I set this up by saying they don't have the codex. I've been trying to fight the giant for a while now, but he never fights. I finally get him knocked out and Kikane comes
to fight me while he's tied up and I die. I've died to the giant with his constant overhead spam at the giant. That's ok, but damn. I just want to fight and I cannot ever get a fight. Someone is always jumping in, and the cabal doesn't believe in this stuff. Two piece of shit villagers just put me over the edge. I dont have a deadly character. Hell, if I dont get a knockout I'm pretty damn useless. This was the norm when fighting villagers. Throw down all beliefs so that we can all gang one down. This was a fight I wanted because I've lost interest. The binder is just boring.
All I wanted was a damn fight. That's it. I couldn't get one.
People near you:
(PK) Vasidi The Ruined Streets of Anguish
(PK) Svakas The Breaching of the Walls of the Ostalagiah Ruins
(PK) Kikane The Gates to the Streets of Anguish
civilized <802hp 654m 804mv 26000tnl (-24.40%) 9 PM> w
The Ruined Streets of Anguish
There is a lack of wood around these buildings, and most of these walls
serve as great masses of stone that are now cracked and broken by both
time and war. Great spires now lay in ruins, crumbling down to the ground
where stone bases now reside. Ash and soot mark the face of most of
this stone, and a torn battering ram now lies on its side, the wood charred
and bent beyond recognition. Great portions of foliage and woodland growth
have penetrated the walls, allowing for the woods to begin growing here,
drowning what was once a civilization of giants. Based on the blood and
crimson stains that are set in these stones, you are quite sure these
streets are aptly named.
[Exits: east west]
civilized <802hp 654m 801mv 26000tnl (-24.40%) 9 PM> w
The Gates to the Streets of Anguish
Great gates of iron mark the entrance to the city streets. This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort. Guards walk
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold. Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street. You note the sounds of pain that come from further along
the street. There are also cries of hatred and anger that come from
some of the nearby shops and alleys. These streets were aptly named,
as anguish seems to be the only emotion in the air.
[Exits: north east west]
civilized <802hp 654m 798mv 26000tnl (-24.40%) 9 PM> w
The Gates to the Streets of Anguish
Rusted gates of iron mark the entrance here. An eerie silence is all that
you note while walking through the gates. Dark shadows serve to remind you
that there could be some form of life hiding among the wreckage here. Some
pillars of stone remain here to serve as signs that this was once a city,
or stronghold of sorts. The ruined gates sit to the north of you.
[Exits: east south]
civilized <802hp 654m 795mv 26000tnl (-24.40%) 9 PM> s
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.
[Exits: north south west]
Kikane the duergar is here.
civilized <802hp 654m 792mv 26000tnl (-24.40%) 9 PM> gg
Kikane lashes at your feet with a flail of Pestilence!
Kikane's lash misses you.
You yell 'Help! Kikane is lashing me!'
Kikane is in perfect health.
civilized <802hp 654m 792mv 26000tnl (-24.40%) 9 PM>
No way! You are still fighting!
Kikane is in perfect health.
civilized <802hp 654m 792mv 26000tnl (-24.40%) 9 PM> flee
You are hungry.
You are thirsty.
Kikane is in perfect health.
civilized <802hp 654m 813mv 26000tnl (-24.40%) 10 PM> !
You step out of the shadows.
Kikane gets in one more shot as you flee.
Kikane's parting blow MASSACRES you!
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that glow eerily
in the reflected torch-light -- and beyond them in the darkness you can
just make out the faces of the village huts. The village, like the gate,
is dark and forbidding from this distance, softened not at all by the
occasionally glimpsed lantern or fire. A chill breeze blows from the gates
to the west, bringing with it the gruff sound of barbaric voices and an
occasional burst of raucous, drunken laughter.
[Exits: east west]
Svakas the cloud giant is here.
A massive, hunched figure is here, protecting the village throughout the
night.
You flee from combat!
You fled west.
wilderness <733hp 654m 807mv 26000tnl (-24.40%) 10 PM>
Svakas tries a wild overhead swing.
Svakas's wild overhead attack >>> ANNIHILATES <<< you!
That really did HURT!
You yell 'Help! Svakas is trying to axe murder me!'
Svakas dodges your drowning.
Your stab mauls Svakas.
Your drowning mauls Svakas.
You dodge Svakas's slice.
You dodge Svakas's chop.
Svakas delivers a blow of deadly force!
You dodge Svakas's chop.
You dodge Svakas's chop.
You dodge Svakas's chop.
You dodge Svakas's slice.
Svakas has a few scratches.
wilderness <446hp 654m 807mv 26000tnl (-24.40%) 10 PM> flee
!
Svakas dodges your drowning.
Svakas parries your stab.
Your drowning devastates Svakas!
You dodge Svakas's slice.
You dodge Svakas's slice.
You dodge Svakas's slice.
Svakas has a few scratches.
wilderness <446hp 654m 807mv 26000tnl (-24.40%) 10 PM> gg
A massive giant moves to block your path.
PANIC! You couldn't escape!
Svakas has a few scratches.
wilderness <446hp 654m 807mv 26000tnl (-24.40%) 10 PM> A massive giant moves to block your path.
PANIC! You couldn't escape!
Svakas has a few scratches.
wilderness <446hp 654m 807mv 26000tnl (-24.40%) 10 PM> Svakas gets in one more shot as you flee.
Svakas's parting blow MANGLES you!
