Defence against Vezrin with a special guest.

December 30, 2017 04:06AM
[TRIBUNAL] the Captain of the Special Guards: Intruder! Intruder! Vezrin is raiding the Cabal!

PROTECTED civilized 100%(1503)hp 1204(100%)m 98%mv 20404tnl 11 PM n
High Road 
  There is a lot of foot traffic from the citizens of Galadon along this point
of the High Road with the hard-packed dirt of the Market Square opening to the
south.  At the east edge of the street the entrance of Wilhelm's Wondrous 
Where's can be seen, the heavy scent of aged parchment and ink rolling from 
within.  The entrance of the Garden Bounty sits to the west while the pristine
blocks of white stone lead further north toward the city park.  At the edge of
the street there are large brass posts with lanterns hung from them to keep 
Galadon lit at all hours.
 
[Exits: north east south west]
With his tail tucked between his legs, a scraggly dog meaders through the city streets.
A zombie of a unicorn has arrived.
A flesh golem has arrived.
A ghoul has arrived.
The special guard has arrived.
The special guard has arrived.

PROTECTED civilized 100%(1503)hp 1204(100%)m 98%mv 20404tnl 11 PM n
High Road 
  Built of perfectly smooth white blocks and free of any stain or imperfection,
the High Road of Galadon is pristine.  Towering over the city in the east is
the Spire of the Blood Tribunal, guards coming and going from its courtyard
as their shifts begin and end.  The street continues further north towards the
park and south to the Market Square.  The calls for donations to help the poor
sound from the west, where the guild of Paladins has been established.  There
are volunteers constantly moving about, tending to the needs of the sick and
downtrodden that have huddled within awaiting charity.
 
[Exits: north east south west]
With a well-rehearsed timing, this guard happily marches her section of the city.
The special guard has arrived.
The special guard has arrived.
A ghoul has arrived.
A flesh golem has arrived.
A zombie of a unicorn has arrived.

PROTECTED civilized 100%(1503)hp 1204(100%)m 98%mv 20404tnl 11 PM e
The Tribunal Courtyard 
  You are standing in a brick walled courtyard.  The massive shadow of the
Spire rises up immediately to the east, while a path leads west toward
Galadon.  Benches line the walls all the way around the courtyard at regular
intervals, but the plaza is dominated by a huge stone pedestal in the middle.
Several torches are mounted around the pedestal, bathing a massive metal 
statue mounted upon it in flickering torch light.  It appears to be a woman 
in flowing robes, her head tilted up toward the sky and a blindfold covering
her eyes.  In one hand she holds a sword, in the other a simple scale.  The 
torch light dances and flickers along the metal surface, making the statue
almost look alive.
 
[Exits: east west]
     A metal statue of a woman stands on a large stone pedestal here.
(White Aura) Vezrin the half-drow is here, fighting the Captain of the Special Guards.
The Captain of the Blood Tribunal Special Guards is here.
The Captain of the Special Guards bows before you.
A zombie of a unicorn has arrived.
A flesh golem has arrived.
A ghoul has arrived.
The special guard has arrived.
The special guard has arrived.

civilized 100%(1503)hp 1204(100%)m 97%mv 20404tnl 11 PM 
Vezrin's claw misses the Captain of the Special Guards.
Vezrin's claw DISMEMBERS the Captain of the Special Guards!

civilized 100%(1503)hp 1204(100%)m 97%mv 20404tnl 11 PM c 'forget' vezrin
Vezrin yells wildly 'Die, Cerybis, you sorcerous dog!'
You expose Vezrin's mind to horrid visions from beyond the grave.
Vezrin quivers with terror, but fights through your magic's power.

civilized 100%(1503)hp 1104(91%)m 97%mv 20404tnl 11 PM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!

civilized 100%(1503)hp 1104(91%)m 97%mv 20404tnl 11 PM c 'power word kill' vezrin

The Captain of the Special Guards shivers and suffers.
The Captain of the Special Guards's poison EVISCERATES him!

civilized 100%(1503)hp 1193(99%)m 100%mv 20404tnl 12 AM 
Vezrin's claw DISMEMBERS the Captain of the Special Guards!
Vezrin's claw MANGLES the Captain of the Special Guards!

civilized 100%(1503)hp 1193(99%)m 100%mv 20404tnl 12 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!

