Braihht vs Quinloc

July 05, 2018 10:47AM
Braihht (drow conjurer) vs Quinloc (villager assassin)

People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<464hp 839m 588mv 8186tnl> wilderness subterranean  af
You are affected by:
Spell: 'detect magic' for 39 hours.
Spell: 'detect charm' for 27 hours.
Commune: 'bless' modifies save vs spell by -14 for 15 hours.
Commune: 'bless' modifies hit roll by 7 for 15 hours.
Spell: 'detect invis' for 10 hours.
Spell: 'pass door' for 9 hours.

<464hp 839m 588mv 8186tnl> wilderness subterranean  e
e
The Underdark
 
[Exits: east west]

<483hp 913m 585mv 8186tnl> wilderness subterranean  wher
The Underdark
 
[Exits: north east south west]

<483hp 913m 582mv 8186tnl> wilderness subterranean  whois quin
People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<483hp 913m 582mv 8186tnl> wilderness subterranean  [35 Human Asn] (PK) Quinloc the Uki Goshi

<483hp 913m 582mv 8186tnl> wilderness subterranean  s
The Underdark
 
[Exits: north south]

<483hp 913m 579mv 8186tnl> wilderness subterranean  s
The Underdark
 
[Exits: north west]

<483hp 913m 576mv 8186tnl> wilderness subterranean  get sky 2.knapsack
wear sky
zap self
wear shield
put sky 2.knapsack
You get a sky blue wand (FLY 18/18) from a cowhide knapsack.

<483hp 913m 576mv 8186tnl> wilderness subterranean  You stop using a shield from the hide of a snow worm.
You hold a sky blue wand (FLY 18/18) in your hands.

<483hp 913m 576mv 8186tnl> wilderness subterranean  You zap yourself with a sky blue wand (FLY 18/18).
<483hp 913m 576mv 8186tnl> wilderness subterranean  You zap yourself with a sky blue wand (FLY 18/18).
Your efforts with a sky blue wand (FLY 18/18) produce smoke and sparks.
You learn from your mistakes, and your wands ability improves 3% (80%).  

<483hp 913m 576mv 8184tnl> wilderness subterranean  
Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'

<483hp 913m 576mv 8184tnl> wilderness subterranean  You stop using a sky blue wand (FLY 18/18).
<483hp 913m 576mv 8184tnl> wilderness subterranean  You stop using a sky blue wand (FLY 18/18).
You wear a shield from the hide of a snow worm as a shield.

<483hp 913m 576mv 8184tnl> wilderness subterranean  You put a sky blue wand (FLY 18/18) in a cowhide knapsack.

<483hp 913m 576mv 8184tnl> wilderness subterranean  get flying 2.knapsack
quaf flying
You see nothing like that in the 2.knapsack.

<483hp 913m 576mv 8184tnl> wilderness subterranean  wher
You can't find it.

<483hp 913m 576mv 8184tnl> wilderness subterranean  People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<483hp 913m 576mv 8184tnl> wilderness subterranean  w
The Underdark
 
[Exits: east south west]

<483hp 913m 573mv 8184tnl> wilderness subterranean  wher
s
s
People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<483hp 913m 573mv 8184tnl> wilderness subterranean  wher
The Underdark
 
[Exits: north south]

<483hp 913m 570mv 8184tnl> wilderness subterranean  The Underdark
 
[Exits: north east south west]

<483hp 913m 567mv 8184tnl> wilderness subterranean  e
e
People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<483hp 913m 567mv 8184tnl> wilderness subterranean  wher
The Underdark
 
[Exits: east west]

<483hp 913m 564mv 8184tnl> wilderness subterranean  The Underdark
 
[Exits: south west]

<483hp 913m 561mv 8184tnl> wilderness subterranean  af
People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<483hp 913m 561mv 8184tnl> wilderness subterranean  You are affected by:
Spell: 'detect magic' for 38 hours.
Spell: 'detect charm' for 26 hours.
Commune: 'bless' modifies save vs spell by -14 for 14 hours.
Commune: 'bless' modifies hit roll by 7 for 14 hours.
Spell: 'detect invis' for 9 hours.
Spell: 'pass door' for 8 hours.

<483hp 913m 561mv 8184tnl> wilderness subterranean  s
s
The Underdark
 
[Exits: north east south]
Quinloc is here, fighting a dark-elf patroller.
A dark-elf patrols the tunnels of the underdark.
A dark-elf patroller's whip decimates Quinloc!
A dark-elf patroller's whip maims Quinloc!
Quinloc's thrust *** DEMOLISHES *** a dark-elf patroller!

<483hp 913m 558mv 8184tnl> wilderness subterranean  The Underdark
 
[Exits: north south]

<483hp 913m 555mv 8184tnl> wilderness subterranean  s
s
The Underdark
 
[Exits: north south]
A dark-elf patrols the tunnels of the underdark.

<483hp 913m 552mv 8184tnl> wilderness subterranean  s
s
The Underdark
 
[Exits: north east south west]

<483hp 913m 549mv 8184tnl> wilderness subterranean  The Underdark
 
[Exits: north south]

<483hp 913m 546mv 8184tnl> wilderness subterranean  The Underdark
 
[Exits: north east]
A pale lizard flicks its tongue back and forth as it paces the tunnels.

<483hp 913m 543mv 8184tnl> wilderness subterranean  s
Alas, you cannot go that way.