PANIC! You couldn't escape!
Svakas has a few scratches.
wilderness <359hp 654m 807mv 26000tnl (-24.40%) 10 PM> No way! You are still fighting!
Svakas has a few scratches.
wilderness <359hp 654m 807mv 26000tnl (-24.40%) 10 PM> f
Svakas parries your drowning.
Svakas parries your stab.
Svakas parries your drowning.
Your ring flares with a small lightning bolt!
Your shocking grasp hits Svakas.
You dodge Svakas's slice.
You dodge Svakas's chop.
Svakas has a few scratches.
wilderness <359hp 654m 807mv 26000tnl (-24.40%) 10 PM> lee
Svakas gets in one more shot as you flee.
Svakas's parting blow MASSACRES you!
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came.
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north. While that ancient war is over, the sight of
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.
[Exits: north south west]
Kikane the duergar is here.
You flee from combat!
You fled east.
civilized <288hp 654m 801mv 26000tnl (-24.40%) 10 PM> !
Kikane entangles your feet and sends you to the ground!
Kikane's lash scratches you.
You yell 'Help! Kikane is lashing me!'
Kikane is in perfect health.
civilized <284hp 654m 801mv 26000tnl (-24.40%) 10 PM>
Your drowning MUTILATES Kikane!
Kikane parries your stab.
Kikane parries your stab.
Kikane's wrath misses you.
You dodge Kikane's wrath.
Kikane delivers a blow of deadly force!
You dodge Kikane's wrath.
Kikane has a few scratches.
civilized <284hp 654m 801mv 26000tnl (-24.40%) 10 PM> flee
Kikane dodges your drowning.
Kikane delivers a blow of deadly force!
Kikane's wrath === OBLITERATES === you!
That really did HURT!
You sure are BLEEDING!
The Gates to the Streets of Anguish
Rusted gates of iron mark the entrance here. An eerie silence is all that
you note while walking through the gates. Dark shadows serve to remind you
that there could be some form of life hiding among the wreckage here. Some
pillars of stone remain here to serve as signs that this was once a city,
or stronghold of sorts. The ruined gates sit to the north of you.
[Exits: east south]
You flee from combat!
You fled north.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> hiYou aren't fighting anyone.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM>
You aren't fighting anyone.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> You attempt to hide.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> gg
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
They aren't here.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> !
Kikane has arrived.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM>
You wrap a ligature of wire around Kikane's neck.
You squeeze and tighten the wire until her body slumps into unconsciousness.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> gag kik
You step out of the shadows.
You stuff a gag in Kikane's mouth.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM> hi
Svakas has arrived.
civilized <56hp 654m 798mv 26000tnl (-24.40%) 10 PM>
You are hungry.
You are thirsty.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> You attempt to hide.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> l kik
A half snarl, flared nostrils, furrowed brow and menacing glare
do not make Kikane the subject of many portraits. She clearly
takes no pride in her facial appearance; her beard is long and
matted, her skin is covered in dirt and his teeth are 'fur-like'.
Like a glowing metal rod, her piercing eyes glare out from
beneath a heavy brow. Her hands are heavily calloused: her
palms have the texture of rough granite, and with these hands
she grips his weapon with a adamantine bond. Her armour is
beaten around his body as if it was formed with her body as
the anvil. She stands with assurance in his connection with
the earth, as immovable and as enduring as a mountain.
Kikane, a female duergar, has a few scratches.
Kikane is gagged.
Kikane is using:
<worn on finger> a pitch-black ring
<worn on finger> (Humming) a granite ring
<worn around neck> a jade pendant
<worn around neck> (Glowing) a colorful cloak covered with patches
<worn on body> (Glowing) (Humming) a suit of darkened platemail
<worn on head> (Mithril) a helmet with a long spike
<worn on face> a horrified avian death mask
<worn on legs> plate leggings decorated with red enamel
<worn on feet> the boots of Stealth
<worn on hands> slime-covered gauntlets made of charcoal dragonscales (Damaged)
<worn on arms> a pair of hunter's bracers
<worn about body> a black silk cape adorned with a blood-red spider
<worn about waist> a trophy belt with the scalp of Breadfan
<worn around wrist> an elven bones bracelet
<worn around wrist> an onyx and obsidian bracelet
<mainhand wielded> (Glowing) (Humming) a flail of Pestilence
<offhand wielded> the flaming scepter of Chaos
You peek at the inventory:
a model ship
a ranger lord's circlet
(Mithril) some spiked body armor
(Humming) a bloody spiked club
the Hammer of Muspellsheim
the flaming scepter of Chaos
(Mithril) a polished mithril warhammer
a gleaming silver sword
the amulet of Moudrilar
(Glowing) (Humming) a malachite rod
a large saddle bag
(Glowing) an Amulet of Strength
a metal canteen insulated in a wolf's pelt
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM>
Svakas looks at Kikane.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> steal club kik
You step out of the shadows.
You steal a bloody spiked club from Kikane.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> hi
Svakas begins untying the gag from Kikane's mouth.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> You attempt to hide.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> nnn
You step out of the shadows.
She is already gagged.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM> You wrap a blindfold around Kikane's eyes.
civilized <58hp 654m 813mv 26000tnl (-24.40%) 11 PM>
Svakas tears away the blindfold from Kikane's eyes.
Svakas tries a wild overhead swing.
Svakas's wild overhead attack >>> ANNIHILATES <<< you!
You have been KILLED!!
You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers! |