civilized 100%(1503)hp 1193(99%)m 100%mv 20404tnl 12 AM 
Vezrin's claw MASSACRES the Captain of the Special Guards!
Vezrin's claw DISMEMBERS the Captain of the Special Guards!

civilized 100%(1503)hp 1193(99%)m 100%mv 20404tnl 12 AM Vezrin yells wildly 'Die, Cerybis, you sorcerous dog!'
You point to Vezrin and say 'Die'.
Your word of death STAGGERS Vezrin!
Vezrin has a few scratches.

civilized 100%(1503)hp 993(82%)m 100%mv 20404tnl 12 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!
Vezrin has a few scratches.

civilized 100%(1503)hp 993(82%)m 100%mv 20404tnl 12 AM 
Vezrin parries your infernal power.
The special guard screams and attacks Vezrin!
The special guard's slash decimates Vezrin!
The special guard's slash devastates Vezrin!
The special guard screams and attacks Vezrin!
A ghoul screams and attacks Vezrin!
A ghoul's claw misses Vezrin.
A ghoul's claw maims Vezrin!
A flesh golem screams and attacks Vezrin!
A zombie of a unicorn screams and attacks Vezrin!
A zombie of a unicorn's punch maims Vezrin!
A zombie of a unicorn's punch maims Vezrin!
Vezrin's claw MASSACRES the Captain of the Special Guards!
Vezrin has some small but disgusting cuts.

civilized 100%(1503)hp 993(82%)m 100%mv 20404tnl 12 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!
Vezrin has some small but disgusting cuts.

civilized 100%(1503)hp 993(82%)m 100%mv 20404tnl 12 AM c 'crimson scourge'

The Captain of the Special Guards's slash wounds Vezrin.
Your infernal power hits Vezrin.
Vezrin's claw MASSACRES the Captain of the Special Guards!
Vezrin's claw DISMEMBERS the Captain of the Special Guards!
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 993(82%)m 100%mv 20404tnl 12 AM Vezrin howls as the pores of his skin start to bleed profusely.
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM 
The special guard's slash decimates Vezrin!
A zombie of a unicorn's punch maims Vezrin!
Vezrin parries your infernal power.
Vezrin's claw DISMEMBERS the Captain of the Special Guards!
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM c 'energy drain'

Vezrin has fled!
The Captain of the Special Guards moves to block Vezrin's path.
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM 
Vezrin has fled!
The Captain of the Special Guards moves to block Vezrin's path.
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM 
Vezrin has fled!
The Captain of the Special Guards moves to block Vezrin's path.
A zombie of a unicorn's punch MUTILATES Vezrin!
Vezrin deflects your infernal power with his shield.
Vezrin parries your infernal power.
Vezrin's claw MASSACRES the Captain of the Special Guards!
Vezrin is covered with bleeding wounds.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM 
Vezrin has fled!
Vezrin leaves west.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM On whom?

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM affects
You are affected by:
Skill: 'vigilance' for 35 hours.
Skill: 'vigilance' for 35 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 19 hours.
Spell: 'greater undead' for 16 hours.
Commune: 'bless' modifies save vs spell by -14 for 11 hours.
Commune: 'bless' modifies hit roll by 7 for 11 hours.
Spell: 'animate dead' for 3 hours.
Spell: 'wraithform' for 2 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 2 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 2 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 2 hours.
Spell: 'wraithform' for 2 hours.
Spell: 'detect invis' for 2 hours.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM affects
You are affected by:
Skill: 'vigilance' for 35 hours.
Skill: 'vigilance' for 35 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 19 hours.
Spell: 'greater undead' for 16 hours.
Commune: 'bless' modifies save vs spell by -14 for 11 hours.
Commune: 'bless' modifies hit roll by 7 for 11 hours.
Spell: 'animate dead' for 3 hours.
Spell: 'wraithform' for 2 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 2 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 2 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 2 hours.
Spell: 'wraithform' for 2 hours.
Spell: 'detect invis' for 2 hours.