<483hp 913m 543mv 8184tnl> wilderness subterranean  e
The Underdark
 
[Exits: south west]

<483hp 913m 540mv 8184tnl> wilderness subterranean  wher
People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<483hp 913m 540mv 8184tnl> wilderness subterranean  wher
People near you:
  Ghar                         The Underdark
(PK) Quinloc                      The Underdark
(PK) Braihht                      The Underdark

<496hp 973m 588mv 8184tnl> wilderness subterranean  familiar west
>> The Underdark
>>  
>> [Exits: north east]
>> >> A pale lizard flicks its tongue back and forth as it paces the tunnels.

<496hp 973m 588mv 8184tnl> wilderness subterranean  familiar north
>> The Underdark
>>  
>> [Exits: north south]
>> 
<496hp 973m 588mv 8184tnl> wilderness subterranean  familiar north

>> Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'
Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'
>> The Underdark
>>  
>> [Exits: north east south west]
>> 
<496hp 973m 588mv 8184tnl> wilderness subterranean  familiar north
>> The Underdark
>>  
>> [Exits: north south]
>> >> A dark-elf patrols the tunnels of the underdark.

<496hp 973m 588mv 8184tnl> wilderness subterranean  
>> Quinloc has arrived.
>> Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'
Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'

<496hp 973m 588mv 8184tnl> wilderness subterranean  
>> Quinloc has fled!
>> Quinloc leaves south.

<496hp 973m 588mv 8184tnl> wilderness subterranean  familiar south
familiar south
>> The Underdark
>>  
>> [Exits: north east south west]
>> 
<496hp 973m 588mv 8184tnl> wilderness subterranean  familiar south
>> The Underdark
>>  
>> [Exits: north south]
>> >> Quinloc the human is here.

>> The Underdark
>>  
>> [Exits: north east]
>> >> A pale lizard flicks its tongue back and forth as it paces the tunnels.

<496hp 973m 588mv 8184tnl> wilderness subterranean  fam release
>> Quinloc has arrived.

>> You stop following Braihht.
A black-green pit viper stops following you.
>> You already follow yourself.

<496hp 973m 588mv 8184tnl> wilderness subterranean  e
Alas, you cannot go that way.

<496hp 973m 588mv 8184tnl> wilderness subterranean  s
The Underdark
 
[Exits: north south]

<496hp 973m 585mv 8184tnl> wilderness subterranean  s
Beginnings of the Street
 
[Exits: north south]

<496hp 973m 583mv 8184tnl> civilized  s
Remains of a Gate
 
[Exits: north south]

<496hp 973m 581mv 8184tnl> civilized  s
The City Streets
 
[Exits: north east]

<496hp 973m 579mv 8184tnl> civilized  e
The City Streets
 
[Exits: east west]
A dark-elf patrols the streets of the city.

<496hp 973m 577mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      Beginnings of the Street
(PK) Braihht                      The City Streets

<496hp 973m 577mv 8184tnl> civilized  s
Alas, you cannot go that way.

<496hp 973m 577mv 8184tnl> civilized  e
A Junction of Streets
 
[Exits: east south west]

<496hp 973m 575mv 8184tnl> civilized  s
The City Streets
 
[Exits: north south]
A dark-elf patrols the streets of the city.

<496hp 973m 573mv 8184tnl> civilized  s
The City Streets
 
[Exits: north south]

<496hp 973m 571mv 8184tnl> civilized  s
The Plaza of the Spider
 
[Exits: north east west]

<496hp 973m 569mv 8184tnl> civilized  e
The City Streets
 
[Exits: south west]
A dark-elf patrols the streets of the city.

<496hp 973m 567mv 8184tnl> civilized  wher
People near you:
(PK) Braihht                      The City Streets

<496hp 973m 567mv 8184tnl> civilized  s
The City Streets
 
[Exits: north south]

<496hp 973m 565mv 8184tnl> civilized  whois quin
No one of that name is in Thera.

<496hp 973m 565mv 8184tnl> civilized  cast familiar
Letting out a soft hiss, you look down to see a black-green pit viper silently slither past your feet.
famsee notinroom

<496hp 961m 565mv 8184tnl> civilized  
Someone trips you and you go down!
>> Someone trips Braihht, sending him to the ground.
>> Quinloc steps out of the shadows.
Quinloc steps out of the shadows.
>> Quinloc's trip scratches Braihht.
Quinloc's trip scratches you.
You yell 'Help! Quinloc tried to trip me!'
>> Braihht yells 'Help! Quinloc tried to trip me!'
Quinloc is covered with bleeding wounds.

<493hp 961m 565mv 8184tnl> civilized  fle

Your shield blocks Quinloc's thrust.
>> Quinloc's thrust *** DEMOLISHES *** Braihht!
Quinloc's thrust *** DEMOLISHES *** you!
Quinloc deflects your slash with his shield.
Quinloc is covered with bleeding wounds.

<396hp 1007m 588mv 8184tnl> civilized  fle

Your shield blocks Quinloc's thrust.
Quinloc dodges your slash.
Quinloc is covered with bleeding wounds.

<396hp 1007m 588mv 8184tnl> civilized  You will see anything your familiar sees if it is not in the room with you.
Quinloc is covered with bleeding wounds.

