Glik vs Knaor+some warrior

January 16, 2019 01:38PM
s
Lane of Black Magic 
 
[Exits: north east south west]

-civilized (97%) (98%) (65%) -outdoor- (1 AM)>> s
Lane of Black Magic 
 
[Exits: north south west]

-civilized (97%) (98%) (64%) -outdoor- (1 AM)>> where
Avenue of the Imperial Inquisition 
 
[Exits: north south west]

-civilized (97%) (98%) (64%) -outdoor- (1 AM)>> People near you:
(PK) Glikhardiz                   Avenue of the Imperial Inquisition
(PK) Knaor                        The Avenue of Conquest
(PK) Elwhyr                       The Avenue of Conquest
  Dharn                        The Avenue of Conquest

-civilized (97%) (98%) (64%) -outdoor- (1 AM)>> where
People near you:
(PK) Glikhardiz                   Avenue of the Imperial Inquisition
(PK) Knaor                        The Avenue of Conquest
(PK) Elwhyr                       The Avenue of Conquest
  Dharn                        The Avenue of Conquest

-civilized (97%) (98%) (64%) -outdoor- (1 AM)>> s
s
Lane of Victory 
 
[Exits: north south west]

-civilized (97%) (98%) (63%) -outdoor- (1 AM)>> s
Lane of Victory 
 
[Exits: north south west]

-civilized (97%) (98%) (63%) -outdoor- (1 AM)>> where
A Turn in Lane of Victory 
 
[Exits: north west]

-civilized (97%) (98%) (62%) -outdoor- (1 AM)>> People near you:
(PK) Glikhardiz                   A Turn in Lane of Victory
(PK) Knaor                        Before the Imperial Palace
(PK) Elwhyr                       Before the Imperial Palace
  Dharn                        Before the Imperial Palace

-civilized (97%) (98%) (62%) -outdoor- (1 AM)>> w
Lane of Victory 
 
[Exits: east south west]

-civilized (97%) (98%) (62%) -outdoor- (1 AM)>> w
w
Lane of Victory 
 
[Exits: east south west]

-civilized (97%) (98%) (62%) -outdoor- (1 AM)>> where
The Avenue of Conquest 
 
[Exits: north east south west]

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> s
People near you:
(PK) Glikhardiz                   The Avenue of Conquest
(PK) Knaor                        Lane of the Chosen
  Dharn                        Lane of the Chosen

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> s
An Archway Entering the Imperial City 
 
[Exits: north south]

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> s
The Imperial Road 
 
[Exits: north south]

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> where
The Imperial Road 
 
[Exits: north east south]

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Knaor                        A Turn in Lane of the Chosen
  Dharn                        A Turn in Lane of the Chosen

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Knaor                        A Turn in Lane of the Chosen
  Dharn                        A Turn in Lane of the Chosen
Your sense of calm dissipates.

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> s
The Imperial Road 
 
[Exits: north south]

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Knaor                        Before the Imperial Palace
  Dharn                        Before the Imperial Palace

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Knaor                        Lane of Black Magic
  Dharn                        Lane of Black Magic

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> s
A Bend in the Imperial Road 
 
[Exits: north east]

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> s
where
Alas, you cannot go that way.

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> People near you:
(PK) Glikhardiz                   A Bend in the Imperial Road
(PK) Knaor                        Lane of Black Magic
  Dharn                        Lane of Black Magic

-civilized (97%) (98%) (61%) -outdoor- (1 AM)>> recu
You slow your breathing, relax your limbs, and find a moment of calm.

-civilized (100%) (97%) (66%) -outdoor- (1 AM)>> where
who pk
hamstring elw

You feel yourself shrink back to normal size.
You continue to bleed from your wounds.
Your bleeding hamstring injures you.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> People near you:
(PK) Glikhardiz                   A Bend in the Imperial Road
(PK) Knaor                        Lane of Black Magic
  Dharn                        Lane of Black Magic

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> [50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> eat yellow
You finish eating a small yellow root.
You start to feel full.
The world and everything around seem to grow smaller.
You are already as strong as you can get!