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 968(80%)m 100%mv 20404tnl 12 AM 
The lightning has stopped.
The Captain of the Special Guards shivers and suffers.
The Captain of the Special Guards's poison EVISCERATES him!

civilized 100%(1503)hp 1017(84%)m 100%mv 20404tnl 1 AM affects
You are affected by:
Skill: 'vigilance' for 34 hours.
Skill: 'vigilance' for 34 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 18 hours.
Spell: 'greater undead' for 15 hours.
Commune: 'bless' modifies save vs spell by -14 for 10 hours.
Commune: 'bless' modifies hit roll by 7 for 10 hours.
Spell: 'animate dead' for 2 hours.
Spell: 'wraithform' for 1 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 1 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 1 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 1 hours.
Spell: 'wraithform' for 1 hours.
Spell: 'detect invis' for 1 hours.

civilized 100%(1503)hp 1017(84%)m 100%mv 20404tnl 1 AM l cap
This veteran special guard has seen many fights in his day, earning himself
a promotion to Captain.  He has since been stationed at the entrance to the
Blood Tribunal Spire to serve as its guardian.  He stands off to one side
with his arms crossed over his chest, carefully eyeing everyone that seeks
to pass beyond the Courtyard and into the Spire itself.
The Captain of the Special Guards is convulsing on the ground.

civilized 100%(1503)hp 1017(84%)m 100%mv 20404tnl 1 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1017(84%)m 100%mv 20404tnl 1 AM c cancel captain
The magic of the poison spell is unaffected.

civilized 100%(1503)hp 997(82%)m 100%mv 20404tnl 1 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 997(82%)m 100%mv 20404tnl 1 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 997(82%)m 100%mv 20404tnl 1 AM scan west
You scan west.
***** Range 2 *****
A man sits here begging for any change you might have.
(White Aura) Coated in platinum plates, this paladin protects his guildhall from intruders.


civilized 100%(1503)hp 997(82%)m 100%mv 20404tnl 1 AM w
High Road 
  Built of perfectly smooth white blocks and free of any stain or imperfection,
the High Road of Galadon is pristine.  Towering over the city in the east is
the Spire of the Blood Tribunal, guards coming and going from its courtyard
as their shifts begin and end.  The street continues further north towards the
park and south to the Market Square.  The calls for donations to help the poor
sound from the west, where the guild of Paladins has been established.  There
are volunteers constantly moving about, tending to the needs of the sick and
downtrodden that have huddled within awaiting charity.
 
[Exits: north east south west]
The special guard has arrived.
The special guard has arrived.
A ghoul has arrived.
A flesh golem has arrived.
A zombie of a unicorn has arrived.

PROTECTED civilized 100%(1503)hp 997(82%)m 99%mv 20404tnl 1 AM where
People near you:
(PK) Cerybis                      High Road
(PK) Vezrin                       Market Square

PROTECTED civilized 100%(1503)hp 997(82%)m 99%mv 20404tnl 1 AM e
The Tribunal Courtyard 
  You are standing in a brick walled courtyard.  The massive shadow of the
Spire rises up immediately to the east, while a path leads west toward
Galadon.  Benches line the walls all the way around the courtyard at regular
intervals, but the plaza is dominated by a huge stone pedestal in the middle.
Several torches are mounted around the pedestal, bathing a massive metal 
statue mounted upon it in flickering torch light.  It appears to be a woman 
in flowing robes, her head tilted up toward the sky and a blindfold covering
her eyes.  In one hand she holds a sword, in the other a simple scale.  The 
torch light dances and flickers along the metal surface, making the statue
almost look alive.
 
[Exits: east west]
     A metal statue of a woman stands on a large stone pedestal here.
The Captain of the Blood Tribunal Special Guards is here.
The Captain of the Special Guards bows before you.
A zombie of a unicorn has arrived.
A flesh golem has arrived.
A ghoul has arrived.
The special guard has arrived.
The special guard has arrived.

civilized 100%(1503)hp 997(82%)m 99%mv 20404tnl 1 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 997(82%)m 99%mv 20404tnl 1 AM c 'sleep' vezrin
They aren't here.

civilized 100%(1503)hp 997(82%)m 99%mv 20404tnl 1 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 997(82%)m 99%mv 20404tnl 1 AM affects
You are affected by:
Skill: 'vigilance' for 34 hours.
Skill: 'vigilance' for 34 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 18 hours.
Spell: 'greater undead' for 15 hours.
Commune: 'bless' modifies save vs spell by -14 for 10 hours.
Commune: 'bless' modifies hit roll by 7 for 10 hours.
Spell: 'animate dead' for 2 hours.
Spell: 'wraithform' for 1 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 1 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 1 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 1 hours.
Spell: 'wraithform' for 1 hours.
Spell: 'detect invis' for 1 hours.