<396hp 1007m 588mv 8184tnl> civilized  A Junction of Streets
 
[Exits: north east west]
You flee from combat!

<396hp 1007m 586mv 8184tnl> civilized  You aren't fighting anyone.

<396hp 1007m 586mv 8184tnl> civilized  w
The City Streets
 
[Exits: east south]
A dark-elf patrols the streets of the city.

<396hp 1007m 584mv 8184tnl> civilized  w
Alas, you cannot go that way.

<396hp 1007m 584mv 8184tnl> civilized  s
The City Streets
 
[Exits: north south]

<396hp 1007m 582mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<396hp 1007m 582mv 8184tnl> civilized  get flying 2.knapsack
quaf flying
You see nothing like that in the 2.knapsack.

<396hp 1007m 582mv 8184tnl> civilized  You can't find it.

<396hp 1007m 582mv 8184tnl> civilized  get sky 2.knapsack
wear sky
zap self
wear shield
put sky 2.knapsack
You get a sky blue wand (FLY 18/18) from a cowhide knapsack.

<396hp 1007m 582mv 8184tnl> civilized  You stop using a shield from the hide of a snow worm.
You hold a sky blue wand (FLY 18/18) in your hands.

<396hp 1007m 582mv 8184tnl> civilized  You zap yourself with a sky blue wand (FLY 18/18).
Your feet rise off the ground.

<396hp 1007m 582mv 8184tnl> civilized  glance viper
You stop using a sky blue wand (FLY 18/18).
You wear a shield from the hide of a snow worm as a shield.

<396hp 1007m 582mv 8184tnl> civilized  You put a sky blue wand (FLY 18/18) in a cowhide knapsack.

<396hp 1007m 582mv 8184tnl> civilized  A black-green pit viper is in perfect health.

<396hp 1007m 582mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<396hp 1007m 582mv 8184tnl> civilized  af
You are affected by:
Spell: 'detect magic' for 36 hours.
Spell: 'detect charm' for 24 hours.
Commune: 'bless' modifies save vs spell by -14 for 12 hours.
Commune: 'bless' modifies hit roll by 7 for 12 hours.
Spell: 'fly' for 7 hours.
Spell: 'detect invis' for 7 hours.
Spell: 'pass door' for 6 hours.

<396hp 1007m 582mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<396hp 1007m 582mv 8184tnl> civilized  rest
You rest.

<396hp 1007m 582mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<396hp 1007m 582mv 8184tnl> civilized  l
The City Streets
  This part of the city is very well-lit by Underdark standards.  Stalagmites,
dancing with faerie fires, line the street leading to the massive structure
to the south.
 
[Exits: north south]
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.

<396hp 1007m 582mv 8184tnl> civilized  af
You are affected by:
Spell: 'detect magic' for 36 hours.
Spell: 'detect charm' for 24 hours.
Commune: 'bless' modifies save vs spell by -14 for 12 hours.
Commune: 'bless' modifies hit roll by 7 for 12 hours.
Spell: 'fly' for 7 hours.
Spell: 'detect invis' for 7 hours.
Spell: 'pass door' for 6 hours.

<396hp 1007m 582mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<396hp 1007m 582mv 8184tnl> civilized  st
You stand up.

<396hp 1007m 582mv 8184tnl> civilized  cast 'celestial circle' 
You lost your concentration.

<396hp 992m 582mv 8184tnl> civilized  
Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'

<396hp 992m 582mv 8184tnl> civilized  
Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'

<396hp 992m 582mv 8184tnl> civilized  rest
You rest.

<396hp 992m 582mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<396hp 992m 582mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<396hp 992m 582mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      A Junction of Streets
(PK) Braihht                      The City Streets

<438hp 1007m 588mv 8184tnl> civilized  Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'

<438hp 1007m 588mv 8184tnl> civilized  l
The City Streets
  This part of the city is very well-lit by Underdark standards.  Stalagmites,
dancing with faerie fires, line the street leading to the massive structure
to the south.
 
[Exits: north south]
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.

<438hp 1007m 588mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<438hp 1007m 588mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<438hp 1007m 588mv 8184tnl> civilized  l
The City Streets
  This part of the city is very well-lit by Underdark standards.  Stalagmites,
dancing with faerie fires, line the street leading to the massive structure
to the south.
 
[Exits: north south]
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.

<438hp 1007m 588mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<438hp 1007m 588mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<438hp 1007m 588mv 8184tnl> civilized  scan n
You scan north.
***** Range 1 *****
A dark-elf patrols the streets of the city.


<438hp 1007m 588mv 8184tnl> civilized  familiar north
>> The City Streets
>>  
>> [Exits: east south]
>> >> A dark-elf patrols the streets of the city.

<438hp 1007m 588mv 8184tnl> civilized  familiar east
>> A Junction of Streets
>>  
>> [Exits: north east west]
>> 
<438hp 1007m 588mv 8184tnl> civilized  familiar east
>> Outside the School of Magic
>>  
>> [Exits: east west]
>> 
<438hp 1007m 588mv 8184tnl> civilized  familiar west
>> A Junction of Streets
>>  
>> [Exits: north east west]
>> 
<438hp 1007m 588mv 8184tnl> civilized  familiar north
>> The City Streets
>>  
>> [Exits: north south]
>> >> Quinloc the human is resting here.

