tower of Blessed Swords

<1034/1092hp 406/419m 808/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized tWestern Al Abbas 
 
[Exits: east west]

<1034/1092hp 406/419m 805/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
Western Al Abbas 
 
[Exits: north east west]
A man lies here in squalor, begging for food.
Tied to a hitch, a camel stands here, spitting into the crowd.

<1034/1092hp 406/419m 802/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized cThey aren't here.

<1034/1092hp 406/419m 802/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized t
Western Al Abbas 
 
[Exits: east west]

<1034/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
Glaunm has arrived.
Your cranial hit misses Glaunm.
Glaunm has a few scratches.

<1034/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
Glaunm entangles your feet and sends you to the ground!
Glaunm's lash scratches you.
Glaunm has a few scratches.

<1033/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
You parry Glaunm's sting.
Glaunm's divine power DISMEMBERS you!
Glaunm's sting EVISCERATES you!
Glaunm avoids your wrath at the last moment.
Glaunm dodges your wrath.
Glaunm dodges your wrath.
Glaunm has a few scratches.

<931/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized dd

You parry Glaunm's sting.
You dodge Glaunm's sting.
Glaunm's sting DISMEMBERS you!
Glaunm drives your wrath back with his connecting blow.
Glaunm parries your wrath.
Glaunm has a few scratches.

<877/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized No way!  You are still fighting!
Glaunm has a few scratches.

<877/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized Glaunm lashes out with an iron-studded whip named 'Manticore' and entwines you tightly!
You drum at Glaunm with your maces.
Your drumming maces *** DEMOLISHES *** Glaunm!
Your drumming maces *** DEMOLISHES *** Glaunm!
Your drumming maces MANGLES Glaunm!
Your drumming maces *** DEMOLISHES *** Glaunm!
Glaunm is covered with bleeding wounds.

<877/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
You parry Glaunm's punch.
You parry Glaunm's divine power.
Glaunm's divine power DISMEMBERS you!
Glaunm's punch EVISCERATES you!
Your wrath misses Glaunm.
Glaunm parries your wrath.
Your wrath MANGLES Glaunm!
Glaunm is gushing blood.

<780/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized dd

You parry Glaunm's punch.
Glaunm parries your wrath.
Glaunm dodges your wrath.
Glaunm parries your wrath.
Your wrath MANGLES Glaunm!
Glaunm is gushing blood.

<780/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
Glaunm wields a silver longsword with an iron horseshoe pommel.
You drum at Glaunm with your maces.
Your drumming maces *** DEVASTATES *** Glaunm!
Your drumming maces MANGLES Glaunm!
Your drumming maces MANGLES Glaunm!
You fail to get in one more shot as Glaunm flees.
Glaunm has fled!
Glaunm leaves west.
You are able to move freely again.

**sigh.  wimpy on drum.  he makes it out of gate while translucent i think**

<780/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized 
[OUTLANDER] Vezrin: The fact he points it out leads me to think it is deception.

<780/1092hp 406/419m 799/818mv 17513tnl (15.80%) 1 AM> PROTECTED civilized ct
People near you:
(PK) Glaunm                       The High Altar of the Great Temple
(PK) Sugurge                      Western Al Abbas
(PK) Grumba                       Tower of Blessed Swords

**later on, i enlarge and go look around for him again.  i didn't know that an enlarged giant**
**can get stuck in the tunnel.  can walk in enlarged but not out in either direction. i'm out**
**of any potions**

<1092/1092hp 415/419m 810/818mv 17513tnl (15.80%) 9 AM> civilized A Dark Passage 
 
[Exits: south west]

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized People near you:
(PK) Sugurge                      A Dark Passage

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized People near you:
(PK) Sugurge                      A Dark Passage

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized af
You are affected by:
Power: 'windwalk' for 27 hours.
Power: 'windwalk' for 27 hours.
Physical effect: 'cabal raid' modifies morale by 8 for 24 hours.
Spell: 'giant strength' modifies strength by 3 for 14 hours.
Spell: 'detect invis' for 11 hours.
Spell: 'enlarge' modifies size by 1 for 5 hours.
Spell: 'enlarge' modifies damage roll by 1 for 5 hours.
Spell: 'enlarge' modifies constitution by 1 for 5 hours.
Spell: 'enlarge' modifies dexterity by -2 for 5 hours.
Spell: 'enlarge' modifies strength by 2 for 5 hours.
Spell: 'ethos protection' for 0 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized A Dark Passage 
  Earthen walls touch a dirt ceiling and a floor of hard packed mud.  No light,
natural or otherwise, can be seen from here. It is cool and damp in this 
tunnel and the heavy stench of mold hangs in the air.  The passage takes a
bend here, curving to the south.   A subtle breeze carries in from that way
and you can only assume that following the faint scent of fresh air will lead 
you out of the darkness.
 