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
who pk
People near you:
(PK) Glikhardiz                   A Bend in the Imperial Road
(PK) Elwhyr                       The Imperial Square

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> [50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
People near you:
(PK) Glikhardiz                   A Bend in the Imperial Road
(PK) Elwhyr                       The Avenue of Conquest

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> e
The Imperial Road 
 
[Exits: east south west]

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Elwhyr                       An Archway Entering the Imperial City

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Elwhyr                       The Imperial Road

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
hamstring elw
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Elwhyr                       The Imperial Road

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Elwhyr                       The Imperial Square

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road
(PK) Elwhyr                       Before the Imperial Palace

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> hamstring elw
hamstring elw
They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> They aren't here.

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Road

-civilized (98%) (98%) (69%) -outdoor- (2 AM)>> w
A Bend in the Imperial Road 
 
[Exits: north east]
     Dust from passing travelers settles softly over a small pool of fresh blood.

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> w
where
Alas, you cannot go that way.

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> n
People near you:
(PK) Glikhardiz                   A Bend in the Imperial Road

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> n
The Imperial Road 
 
[Exits: north south]

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> n
The Imperial Road 
 
[Exits: north east south]

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> scan n
The Imperial Road 
 
[Exits: north south]

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> You scan north.

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> n
n
An Archway Entering the Imperial City 
 
[Exits: north south]

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> n
The Avenue of Conquest 
 
[Exits: north east south west]

-civilized (98%) (98%) (68%) -outdoor- (2 AM)>> scan n
The Avenue of Conquest 
 
[Exits: north south]

-civilized (98%) (98%) (67%) -outdoor- (2 AM)>> You scan north.

-civilized (98%) (98%) (67%) -outdoor- (2 AM)>> n
n
The Avenue of Conquest 
 
[Exits: north east south]

-civilized (98%) (98%) (67%) -outdoor- (2 AM)>> scan n
The Imperial Square 
 
[Exits: north east south west]
     Water flows from a beautifully carved onyx fountain.

-civilized (98%) (98%) (67%) -outdoor- (2 AM)>> You scan north.
***** Range 3 *****
In the moonlight a lizard struggles against an iron chain around its neck.


-civilized (98%) (98%) (67%) -outdoor- (2 AM)>> n
n
The Avenue of Conquest 
 
[Exits: north east south]

-civilized (98%) (98%) (66%) -outdoor- (2 AM)>> scan n
The Avenue of Conquest 
 
[Exits: north east south]

-civilized (98%) (98%) (66%) -outdoor- (2 AM)>> You scan north.
***** Range 1 *****
In the moonlight a lizard struggles against an iron chain around its neck.


-civilized (98%) (98%) (66%) -outdoor- (2 AM)>> n
Before the Imperial Palace 
 
[Exits: north east south west]
In the moonlight a lizard struggles against an iron chain around its neck.

-civilized (98%) (98%) (65%) -outdoor- (2 AM)>> scan n
You scan north.

-civilized (98%) (98%) (65%) -outdoor- (2 AM)>> n
n
n
The Gates of the Palace 
 
[Exits: north south]

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> where
A Hallway 
 
[Exits: north south]

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> The End of the Hallway 
 
[Exits: east south west up]

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> People near you:
(PK) Glikhardiz                   The End of the Hallway
(PK) Knaor                        The Meeting Chambers of the Bloodoathed
(PK) Elwhyr                       The Meeting Chambers of the Bloodoathed
  Dharn                        The Meeting Chambers of the Bloodoathed

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> scan all
You scan north.
You scan south.
***** Range 3 *****
In the moonlight a lizard struggles against an iron chain around its neck.

You scan east.
You scan west.
***** Range 1 *****
(White Aura) Elwhyr is here.
(White Aura) Dharn is sleeping here.
(White Aura) Knaor is sleeping here.

You scan up.
***** Range 2 *****
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.
(Pink Aura) The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.