<438hp 1007m 588mv 8184tnl> civilized  fam l quin
>> A thickly built man of relatively short stature stands here. His almond
>> shaped eyes glance around with suspicion at his surroundings on occasion.
>> His dark hair is cut very close to the scalp - whether as a fashion statement
>> or for tactical reasons you cannot say.

>> His face lacks any facial hair aside from eyebrows - thin and dark, like the
>> color of his eyes. His nose is slightly crooked, giving the impression that
>> it has perhaps been broken in the past.

>> His skin has a pale yellowish tint to it, at least where you can see it, 
>> though he is mostly covered in clothing and armor. It is well-kept, as are
>> his visible weapons.


>> Quinloc is using:
>> <worn on finger>    >> a fire opal ring
>> <worn on finger>    >> an eog ring studded with turquoise
>> <worn around neck>  >> an amulet of the Viper
>> <worn around neck>  >> (Glowing) an Amulet of Strength
>> <worn on body>      >> a spider hide breastplate
>> <worn on head>      >> a conical cap
>> <worn on face>      >> a mask of dragonbone and black leather
>> <worn on legs>      >> chaps of layered furs and leathers
>> <worn on feet>      >> knee-high boots of gray snakeskin
>> <worn on hands>     >> a pair of leather gloves covered in cavefisher plates
>> <worn on arms>      >> slime-covered armguards made of charcoal dragonscales
>> <worn about body>   >> a cloak of wyvern leather
>> <worn about waist>  >> the belt of strength
>> <worn around wrist> >> an engraved silver bracelet
>> <worn around wrist> >> an engraved silver bracelet
>> <mainhand wielded>  >> a slender epee of dim mithril
>> <worn as shield>    >> a round shield coated in a viscous black ooze

<438hp 1007m 588mv 8184tnl> civilized  familiar south
>> A Junction of Streets
>>  
>> [Exits: north east west]
>> 
<438hp 1007m 588mv 8184tnl> civilized  familiar west
>> The City Streets
>>  
>> [Exits: east south]
>> >> A dark-elf patrols the streets of the city.

<467hp 839m 588mv 8184tnl> civilized  fam l dark
>> It is his job to make sure nothing threatens the city.


>> a dark-elf patroller is using:
>> <mainhand wielded>  >> a cruel dark-elf whip
>> <offhand wielded>   >> a dark-elf long sword

<467hp 839m 588mv 8184tnl> civilized  familiar south

<467hp 839m 588mv 8184tnl> civilized  st
You stand up.

<467hp 839m 588mv 8184tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<467hp 839m 588mv 8184tnl> civilized  glance viper
A black-green pit viper is in perfect health.

<467hp 839m 588mv 8184tnl> civilized  cast 'celestial circle' 
You begin creating a celestial circle of protection.
You have become better at celestial circle (82%)!  

<467hp 809m 588mv 8174tnl> civilized  whois quin

You finish creating a circle of protection on the ground.
[35 Human Asn] (PK) Quinloc the Uki Goshi

<467hp 809m 588mv 8174tnl> civilized  cast 'conjure elemental' fire 
A swirling mass of energy slowly forms to the shape of a fire elemental.

<467hp 709m 588mv 8174tnl> civilized  cast 'bind elemental' fire 
You lost your concentration.

<467hp 674m 588mv 8174tnl> civilized  cast 'bind elemental' fire 
You bind a fire elemental to your servitude!

<467hp 604m 588mv 8174tnl> civilized  cast 'thaumaturgic circle' 
You begin creating a thaumaturgic circle of protection.

<467hp 564m 588mv 8174tnl> civilized  

Autosaving.

<485hp 610m 588mv 8174tnl> civilized  norescue

You finish creating your circle of protection on the ground.
Rescue DENY

<485hp 610m 588mv 8174tnl> civilized  norescue
Rescue ALLOW.

<485hp 610m 588mv 8174tnl> civilized  cast 'conjure angel' 
You lost your concentration.

<485hp 560m 588mv 8174tnl> civilized  cast 'conjure angel' 
A sudden blinding light eventually subsides, revealing a winged angel!
A winged angel is kept at bay by a thaumaturgic circle.

<485hp 460m 588mv 8174tnl> civilized  cast 'lightbind' angel 
A winged angel says 'I will not bow down to you, mortal!'

<485hp 380m 588mv 8174tnl> civilized  
You are thirsty.

<498hp 418m 588mv 8174tnl> civilized  cast 'lightbind' angel 
A winged angel says 'I will not bow down to you, mortal!'

<498hp 338m 588mv 8174tnl> civilized  get metal knapsack
drink metal
put metal knapsack
You get a metal canteen insulated in a wolf's pelt from a cowhide knapsack.

<498hp 338m 588mv 8174tnl> civilized  You drink water from a metal canteen insulated in a wolf's pelt.
You do not feel thirsty.

<498hp 338m 588mv 8174tnl> civilized  You put a metal canteen insulated in a wolf's pelt in a cowhide knapsack.

<498hp 338m 588mv 8174tnl> civilized  cast 'lightbind' angel 
A winged angel says 'I will not bow down to you, mortal!'

<498hp 258m 588mv 8174tnl> civilized  cast 'lightbind' angel 
A winged angel says 'I will not bow down to you, mortal!'

<498hp 178m 588mv 8174tnl> civilized  cast 'lightbind' angel 
You bind a winged angel to your servitude!
You have become better at lightbind (79%)!  