[Exits: south west]

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized af
You are affected by:
Power: 'windwalk' for 27 hours.
Power: 'windwalk' for 27 hours.
Physical effect: 'cabal raid' modifies morale by 8 for 24 hours.
Spell: 'giant strength' modifies strength by 3 for 14 hours.
Spell: 'detect invis' for 11 hours.
Spell: 'enlarge' modifies size by 1 for 5 hours.
Spell: 'enlarge' modifies damage roll by 1 for 5 hours.
Spell: 'enlarge' modifies constitution by 1 for 5 hours.
Spell: 'enlarge' modifies dexterity by -2 for 5 hours.
Spell: 'enlarge' modifies strength by 2 for 5 hours.
Spell: 'ethos protection' for 0 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized op s
op w
You see no s here.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized You see no w here.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized af
lYou are affected by:
Power: 'windwalk' for 27 hours.
Power: 'windwalk' for 27 hours.
Physical effect: 'cabal raid' modifies morale by 8 for 24 hours.
Spell: 'giant strength' modifies strength by 3 for 14 hours.
Spell: 'detect invis' for 11 hours.
Spell: 'enlarge' modifies size by 1 for 5 hours.
Spell: 'enlarge' modifies damage roll by 1 for 5 hours.
Spell: 'enlarge' modifies constitution by 1 for 5 hours.
Spell: 'enlarge' modifies dexterity by -2 for 5 hours.
Spell: 'enlarge' modifies strength by 2 for 5 hours.
Spell: 'ethos protection' for 0 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized  s
l The smell of fresh air carries in from this direction.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized w
The tunnel continues into the darkness.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized l
d
A Dark Passage 
  Earthen walls touch a dirt ceiling and a floor of hard packed mud.  No light,
natural or otherwise, can be seen from here. It is cool and damp in this 
tunnel and the heavy stench of mold hangs in the air.  The passage takes a
bend here, curving to the south.   A subtle breeze carries in from that way
and you can only assume that following the faint scent of fresh air will lead 
you out of the darkness.
 
[Exits: south west]

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized lAlas, you cannot go that way.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized  d
l The floor of the tunnel is hard packed earth.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized u
Hard earth is overhead.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized wher
People near you:
(PK) Sugurge                      A Dark Passage

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized s
You push with all your might, but still can't squeeze through the door.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized af
You are affected by:
Power: 'windwalk' for 27 hours.
Power: 'windwalk' for 27 hours.
Physical effect: 'cabal raid' modifies morale by 8 for 24 hours.
Spell: 'giant strength' modifies strength by 3 for 14 hours.
Spell: 'detect invis' for 11 hours.
Spell: 'enlarge' modifies size by 1 for 5 hours.
Spell: 'enlarge' modifies damage roll by 1 for 5 hours.
Spell: 'enlarge' modifies constitution by 1 for 5 hours.
Spell: 'enlarge' modifies dexterity by -2 for 5 hours.
Spell: 'enlarge' modifies strength by 2 for 5 hours.
Spell: 'ethos protection' for 0 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized wher
People near you:
(PK) Glaunm                       The Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized crawl s
Alas, you cannot go that way.

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized wher
People near you:
(PK) Glaunm                       A Bend in the Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 415/419m 809/818mv 17513tnl (15.80%) 9 AM> civilized w
Your ethos protection wears off.

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized her
People near you:
(PK) Glaunm                       A Bend in the Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized wher
People near you:
(PK) Glaunm                       A Bend in the Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Imperial Road
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       An Archway Entering the Imperial City
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized af
You are affected by:
Power: 'windwalk' for 26 hours.
Power: 'windwalk' for 26 hours.
Physical effect: 'cabal raid' modifies morale by 8 for 23 hours.
Spell: 'giant strength' modifies strength by 3 for 13 hours.
Spell: 'detect invis' for 10 hours.
Spell: 'enlarge' modifies size by 1 for 4 hours.
Spell: 'enlarge' modifies damage roll by 1 for 4 hours.
Spell: 'enlarge' modifies constitution by 1 for 4 hours.
Spell: 'enlarge' modifies dexterity by -2 for 4 hours.
Spell: 'enlarge' modifies strength by 2 for 4 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Avenue of Conquest
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Avenue of Conquest
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       A Turn in Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       A Turn in Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       Lane of Victory
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Owl and Thistle
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       The Owl and Thistle
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/419m 818/818mv 17513tnl (15.80%) 10 AM> civilized eat succulent
You finish eating a plump jade-green succulent - purity of mind, clear focus.
You quickly prepare a plump jade-green succulent - purity of mind, clear focus for proper consumption as you place
it in your mouth.
You still feel slightly hungry.
Your mind clears of non-essential thoughts, and concentration comes easily.
A hard focus sharpens your thoughts.