You scan down.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> w

Elwhyr lashes out at your neck with a gleaming whip of flattened mithril but misses.
You yell 'Help! Elwhyr is trying to choke me!'
Elwhyr parries your piercing venoms.
Elwhyr dodges your defilement.
Elwhyr dodges your defilement.
Elwhyr is in perfect health.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> hamstring elw
No way!  You are still fighting!
Elwhyr is in perfect health.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> You are in no position to reach their hamstring.
Elwhyr is in perfect health.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> 
Knaor has arrived.
Elwhyr is in perfect health.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> flee
The Meeting Chambers of the Bloodoathed 
 
[Exits: east]
(White Aura) Dharn is sleeping here.
You flee from combat!

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> 
Dharn wakes and stands up.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> e
hamstring elw
The End of the Hallway 
 
[Exits: east south west up]
(White Aura) Elwhyr is here.
(White Aura) Knaor is here.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> You swing the iron dirk "Black as Night and Sweet as Sin" in a sweeping blow to Elwhyr's hamstring!
Your hamstring slice devastates Elwhyr!
Elwhyr has a few scratches.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> 
You yell 'Die, Knaor, you sorcerous dog!'
Knaor narrows his eyes and glares in your direction.
Knaor fails to damn you.
Elwhyr has a few scratches.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> 
Your piercing venoms decimates Elwhyr!
The iron dirk "Black as Night and Sweet as Sin" poisons Elwhyr.
Elwhyr looks very ill.
<<GOT_POISON!>>
You dodge Elwhyr's flogging and close in for a concealed attack!
Your piercing venoms wounds Elwhyr.
You dodge Elwhyr's flogging and close in for a concealed attack!
Your piercing venoms decimates Elwhyr!
You parry Elwhyr's flogging.
You parry Knaor's cleave.
You parry Knaor's cleave.
Elwhyr has a few scratches.

-civilized (98%) (98%) (65%) -indoor- (2 AM)>> 
Knaor narrows his eyes and glares in your direction.
Knaor fails to damn you.
Elwhyr lashes out with a gleaming whip of flattened mithril and wraps it around your neck!
Elwhyr's choking lash maims you!
Elwhyr has a few scratches.

-civilized (95%) (98%) (65%) -indoor- (2 AM)>> 
Elwhyr dodges your piercing venoms.
Elwhyr dodges your defilement.
Elwhyr parries your defilement.
You parry Elwhyr's flogging.
You dodge Elwhyr's whip and close in for a concealed attack!
Your piercing venoms mauls Elwhyr.
Elwhyr's flogging maims you!
Elwhyr has some small but disgusting cuts.

-civilized (92%) (98%) (65%) -indoor- (2 AM)>> hit kna

Dharn closes his eyes for a moment and nods at Elwhyr.
A soft golden light shines from Elwhyr's wounds.
Elwhyr has a few scratches.

-civilized (92%) (98%) (65%) -indoor- (2 AM)>> You start aiming at Knaor.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (65%) -indoor- (2 AM)>> artery elw
You thrust your dagger towards Elwhyr, attempting to sever his artery!
Elwhyr's artery begins pumping out bright red bursts of blood!
Elwhyr can no longer find the strength to wield a gleaming whip of flattened mithril.
A spray of blood erupts from Elwhyr's wound!
Your deep gash mauls Elwhyr.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (65%) -indoor- (2 AM)>> 
You begin to get a feel for Knaor's preferred attacking movements.
Your piercing venoms injures Knaor.
Your defilement maims Knaor!
Your defilement decimates Knaor!
You parry Knaor's cleave.
You parry Knaor's cleave.
You parry Elwhyr's punch.
You parry Elwhyr's whip.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (65%) -indoor- (2 AM)>> hurl torso elw

Knaor narrows his eyes and glares in your direction.