<498hp 98m 588mv 8172tnl> civilized  rest
wher
You rest.

<498hp 98m 588mv 8172tnl> civilized  People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<498hp 98m 588mv 8172tnl> civilized  familiar north
>> The City Streets
>>  
>> [Exits: east south]
>> >> A dark-elf patrols the streets of the city.

<498hp 98m 588mv 8172tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<498hp 162m 588mv 8172tnl> civilized  af
You are affected by:
Spell: 'conjure angel' for 48 hours.
Spell: 'conjure elemental' for 33 hours.
Spell: 'detect magic' for 31 hours.
Spell: 'detect charm' for 19 hours.
Commune: 'bless' modifies save vs spell by -14 for 7 hours.
Commune: 'bless' modifies hit roll by 7 for 7 hours.
Spell: 'fly' for 2 hours.
Spell: 'detect invis' for 2 hours.
Spell: 'pass door' for 1 hours.

<498hp 162m 588mv 8172tnl> civilized  wear sienna
You stop using a shield from the hide of a snow worm.
You hold sleek sienna rod (SHIELD) in your hands.

<498hp 162m 588mv 8172tnl> civilized  zap self
You zap yourself with sleek sienna rod (SHIELD).
You are surrounded by a force shield.
A thaumaturgic circle crumbles into dust.

<498hp 162m 588mv 8172tnl> civilized  wear shield

>> A dark-elf patroller yells 'Zah'har lu'el!, Quinloc!  Suffer at my hand!'
A dark-elf patroller yells 'Zah'har lu'el!, Quinloc!  Suffer at my hand!'

<498hp 162m 588mv 8172tnl> civilized  wher
You stop using sleek sienna rod (SHIELD).
You wear a shield from the hide of a snow worm as a shield.

<498hp 162m 588mv 8172tnl> civilized  People near you:
(PK) Braihht                      The City Streets

<498hp 162m 588mv 8172tnl> civilized  st
You stand up.

<498hp 162m 588mv 8172tnl> civilized  wehr
Huh?

<498hp 162m 588mv 8172tnl> civilized  whois Quin
wher Quin
No one of that name is in Thera.

<498hp 162m 588mv 8172tnl> civilized  wher
You didn't find any quin.

<498hp 162m 588mv 8172tnl> civilized  People near you:
(PK) Braihht                      The City Streets

<498hp 162m 588mv 8172tnl> civilized  n
The City Streets
 
[Exits: east south]
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.

<498hp 162m 586mv 8172tnl> civilized  e
A Junction of Streets
 
[Exits: north east west]

<498hp 194m 586mv 8172tnl> civilized  
A fire elemental has arrived.

<498hp 194m 586mv 8172tnl> civilized  n
The City Streets
 
[Exits: north south]

<498hp 194m 584mv 8172tnl> civilized  n
The City Streets
 
[Exits: south west]
A dark-elf patrols the streets of the city.

<498hp 194m 582mv 8172tnl> civilized  w
The Plaza of the Spider
 
[Exits: north east west]

<498hp 194m 580mv 8172tnl> civilized  n
The City Streets
 
[Exits: north south]

<498hp 194m 578mv 8172tnl> civilized  n
The City Streets
 
[Exits: north south]
A dark-elf patrols the streets of the city.
A fire elemental has arrived.

<498hp 194m 576mv 8172tnl> civilized  w
Alas, you cannot go that way.

<498hp 194m 576mv 8172tnl> civilized  n
A Junction of Streets
 
[Exits: east south west]

<498hp 194m 574mv 8172tnl> civilized  w
w
The City Streets
 
[Exits: east west]
A dark-elf patrols the streets of the city.

<498hp 194m 572mv 8172tnl> civilized  wher
The City Streets
 
[Exits: north east]

<498hp 194m 570mv 8172tnl> civilized  People near you:
(PK) Braihht                      The City Streets

<498hp 194m 570mv 8172tnl> civilized  n
Remains of a Gate
 
[Exits: north south]
A fire elemental has arrived.

<498hp 194m 568mv 8172tnl> civilized  s
The City Streets
 
[Exits: north east]

<498hp 194m 566mv 8172tnl> civilized  wher
People near you:
(PK) Braihht                      The City Streets

<498hp 194m 566mv 8172tnl> civilized  
A winged angel has arrived.
A fire elemental has arrived.

<498hp 194m 566mv 8172tnl> civilized  cast locate pccorpse
There is nothing like that in all of Thera.

<498hp 174m 566mv 8172tnl> civilized  
Quinloc steps out of the shadows.

<498hp 174m 566mv 8172tnl> civilized  e

You yell 'Help!  I am being attacked by Quinloc!'
You parry Quinloc's thrust.
Quinloc has some small but disgusting cuts.

<498hp 174m 566mv 8172tnl> civilized  No way!  You are still fighting!
Quinloc has some small but disgusting cuts.

<498hp 174m 566mv 8172tnl> civilized  
Your shield blocks Quinloc's thrust.
Your shield blocks Quinloc's thrust.
Your shield blocks Quinloc's thrust.
Quinloc dodges your slash.
Quinloc has some small but disgusting cuts.

<498hp 174m 566mv 8172tnl> civilized  fle
The City Streets
 
[Exits: east west]
A dark-elf patrols the streets of the city.
You flee from combat!