*Sleep spam, fun*

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM affects
You are affected by:
Skill: 'vigilance' for 33 hours.
Skill: 'vigilance' for 33 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 17 hours.
Spell: 'greater undead' for 14 hours.
Commune: 'bless' modifies save vs spell by -14 for 9 hours.
Commune: 'bless' modifies hit roll by 7 for 9 hours.
Spell: 'animate dead' for 1 hours.
Spell: 'wraithform' for 0 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 0 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 0 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 0 hours.
Spell: 'wraithform' for 0 hours.
Spell: 'detect invis' for 0 hours.

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM scan west
You scan west.
***** Range 1 *****
A man sits here begging for any change you might have.

***** Range 2 *****
(White Aura) Coated in platinum plates, this paladin protects his guildhall from intruders.


civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 100%mv 20404tnl 2 AM w
High Road 
  Built of perfectly smooth white blocks and free of any stain or imperfection,
the High Road of Galadon is pristine.  Towering over the city in the east is
the Spire of the Blood Tribunal, guards coming and going from its courtyard
as their shifts begin and end.  The street continues further north towards the
park and south to the Market Square.  The calls for donations to help the poor
sound from the west, where the guild of Paladins has been established.  There
are volunteers constantly moving about, tending to the needs of the sick and
downtrodden that have huddled within awaiting charity.
 
[Exits: north east south west]
A man sits here begging for any change you might have.
The special guard has arrived.
The special guard has arrived.
A ghoul has arrived.
A flesh golem has arrived.
A zombie of a unicorn has arrived.

PROTECTED civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM scan south
You scan south.
***** Range 1 *****
With a well-rehearsed timing, this guard happily marches her section of the city.
With his tail tucked between his legs, a scraggly dog meaders through the city streets.

***** Range 2 *****
(White Aura) Vezrin the half-drow is here.
An adventurer is here, trying to get a party to brave the Feanwyyn Weald.


PROTECTED civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      High Road
(PK) Vezrin                       Market Square

PROTECTED civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM e
The Tribunal Courtyard 
  You are standing in a brick walled courtyard.  The massive shadow of the
Spire rises up immediately to the east, while a path leads west toward
Galadon.  Benches line the walls all the way around the courtyard at regular
intervals, but the plaza is dominated by a huge stone pedestal in the middle.
Several torches are mounted around the pedestal, bathing a massive metal 
statue mounted upon it in flickering torch light.  It appears to be a woman 
in flowing robes, her head tilted up toward the sky and a blindfold covering
her eyes.  In one hand she holds a sword, in the other a simple scale.  The 
torch light dances and flickers along the metal surface, making the statue
almost look alive.
 
[Exits: east west]
     A metal statue of a woman stands on a large stone pedestal here.
The Captain of the Blood Tribunal Special Guards is here.
The Captain of the Special Guards bows before you.
A zombie of a unicorn has arrived.
A flesh golem has arrived.
A ghoul has arrived.
The special guard has arrived.
The special guard has arrived.

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM affects
You are affected by:
Skill: 'vigilance' for 33 hours.
Skill: 'vigilance' for 33 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 17 hours.
Spell: 'greater undead' for 14 hours.
Commune: 'bless' modifies save vs spell by -14 for 9 hours.
Commune: 'bless' modifies hit roll by 7 for 9 hours.
Spell: 'animate dead' for 1 hours.
Spell: 'wraithform' for 0 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 0 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 0 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 0 hours.
Spell: 'wraithform' for 0 hours.
Spell: 'detect invis' for 0 hours.

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM vig
You are already fully vigilant.

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

***Sleep spam***

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM eq
You are using:
<worn on finger>    (Invis) (Glowing) (Humming) the ring of fortitude
<worn on finger>    a ring of stamina
<worn around neck>  a broad gold plated neck collar
<worn around neck>  a living Boa Constrictor
<worn on body>      a suit of black chainmail
<worn on head>      (Humming) the helm of black magic
<worn on legs>      some worn studded leather leggings
<worn on feet>      knee-high leather boots
<worn on hands>     (Glowing) some leather gloves with black inscriptions
<worn on arms>      (Glowing) (Humming) the sleeves of Harrapia
<worn about body>   a cloak made from the pelt of a displacer beast
<worn about waist>  a sash of black gauze
<worn around wrist> a bracelet of burnished platinum
<worn around wrist> a bracelet of golden chain
<mainhand wielded>  (Humming) a dark blade etched with runes
<worn as shield>    an embossed buckler