Your hamstring stops bleeding.
Elwhyr shivers and suffers.
Elwhyr's poison hits him.
Elwhyr continues to bleed from his wounds.
Elwhyr's bleeding artery devastates him!
Elwhyr continues to bleed from his wounds.
Elwhyr's bleeding hamstring hits him.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
Dharn closes his eyes for a moment and nods at Elwhyr.
A soft golden light shines from Elwhyr's wounds.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
Elwhyr wields a straight razor.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> You hurl a throwing dagger at Elwhyr striking him square in the chest!
Your hurled dagger hits Elwhyr.
Elwhyr hurls a throwing dagger at you, but it flies wide.
Elwhyr's hurled dagger misses you.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
You understand Knaor's favorite defensive postures, and see his weaknesses.
Your piercing venoms hits Knaor.
Your defilement decimates Knaor!
You parry Knaor's cleave.
You parry Knaor's cleave.
You dodge Elwhyr's slash.
You parry Elwhyr's whip.
You dodge Elwhyr's slash and close in for a concealed attack!
Your piercing venoms wounds Elwhyr.
Knaor is covered with bleeding wounds.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> call 'healing curse' elw

You get in one more shot on Knaor as he flees.
Your parting blow injures Knaor.
Knaor has fled!
Knaor leaves up.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
You parry Elwhyr's slash.
You parry Elwhyr's whip.
Elwhyr has a few scratches.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
Knaor has arrived.
Elwhyr has a few scratches.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
Knaor leaves south.
Elwhyr has a few scratches.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> 
Knaor has arrived.
Elwhyr has a few scratches.

-civilized (92%) (98%) (67%) -indoor- (3 AM)>> Elwhyr resists the healing curse.
Your healing curse scratches Elwhyr.
You fail to get in one more shot as Elwhyr flees.
Elwhyr has fled!

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> 
You yell 'Die, Knaor, you sorcerous dog!'
Knaor narrows his eyes and glares in your direction.
The magic of your detect invis spell unravels.
The magic of your giant strength spell unravels.
The magic of your enlarge spell unravels.
The magic of your fly spell unravels.
The magic of your protection from good spell unravels.
Knaor parries your piercing venoms.
Knaor parries your defilement.
Knaor is covered with bleeding wounds.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> 
Dharn looks at Knaor.
Knaor is covered with bleeding wounds.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> 
Your piercing venoms misses Knaor.
You parry Knaor's cleave.
You parry Knaor's cleave.
Knaor's a holy mark of the dwarven crusader glows briefly!
Knaor is covered with bleeding wounds.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> 
You get in one more shot on Knaor as he flees.
Your parting blow hits Knaor.
Knaor has fled!
Knaor leaves south.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> flee
u
u
You aren't fighting anyone.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> The Chamber of the Council of Four 
 
[Exits: north east south west up down]

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> The Imperial Throne Room 
 
[Exits: down]
     The floor is spattered with fresh drops of blood.
     The Throne of the Emperor rests here in the center of the room.
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.
(Pink Aura) The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Throne Room

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> 
The Imperial Inquisitor closes its eyes for a moment and nods at the Imperial Blademaster.

-civilized (92%) (90%) (67%) -indoor- (3 AM)>> rem crown
wear crown
With reluctance you remove the Crown...
You are already blessed.
The power of your protections interfere with the Crown of Evil Might's healing.
You feel better!
You stop using the Crown of Evil Might.

-civilized (100%) (94%) (67%) -indoor- (3 AM)>> You wear the Crown of Evil Might on your head.
Your skin turns cold as your blood flows with the might of the Dark Gods.
You are already blessed.
The power of your protections interfere with something's healing.
You feel better!

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> heal blindness
You pay someone 700 copper coins.
Someone closes its eyes for a moment and nods at you.
You can see again.
Your vision returns!

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> heal uncurse
You pay The Imperial Inquisitor 1200 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
The curse wears off.
You feel better.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> get holy knapsack

The Imperial Inquisitor closes its eyes for a moment and nods at the Imperial Warlock.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> You get a vial of holy water from a cowhide knapsack.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> q holy
You drink a vial of holy water.
You are already blessed.
You feel protected from good.
You are not cursed.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> get yellow knapsack
You get a small yellow root from a cowhide knapsack.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> eat yellow
You finish eating a small yellow root.
You start to feel full.
The world and everything around seem to grow smaller.
Your muscles surge with heightened power!