<498hp 174m 564mv 8172tnl> civilized  
You feel solid again.

<498hp 231m 588mv 8172tnl> civilized  
A winged angel has arrived.
A fire elemental has arrived.

<498hp 231m 588mv 8172tnl> civilized  rest
You rest.

<498hp 231m 588mv 8172tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<498hp 231m 588mv 8172tnl> civilized  st
You stand up.

<498hp 231m 588mv 8172tnl> civilized  cast pass
You turn translucent.
You have become better at pass door (87%)!  

<498hp 211m 588mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<498hp 211m 588mv 8152tnl> civilized  glance viper
A black-green pit viper is in perfect health.

<498hp 211m 588mv 8152tnl> civilized  scan w
You scan west.
***** Range 1 *****
Quinloc is here.


<498hp 211m 588mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<498hp 211m 588mv 8152tnl> civilized  l
The City Streets
  More reconstruction is occurring as you head deeper into the city.  The
buildings are being magically constructed from both the ruins of the old
and the natural rock of this cavern.
 
[Exits: east west]
(Binding) A raging tower of flame hovers just above the ground.
(Binding) A fierce winged angel stands here, bathed in a holy aura.
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.

<498hp 211m 588mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      The City Streets

<498hp 211m 588mv 8152tnl> civilized  af
You are affected by:
Spell: 'conjure angel' for 46 hours.
Spell: 'conjure elemental' for 31 hours.
Spell: 'detect magic' for 29 hours.
Spell: 'detect charm' for 17 hours.
Spell: 'pass door' for 15 hours.
Spell: 'shield' modifies armor class by -30 for 10 hours.
Commune: 'bless' modifies save vs spell by -14 for 5 hours.
Commune: 'bless' modifies hit roll by 7 for 5 hours.
Spell: 'fly' for 0 hours.
Spell: 'detect invis' for 0 hours.

<498hp 211m 588mv 8152tnl> civilized  e
A Junction of Streets
 
[Exits: east south west]
You slowly float to the ground.
Your eyes no longer pierce the shroud of invisibility.

<498hp 265m 588mv 8152tnl> civilized  familiar west
>> The City Streets
>>  
>> [Exits: east west]
>> >> A raging tower of flame hovers just above the ground.
>> A fierce winged angel stands here, bathed in a holy aura.
>> A dark-elf patrols the streets of the city.

<498hp 265m 588mv 8152tnl> civilized  
>> A fire elemental has left.
A fire elemental has arrived.

<498hp 265m 588mv 8152tnl> civilized  get sky 2.knapsack
wear sky
zap self
wear shield
put sky 2.knapsack
You get a sky blue wand (FLY 18/18) from a cowhide knapsack.

<498hp 265m 588mv 8152tnl> civilized  You stop using a shield from the hide of a snow worm.
You hold a sky blue wand (FLY 18/18) in your hands.

<498hp 265m 588mv 8152tnl> civilized  You zap yourself with a sky blue wand (FLY 18/18).
Your feet rise off the ground.

<498hp 265m 588mv 8152tnl> civilized  
>> A winged angel has left.
A winged angel has arrived.

<498hp 265m 588mv 8152tnl> civilized  You stop using a sky blue wand (FLY 18/18).
You wear a shield from the hide of a snow worm as a shield.

<498hp 265m 588mv 8152tnl> civilized  You put a sky blue wand (FLY 18/18) in a cowhide knapsack.

<498hp 265m 588mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      A Junction of Streets

<498hp 265m 588mv 8152tnl> civilized  scan w
You scan west.
***** Range 1 *****
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.


<498hp 265m 588mv 8152tnl> civilized  cast 'thaumaturgic circle' 
You begin creating a thaumaturgic circle of protection.

<498hp 225m 588mv 8152tnl> civilized  
You finish creating your circle of protection on the ground.

<498hp 225m 588mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      A Junction of Streets

<498hp 225m 588mv 8152tnl> civilized  af
You are affected by:
Spell: 'conjure angel' for 45 hours.
Spell: 'conjure elemental' for 30 hours.
Spell: 'detect magic' for 28 hours.
Spell: 'detect charm' for 16 hours.
Spell: 'pass door' for 14 hours.
Spell: 'shield' modifies armor class by -30 for 9 hours.
Spell: 'fly' for 7 hours.
Commune: 'bless' modifies save vs spell by -14 for 4 hours.
Commune: 'bless' modifies hit roll by 7 for 4 hours.

<498hp 225m 588mv 8152tnl> civilized  scan w
You scan west.
***** Range 1 *****
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.


<498hp 225m 588mv 8152tnl> civilized  rest
You rest.

<498hp 225m 588mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      The City Streets
(PK) Braihht                      A Junction of Streets

<498hp 225m 588mv 8152tnl> civilized  
>> Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'
Quinloc yells 'Help! I'm being attacked by a dark-elf patroller!'
>> A dark-elf patroller's pierce decimates Quinloc!
>> A dark-elf patroller's slash decimates Quinloc!
>> A dark-elf patroller's kick decimates Quinloc!

<498hp 225m 588mv 8152tnl> civilized  st
w
cast 'magic missile' Quin

>> Quinloc has fled!
You stand up.

<498hp 252m 588mv 8152tnl> civilized  The City Streets
 
[Exits: east west]
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.