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

***More sleep spam***

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 99%mv 20404tnl 2 AM w
High Road 
  Built of perfectly smooth white blocks and free of any stain or imperfection,
the High Road of Galadon is pristine.  Towering over the city in the east is
the Spire of the Blood Tribunal, guards coming and going from its courtyard
as their shifts begin and end.  The street continues further north towards the
park and south to the Market Square.  The calls for donations to help the poor
sound from the west, where the guild of Paladins has been established.  There
are volunteers constantly moving about, tending to the needs of the sick and
downtrodden that have huddled within awaiting charity.
 
[Exits: north east south west]
A man sits here begging for any change you might have.
The special guard has arrived.
The special guard has arrived.
A ghoul has arrived.
A flesh golem has arrived.
A zombie of a unicorn has arrived.

PROTECTED civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM e
The Tribunal Courtyard 
  You are standing in a brick walled courtyard.  The massive shadow of the
Spire rises up immediately to the east, while a path leads west toward
Galadon.  Benches line the walls all the way around the courtyard at regular
intervals, but the plaza is dominated by a huge stone pedestal in the middle.
Several torches are mounted around the pedestal, bathing a massive metal 
statue mounted upon it in flickering torch light.  It appears to be a woman 
in flowing robes, her head tilted up toward the sky and a blindfold covering
her eyes.  In one hand she holds a sword, in the other a simple scale.  The 
torch light dances and flickers along the metal surface, making the statue
almost look alive.
 
[Exits: east west]
     A metal statue of a woman stands on a large stone pedestal here.
The Captain of the Blood Tribunal Special Guards is here.
The Captain of the Special Guards bows before you.
A zombie of a unicorn has arrived.
A flesh golem has arrived.
A ghoul has arrived.
The special guard has arrived.
The special guard has arrived.

civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM c 'sleep' vezrin
They aren't here.

civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM affects
You are affected by:
Skill: 'vigilance' for 33 hours.
Skill: 'vigilance' for 33 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 17 hours.
Spell: 'greater undead' for 14 hours.
Commune: 'bless' modifies save vs spell by -14 for 9 hours.
Commune: 'bless' modifies hit roll by 7 for 9 hours.
Spell: 'animate dead' for 1 hours.
Spell: 'wraithform' for 0 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 0 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 0 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 0 hours.
Spell: 'wraithform' for 0 hours.
Spell: 'detect invis' for 0 hours.

civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard

civilized 100%(1503)hp 1091(90%)m 98%mv 20404tnl 2 AM where
People near you:
(PK) Cerybis                      The Tribunal Courtyard
The Captain of the Special Guards shivers and suffers.
The Captain of the Special Guards's poison EVISCERATES him!
The burden of corporeality staggers you.
*** WRAITHFORM ***
Your eyes no longer pierce the shroud of invisibility.

civilized 100%(1503)hp 1159(96%)m 100%mv 20404tnl 3 AM c 'sleep' vezrin
They aren't here.
Zah has arrived.

civilized 100%(1503)hp 1159(96%)m 100%mv 20404tnl 3 AM 
Zah entangles your feet and sends you to the ground!
Zah's lash scratches you.
You yell 'Help! Zah is lashing me!'
Zah is in perfect health.

civilized 99%(1499)hp 1159(96%)m 100%mv 20404tnl 3 AM order all rescue cerybis

The special guard yells 'Zah is a CRIMINAL!  PROTECT THE INNOCENT!!'
The special guard devastates Zah!
The special guard yells 'Zah is a CRIMINAL!  PROTECT THE INNOCENT!!'
A ghoul screams and attacks Zah!
A ghoul's claw mauls Zah.
A flesh golem screams and attacks Zah!
A flesh golem's smash mauls Zah.
A zombie of a unicorn screams and attacks Zah!
A zombie of a unicorn's punch mauls Zah.
Your infernal power decimates Zah!
Zah's wrath *** DEMOLISHES *** you!
Zah's punch misses you.
Zah's punch MANGLES you!
Zah has some small but disgusting cuts.