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> where
who pk
People near you:
(PK) Glikhardiz                   The Imperial Throne Room
(PK) Knaor                        A Hallway
  Dharn                        A Hallway

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> [50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> hamstring elw
They aren't here.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> d
d
The Chamber of the Council of Four 
 
[Exits: north east south west up down]

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> s
The End of the Hallway 
 
[Exits: east south west up]
     The floor is spattered with fresh drops of blood.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> s
A Hallway 
 
[Exits: north south]
Dharn is here.
(White Aura) Knaor is here.

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> where
The Gates of the Palace 
 
[Exits: north south]

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> People near you:
(PK) Glikhardiz                   The Gates of the Palace
(PK) Knaor                        A Hallway
  Dharn                        A Hallway

-civilized (100%) (90%) (67%) -indoor- (3 AM)>> s
where
Before the Imperial Palace 
 
[Exits: north east south west]
In the moonlight a lizard struggles against an iron chain around its neck.

-civilized (100%) (90%) (67%) -outdoor- (3 AM)>> People near you:
(PK) Glikhardiz                   Before the Imperial Palace

-civilized (100%) (90%) (67%) -outdoor- (3 AM)>> n
The Gates of the Palace 
 
[Exits: north south]

-civilized (100%) (94%) (77%) -indoor- (4 AM)>> bash knaor
They aren't here.

-civilized (100%) (94%) (77%) -indoor- (4 AM)>> n
bash knaor
A Hallway 
 
[Exits: north south]
Dharn is here.
(White Aura) Knaor is here.

-civilized (100%) (94%) (77%) -indoor- (4 AM)>> You slam into Knaor, and send him flying!
Your bash grazes Knaor.
Knaor's lips move, but you can't make out the words.
Knaor is covered with bleeding wounds.

-civilized (100%) (94%) (77%) -indoor- (4 AM)>> imperial off
bash knaor

Knaor parries your piercing venoms.
Your defilement decimates Knaor!
You dodge Knaor's cleave.
You parry Knaor's cleave.
Knaor's necklace of prayer beads shines a bright white momentarily.
Knaor's dispel evil EVISCERATES you!
Knaor is covered with bleeding wounds.

-civilized (95%) (94%) (77%) -indoor- (4 AM)>> 
You develop awareness of Knaor's vital points, to better land harsh blows.
You easily avoid Knaor's attempt to block your attack with his shield.
Your piercing venoms misses Knaor.
Your defilement decimates Knaor!
Knaor deflects your piercing venoms with his shield.
Seizing upon a flaw in Knaor's tactics, you kick dirt toward his eyes!
Knaor is blinded by the dirt in his eyes!
Your kicked dirt scratches Knaor.
You parry Knaor's cleave.
Knaor is covered with bleeding wounds.

-civilized (95%) (94%) (77%) -indoor- (4 AM)>> You will use your imperial training to strike more frequently, dodging less.
Knaor is covered with bleeding wounds.

-civilized (95%) (94%) (77%) -indoor- (4 AM)>> You slam into Knaor, and send him flying!
Your bash grazes Knaor.
Knaor is covered with bleeding wounds.

-civilized (95%) (94%) (77%) -indoor- (4 AM)>> bash knaor

Your piercing venoms hits Knaor.
Knaor deflects your defilement with his shield.
Your piercing venoms hits Knaor.
Knaor parries your defilement.
You parry Knaor's cleave.
Knaor's cleave devastates you!
Knaor is covered with bleeding wounds.

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> 
Dharn closes his eyes for a moment and nods at Knaor.
Knaor disappears.

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> imperial def
They aren't here.

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> You will use your imperial training to dodge more often, striking less.

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> where
who pk
People near you:
(PK) Glikhardiz                   A Hallway
  Dharn                        The Gates of the Palace

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> [50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> s
s
The Gates of the Palace 
 
[Exits: north south]

-civilized (93%) (94%) (77%) -indoor- (4 AM)>> s
Before the Imperial Palace 
 
[Exits: north east south west]
Dharn is here.
In the moonlight a lizard struggles against an iron chain around its neck.