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized ct
They aren't here.

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized ct
They aren't here.

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       A Damp Storeroom
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized ct
They aren't here.

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       A Damp Storeroom
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized People near you:
(PK) Glaunm                       A Damp Storeroom
(PK) Sugurge                      A Dark Passage

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized ct
They aren't here.

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized af
You are affected by:
Power: 'windwalk' for 26 hours.
Power: 'windwalk' for 26 hours.
Physical effect: 'cabal raid' modifies morale by 8 for 23 hours.
Spell: 'giant strength' modifies strength by 3 for 13 hours.
Spell: 'clear focus' modifies mana by 70 for 11 hours.
Spell: 'detect invis' for 10 hours.
Spell: 'purity of mind' for 4 hours.
Spell: 'enlarge' modifies size by 1 for 4 hours.
Spell: 'enlarge' modifies damage roll by 1 for 4 hours.
Spell: 'enlarge' modifies constitution by 1 for 4 hours.
Spell: 'enlarge' modifies dexterity by -2 for 4 hours.
Spell: 'enlarge' modifies strength by 2 for 4 hours.
Power: 'unbound spirit' modifies wisdom by 2 for -1 hours.
Power: 'unbound spirit' modifies morale by 10 for -1 hours.

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized i
You are carrying:
     a small vial of diluted venom
     (Glowing) the Shield of the Five Grotesque Heads
     a green potion
     (Glowing) (Humming) the axe named 'Conquest'
     a sleek granite baton
     a water flask
     (Glowing) a runed black hafted axe
     a traditional birchbark canoe
     a polished mithril warhammer
     the girdle of endless space

<1092/1092hp 419/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized cw
You are already walking on the wind.

<1092/1092hp 384/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized 
Glaunm has arrived.
Glaunm's kicked dirt misses you.
You yell 'Die, Glaunm!  You dirty fool!'
Glaunm's divine power *** DEMOLISHES *** you!
Glaunm's divine power MANGLES you!
Glaunm's divine power MANGLES you!
You parry Glaunm's divine power.
Glaunm dodges your wrath.
Glaunm parries your wrath.
Glaunm dodges your wrath.
Glaunm is in perfect health.

<797/1092hp 384/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized dd
You drum at Glaunm with your maces.
Your drumming maces DISMEMBERS Glaunm!
Your drumming maces DISMEMBERS Glaunm!
Your drumming maces DISMEMBERS Glaunm!
Your drumming maces MASSACRES Glaunm!
Glaunm has some small but disgusting cuts.

<797/1092hp 384/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized 
Glaunm's divine power MANGLES you!
Glaunm's divine power MANGLES you!
Glaunm's divine power MANGLES you!
Glaunm parries your wrath.
Glaunm parries your wrath.
Your wrath DISMEMBERS Glaunm!
Glaunm is covered with bleeding wounds.

<543/1092hp 384/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized dd
Glaunm's divine power misses you.
Glaunm's divine power MASSACRES you!
Glaunm's divine power MANGLES you!
You parry Glaunm's divine power.
Glaunm's divine power MANGLES you!
Glaunm parries your wrath.
Glaunm parries your wrath.
Glaunm dodges your wrath.
Glaunm parries your wrath.
Glaunm is covered with bleeding wounds.

**mace vs. sword, 9 hits to 1.  never go full mace**

<291/1092hp 384/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized 
Glaunm yells 'Yer a bloody bastid, an' yer gonna die!'
Glaunm appears more confident as he shouts 'Yer a bloody bastid, an' yer gonna die!'

Glaunm has some small but disgusting cuts.

<291/1092hp 384/489m 818/818mv 17513tnl (15.80%) 10 AM> civilized 

Glaunm starts a vicious series of attacks with his swords.
Glaunm's flurry MANGLES you!
You sure are BLEEDING!
Glaunm's flurry *** DEMOLISHES *** you!
You sure are BLEEDING!
Glaunm gets in one more shot as you flee.
Glaunm's parting blow *** DEMOLISHES *** you!
You have been KILLED!!
Subject Author Views Posted

Sugurge against Glaunm, a million ways to die.

LogFiend 245 December 10, 2017 11:49AM



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