<498hp 252m 586mv 8152tnl> civilized  
A winged angel has arrived.
A fire elemental has arrived.

<498hp 252m 586mv 8152tnl> civilized  They aren't here.

<498hp 252m 586mv 8152tnl> civilized  san w
Huh?

<498hp 252m 586mv 8152tnl> civilized  scan w
You scan west.

<498hp 252m 586mv 8152tnl> civilized  scan e
You scan east.
***** Range 1 *****
Quinloc is here.


<498hp 252m 586mv 8152tnl> civilized  wher
People near you:
(PK) Quinloc                      A Junction of Streets
(PK) Braihht                      The City Streets

<498hp 252m 586mv 8152tnl> civilized  w
The City Streets
 
[Exits: north east]

<498hp 252m 584mv 8152tnl> civilized  familiar east
>> The City Streets
>>  
>> [Exits: east west]
>> >> A raging tower of flame hovers just above the ground.
>> A fierce winged angel stands here, bathed in a holy aura.
>> A dark-elf patrols the streets of the city.

<498hp 252m 584mv 8152tnl> civilized  
>> A winged angel has left.
A winged angel has arrived.
>> A fire elemental has left.
A fire elemental has arrived.

<498hp 252m 584mv 8152tnl> civilized  rest
You rest.

<498hp 252m 584mv 8152tnl> civilized  st
You stand up.

<498hp 252m 584mv 8152tnl> civilized  rest
You rest.

<498hp 252m 584mv 8152tnl> civilized  glance viper
You do not see that here.

<498hp 252m 584mv 8152tnl> civilized  familiar east
>> A Junction of Streets
>>  
>> [Exits: east south west]
>>      (Glowing) A thaumaturgic circle is inscribed upon the ground.
>> Quinloc the human is here.

<498hp 252m 584mv 8152tnl> civilized  familiar west
>> The City Streets
>>  
>> [Exits: east west]
>> >> A dark-elf patrols the streets of the city.

<498hp 252m 584mv 8152tnl> civilized  scan e
You scan east.
***** Range 1 *****
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.


<498hp 252m 584mv 8152tnl> civilized  rest
You are already resting.

<498hp 316m 588mv 8152tnl> civilized  fam l dark
>> It is his job to make sure nothing threatens the city.


>> a dark-elf patroller is using:
>> <mainhand wielded>  >> a dark-elf long sword
>> <offhand wielded>   >> an adamantite dagger

<498hp 316m 588mv 8152tnl> civilized  
>> Quinloc steps out of the shadows.
>> Quinloc's thrust MASSACRES you!
>> A dark-elf patroller yells 'As much as I enjoy watching you run and squirm, Quinloc, your death is assured!'
A dark-elf patroller yells 'As much as I enjoy watching you run and squirm, Quinloc, your death is assured!'

<498hp 316m 588mv 8152tnl> civilized  
>> Quinloc parries your poisonous bite.
>> Quinloc's thrust DISMEMBERS you!
>> Quinloc's punch MASSACRES you!
>> Quinloc's thrust DISMEMBERS you!

<498hp 316m 588mv 8152tnl> civilized  st
e
cast 'magic missile' Quin
You stand up.

<498hp 316m 588mv 8152tnl> civilized  The City Streets
 
[Exits: east west]
Quinloc is here, fighting a black-green pit viper.
(Slimy Sheen) Black scales interrupted by bands of green, a pit viper silently slithers through here.
A dark-elf patrols the streets of the city.

<498hp 316m 586mv 8152tnl> civilized  Quinloc yells 'Die, Braihht, you sorcerous dog!'
Quinloc deflects your spell!
Quinloc's spellbane decimates you!
Quinloc MANGLES you!
Quinloc has a few scratches.

<388hp 316m 586mv 8152tnl> civilized  
Quinloc tries to grab a black-green pit viper, but slips hopelessly off its layer of ooze!
Quinloc's punch MASSACRES a dark-elf patroller!
A dark-elf patroller's slash MUTILATES Quinloc!
Quinloc's thrust DISMEMBERS a black-green pit viper!
Quinloc steps inside your slash with a quick backfist.
Quinloc's punch EVISCERATES you!
Quinloc steps inside your slash with a quick backfist.
Quinloc's punch DISMEMBERS you!
Quinloc has some small but disgusting cuts.

<296hp 344m 588mv 8152tnl> civilized  
A winged angel has arrived.
Quinloc yells 'Help! I'm being attacked by a winged angel!'
A winged angel's wrath DISMEMBERS Quinloc!
A fire elemental has arrived.
Quinloc yells 'Help! I'm being attacked by a fire elemental!'
A black-green pit viper bites Quinloc!
Quinloc turns slightly green, but it passes.
A dark-elf patroller gets a wild look in his eyes.
Quinloc has some small but disgusting cuts.

<296hp 344m 588mv 8152tnl> civilized  fam release
A black-green pit viper is released and vanishes.
A black-green pit viper stops following you.
Quinloc has some small but disgusting cuts.

<296hp 344m 588mv 8152tnl> civilized  
A winged angel's wrath MASSACRES Quinloc!
Quinloc's punch DISMEMBERS a winged angel!
Quinloc's punch DISMEMBERS a fire elemental!
A dark-elf patroller's pierce DISMEMBERS Quinloc!
Quinloc's thrust DISMEMBERS a winged angel!
Quinloc's punch DISMEMBERS a winged angel!
Your slash EVISCERATES Quinloc!
Quinloc dodges your slash.
Quinloc is gushing blood.