civilized 86%(1294)hp 1159(96%)m 100%mv 20404tnl 3 AM 
A zombie of a unicorn's punch decimates Zah!
A ghoul's claw decimates Zah!
Zah parries your infernal power.
Zah's wrath *** DEMOLISHES *** you!
You parry Zah's punch.
Zah's wrath *** DEVASTATES *** you!
Zah has some small but disgusting cuts.

civilized 69%(1048)hp 1159(96%)m 100%mv 20404tnl 3 AM The special guard rescues you from Zah!
Zah's wrath MANGLES the special guard!
Ok.
You assess Zah's lash, and devise a plan to avoid it.
Zah has some small but disgusting cuts.

civilized 69%(1048)hp 1159(96%)m 100%mv 20404tnl 3 AM 
Vezrin has arrived.
Zah has some small but disgusting cuts.

civilized 69%(1048)hp 1159(96%)m 100%mv 20404tnl 3 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
[TRIBUNAL] the Captain of the Special Guards: Intruder! Intruder! Vezrin is raiding the Cabal!
Vezrin's torments *** DEVASTATES *** the Captain of the Special Guards!
The special guard's slash decimates Zah!
The special guard's slash decimates Zah!
The special guard's slash decimates Zah!
A zombie of a unicorn's punch decimates Zah!
A zombie of a unicorn's punch decimates Zah!
A ghoul's claw mauls Zah.
A ghoul's claw mauls Zah.
Zah parries your infernal power.
Zah parries your infernal power.
Vezrin's claw MANGLES the Captain of the Special Guards!
Vezrin's claw MASSACRES the Captain of the Special Guards!
Zah's wrath MASSACRES the special guard!
Zah's punch DISMEMBERS the special guard!
Zah is covered with bleeding wounds.

civilized 69%(1048)hp 1159(96%)m 100%mv 20404tnl 3 AM c 'blind' zah
Zah hesitates, clutching at his eyes, then recovers.
Zah is covered with bleeding wounds.

civilized 69%(1048)hp 1154(95%)m 100%mv 20404tnl 3 AM 
The special guard's slash mauls Zah.
The special guard's slash devastates Zah!
A ghoul's claw mauls Zah.
A breastplate of cloudy crystal scattered with small metallic flakes protects Zah from your infernal power.
Zah turns your infernal power aside with a quick blow.
Zah delivers a blow of deadly force!
Zah's wrath <<< ERADICATES >>> the special guard!
Zah is covered with bleeding wounds.

civilized 69%(1048)hp 1154(95%)m 100%mv 20404tnl 3 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!
Zah is covered with bleeding wounds.

civilized 69%(1048)hp 1154(95%)m 100%mv 20404tnl 3 AM c 'blind' zah

Zah starts aiming at you!
Zah is covered with bleeding wounds.

civilized 69%(1048)hp 1154(95%)m 100%mv 20404tnl 3 AM Zah's eyes roll back into his head, clouding with a viscid film.
A zombie of a unicorn's punch mauls Zah.
A ghoul's claw mauls Zah.
Your infernal power decimates Zah!
Your infernal power mauls Zah.
Vezrin's claw MANGLES the Captain of the Special Guards!
Zah's wrath *** DEMOLISHES *** you!
Zah delivers a blow of deadly force!
Zah's punch <<< ERADICATES >>> you!
That really did HURT!
Zah is covered with bleeding wounds.

civilized 35%(538)hp 1149(95%)m 100%mv 20404tnl 3 AM 
Vezrin narrows his eyes and glares in the Captain of the Special Guards's direction.
Vezrin calls forth the demons of Hell upon the Captain of the Special Guards!
Vezrin's torments === OBLITERATES === the Captain of the Special Guards!
Zah is covered with bleeding wounds.

civilized 35%(538)hp 1149(95%)m 100%mv 20404tnl 3 AM order all rescue cerybis

A ghoul's claw mauls Zah.
A flesh golem's smash mauls Zah.
The Captain of the Special Guards's slash hits Vezrin.
Your infernal power decimates Zah!
Vezrin's claw DISMEMBERS the Captain of the Special Guards!
Zah's wrath *** DEMOLISHES *** you!
You parry Zah's punch.
Zah's wrath *** DEMOLISHES *** you!
You sure are BLEEDING!
Zah delivers a blow of deadly force!
Zah's wrath does UNSPEAKABLE things to you!
You have been KILLED!!
Subject Author Views Posted

Defence against Vezrin with a special guest.

BlkDrgn 164 December 30, 2017 04:06AM



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