-civilized (93%) (94%) (77%) -outdoor- (4 AM)>> where
The Avenue of Conquest 
 
[Exits: north east south]
Dharn is here.

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> People near you:
(PK) Glikhardiz                   The Avenue of Conquest
  Dharn                        The Avenue of Conquest

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> e
e
Entrance to the Imperial Anti-Paladin's Guild 
 
[Exits: east west]

-civilized (93%) (94%) (76%) -indoor- (4 AM)>> e
A bloodoathed anti-paladin fades into existence.
A bloodoathed anti-paladin's lips move, but you can't make out the words.

-civilized (93%) (94%) (76%) -indoor- (4 AM)>> where
A bloodoathed anti-paladin's lips move, but you can't make out the words.

-civilized (93%) (94%) (76%) -indoor- (4 AM)>> People near you:
(PK) Glikhardiz                   Entrance to the Imperial Anti-Paladin's Guild
  Dharn                        The Avenue of Conquest

-civilized (93%) (94%) (76%) -indoor- (4 AM)>> w
n
The Avenue of Conquest 
 
[Exits: north east south]
Dharn is here.

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> where
who pk
Before the Imperial Palace 
 
[Exits: north east south west]
In the moonlight a lizard struggles against an iron chain around its neck.

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> e
e
e
e
People near you:
(PK) Glikhardiz                   Before the Imperial Palace
  Dharn                        The Avenue of Conquest

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> [50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> Lane of Black Magic 
 
[Exits: east west]

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> where
who pk
Lane of Black Magic 
 
[Exits: east west]

-civilized (93%) (94%) (76%) -outdoor- (4 AM)>> A Turn in Lane of Black Magic 
 
[Exits: south west]

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> imperial def
Alas, you cannot go that way.

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> s
People near you:
(PK) Glikhardiz                   A Turn in Lane of Black Magic
  Dharn                        The Avenue of Conquest

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> s
s
[50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> s
You will use your imperial training to dodge more often, striking less.

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> Lane of Black Magic 
 
[Exits: north east south west]

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> w
Lane of Black Magic 
 
[Exits: north south west]

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> d
where
Avenue of the Imperial Inquisition 
 
[Exits: north south west]

-civilized (93%) (94%) (75%) -outdoor- (4 AM)>> who pk
Lane of Victory 
 
[Exits: north south west]

-civilized (93%) (94%) (74%) -outdoor- (4 AM)>> The Owl and Thistle 
 
[Exits: east down]
A burly bartender stands behind the bar, keeping an eye on his servers.

-civilized (93%) (94%) (74%) -indoor- (4 AM)>> A Damp Storeroom 
 
[Exits: east up]

-civilized (93%) (94%) (74%) -indoor- (4 AM)>> People near you:
(PK) Glikhardiz                   A Damp Storeroom
  Dharn                        The Avenue of Conquest

-civilized (93%) (94%) (74%) -indoor- (4 AM)>> [50 Mummy Nec] (PK) [TRIBUNAL] Marideth Annchu the Returned, Provost Magistrate
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Gnome Shf] (PK) (WANTED) Seidwick the Grand Master of Changelings, Harbinger of Thar-Eris
[51 Dwarf Sha] (PK) Knaor the Holy of Faith
[49  Elf  War] (PK) Elwhyr the Disciple of Ancient Ways
[51 Cloud War] (PK) Svakas Gunnarsson the Legend of the Battlefield, Drillmaster of Battle
[48 Human War] (PK) [TRIBUNAL] Farevin the Student of the Macalla, Magistrate of Galadon

Players found: 7

-civilized (93%) (94%) (74%) -indoor- (4 AM)>> 

Autosaving.
Your sense of calm dissipates.

-civilized (94%) (98%) (85%) -indoor- (5 AM)>>
Subject Author Views Posted

Glik vs Knaor+some warrior

mharldarn 423 January 16, 2019 01:38PM



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