<296hp 344m 588mv 8152tnl> civilized  
Quinloc starts aiming at you!
Quinloc is gushing blood.

<296hp 344m 588mv 8152tnl> civilized  fle
fle

Quinloc throws you to the ground with stunning force.
Quinloc's throw DISMEMBERS you!
Quinloc controls you and delivers a swift kick to your face!
Quinloc's ground control DISMEMBERS you!
Quinloc is gushing blood.

<175hp 344m 588mv 8152tnl> civilized  
A dark-elf patroller starts a vicious series of attacks with his sword.
A dark-elf patroller's flurry MUTILATES Quinloc!
A dark-elf patroller's flurry EVISCERATES Quinloc!
A dark-elf patroller's flurry EVISCERATES Quinloc!
A dark-elf patroller's flurry EVISCERATES Quinloc!
Quinloc is writhing in agony.

<175hp 344m 588mv 8152tnl> civilized  fle
fle

A fire elemental spits out a ball of flame!
A ball of fire erupts from a fire elemental's mouth, engulfing the area in flames.
Quinloc avoids the force of a fire elemental's spell.
A fire elemental's fireball wounds a dark-elf patroller.
Quinloc's punch MASSACRES a dark-elf patroller!
Quinloc's thrust misses you.
Quinloc's punch DISMEMBERS you!
You sure are BLEEDING!
You parry Quinloc's thrust.
Quinloc parries your slash.
Quinloc is writhing in agony.

<111hp 344m 588mv 8152tnl> civilized  
Quinloc's punch DISMEMBERS a dark-elf patroller!
Your shield blocks Quinloc's thrust.
You parry Quinloc's thrust.
Quinloc dodges your slash.
Quinloc is writhing in agony.

<111hp 344m 588mv 8152tnl> civilized  
A winged angel's wrath MASSACRES Quinloc!
A fire elemental spits out a ball of flame!
A ball of fire erupts from a fire elemental's mouth, engulfing the area in flames.
Quinloc avoids the force of a fire elemental's spell.
A fire elemental's fireball MUTILATES a dark-elf patroller!
A dark-elf patroller's slash DISMEMBERS Quinloc!
Quinloc is DEAD!!
You land the killing blow against Quinloc.
Quinloc's severed head plops on the ground.

<111hp 344m 588mv 8152tnl> civilized  You aren't fighting anyone.

<111hp 344m 588mv 8152tnl> civilized  You aren't fighting anyone.

<111hp 344m 588mv 8152tnl> civilized  You aren't fighting anyone.

<111hp 344m 588mv 8152tnl> civilized  You aren't fighting anyone.

<111hp 344m 588mv 8152tnl> civilized  l in corpse
The corpse of Quinloc contains:
     a travel stained backpack
     a pair of leather gloves covered in cavefisher plates
( 2) an eog ring studded with turquoise
( 2) an engraved silver bracelet
     some ivory lock picks
     a cloak of wyvern leather
     a metal canteen insulated in a wolf's pelt
     slime-covered armguards made of charcoal dragonscales
     the belt of strength
     knee-high boots of gray snakeskin
     a putrid dagger
     (Glowing) an Amulet of Strength
     a conical cap
     chaps of layered furs and leathers
     (Humming) a lightning bladed dagger
     a round shield coated in a viscous black ooze
     a chipped stone, sharpened at the edge
     (Glowing) (Humming) a gleaming white sword
     an amulet of the Viper
     a fire opal ring
     a silver longsword with an iron horseshoe pommel
     a spider hide breastplate
     a mask of dragonbone and black leather
     (Mithril) (Glowing) a mithril dagger adorned with topazes
     (Mithril) a slender epee of dim mithril
     a wicked, jagged iron knife
     2 gold coins
     653 silver coins
     544 copper coins

<111hp 344m 588mv 8152tnl> civilized  e
A Junction of Streets
 
[Exits: east south west]
     (Magical) (Glowing) A thaumaturgic circle is inscribed upon the ground.

<111hp 344m 586mv 8152tnl> civilized  
A fire elemental has arrived.

<111hp 344m 586mv 8152tnl> civilized  scan w
You scan west.
***** Range 1 *****
(Binding) A fierce winged angel stands here, bathed in a holy aura.
A dark-elf patrols the streets of the city.


<111hp 344m 586mv 8152tnl> civilized  
A winged angel has arrived.

<111hp 344m 586mv 8152tnl> civilized  cast dismissal angel 
A winged angel is sent back to the beauties of Elysium!

<111hp 254m 586mv 8152tnl> civilized  w
The City Streets
 
[Exits: east west]
     The corpse of Quinloc is here, badly sliced and hacked.
     The severed head of Quinloc is lying here.
A dark-elf patrols the streets of the city.

<111hp 254m 584mv 8152tnl> civilized  get all.coins corpse
You get 2 gold coins from the corpse of Quinloc.
You get 653 silver coins from the corpse of Quinloc.
You get 544 copper coins from the corpse of Quinloc.
Subject Author Views Posted

Braihht vs Quinloc

Dragonsbane 650 July 05, 2018 10:47AM

Legit lol. Well done. (n/t)

Rhyaldrin 203 July 05, 2018 11:52AM



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