Some logs per Sam request

January 17, 2019 07:58PM
[Exits: north east south west down]
A white pelican skims the water looking for some tasty fish.
A gray seagull soars above the waves of the sea.

-water (100%) (100%) (82%) -outdoor- (8 PM)>> People near you:
(PK) Glikhardiz                   The Open Sea

-water (100%) (100%) (82%) -outdoor- (8 PM)>> e
e
e
The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (81%) -outdoor- (8 PM)>> The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (81%) -outdoor- (8 PM)>> s
The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (80%) -outdoor- (8 PM)>> e
The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (79%) -outdoor- (8 PM)>> e
e
e
The Open Sea 
 
[Exits: north east south west down]
     (Glowing) The winged ship Dragon's Song skims above the waters of the sea.
     A piece of drift wood floats here harmlessly.

-water (100%) (100%) (79%) -outdoor- (8 PM)>> e
where
The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (78%) -outdoor- (8 PM)>> who pk
The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (78%) -outdoor- (8 PM)>> The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (77%) -outdoor- (8 PM)>> The Open Sea 
 
[Exits: north south west down]
A white pelican skims the water looking for some tasty fish.
A white and black seagull glides on the wind of the sea.

-water (100%) (100%) (77%) -outdoor- (8 PM)>> e
People near you:
(PK) Glikhardiz                   The Open Sea

-water (100%) (100%) (77%) -outdoor- (8 PM)>> e
[51 Dwarf Hea] (PK) Kleiran Grimjaw the Affirmation of Life, Acolyte of the Golden Sun
[51 Gnome Inv] (PK) Koelegh SpryWhistle the Balanced Hand of Invocation
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
[51 D-Elf War] (PK) Malchazzar Vuzyraen the Dedicated Chirurgeon of Sin, Flame of the Scarab
[51 H-Elf Inv] (PK) Sephira Del'mistral the Weaver of the Elements, Captain of the Brigade

Players found: 5

-water (100%) (100%) (77%) -outdoor- (8 PM)>> s
Alas, you cannot go that way.

-water (100%) (100%) (77%) -outdoor- (8 PM)>> where
Alas, you cannot go that way.

-water (100%) (100%) (77%) -outdoor- (8 PM)>> The Warm River Delta 
 
[Exits: north south]
You are hungry.

-water (100%) (100%) (81%) -outdoor- (9 PM)>> People near you:
(PK) Glikhardiz                   The Warm River Delta

-water (100%) (100%) (81%) -outdoor- (9 PM)>> s
The Warm River 
 
[Exits: north east south]

-water (100%) (100%) (81%) -outdoor- (9 PM)>> e
A Dark Trail Going up Into the Mountains 
 
[Exits: west up]
( 2) A steak of the burnt corpse of the fezard hybrid is lying here.
     A large branch has fallen off a tree.

-wilderness  (100%) (100%) (79%) -outdoor- (9 PM)>> where
People near you:
(PK) Glikhardiz                   A Dark Trail Going up Into the Mountains

-wilderness  (100%) (100%) (79%) -outdoor- (9 PM)>> w
The Warm River 
 
[Exits: north east south]

-water (100%) (100%) (78%) -outdoor- (9 PM)>> 
[BLADE] someone: Kleiran in Arkahm

-water (100%) (100%) (78%) -outdoor- (9 PM)>> get lamb chest
You get a tender leg of lamb from a floating chest.

-water (100%) (100%) (78%) -outdoor- (9 PM)>> eat lamb
n
You finish eating a tender leg of lamb.
You no longer feel hungry.

-water (100%) (100%) (78%) -outdoor- (9 PM)>> n
The Warm River Delta 
 
[Exits: north south]

-water (100%) (100%) (77%) -outdoor- (9 PM)>> trip malch
The Open Sea 
 
[Exits: north south west down]
A white pelican skims the water looking for some tasty fish.
A white and black seagull glides on the wind of the sea.

-water (100%) (100%) (76%) -outdoor- (9 PM)>> e
They aren't here.

-water (100%) (100%) (76%) -outdoor- (9 PM)>> Alas, you cannot go that way.

-water (100%) (100%) (76%) -outdoor- (9 PM)>> trip kle
n
They aren't here.

-water (100%) (100%) (76%) -outdoor- (9 PM)>> e
The Open Sea 
 
[Exits: north east south west down]

-water (100%) (100%) (76%) -outdoor- (9 PM)>> where
who pk
The Open Sea 
 
[Exits: north west down]
     The merchant ship The Fist of the Empress cuts through the waves, at full sail here.
A white pelican skims the water looking for some tasty fish.
A white and black seagull glides on the wind of the sea.

-water (100%) (100%) (75%) -outdoor- (9 PM)>> n
People near you:
(PK) Glikhardiz                   The Open Sea

-water (100%) (100%) (75%) -outdoor- (9 PM)>> e
e
[51 Dwarf Hea] (PK) Kleiran Grimjaw the Affirmation of Life, Acolyte of the Golden Sun
[51 Gnome Inv] (PK) Koelegh SpryWhistle the Balanced Hand of Invocation
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
[51 D-Elf War] (PK) Malchazzar Vuzyraen the Dedicated Chirurgeon of Sin, Flame of the Scarab
[51 H-Elf Inv] (PK) Sephira Del'mistral the Weaver of the Elements, Captain of the Brigade

Players found: 5

-water (100%) (100%) (75%) -outdoor- (9 PM)>> e
The Open Sea 
 
[Exits: north east south west down]
[BLADE] someone: Perhaps the rest come

-water (100%) (100%) (75%) -outdoor- (9 PM)>> Before Arkham Harbor 
 
[Exits: east west down]
A gray seagull soars above the waves of the sea.

-water (100%) (100%) (74%) -outdoor- (9 PM)>> wield pruning
dualw pruning
A Luminescent Harbor 
 
[Exits: north east south west]

-water (100%) (100%) (74%) -outdoor- (9 PM)>> A Foggy Wharf 
 
[Exits: north east south west]
     A pair of plain blue boots lie here, sopping wet.
     A shoddy haversack has been abandoned here.

-civilized (100%) (100%) (73%) -outdoor- (9 PM)>> You stop using an envenomed dagger.
You wield a small pruning axe.
A small pruning axe feels like a part of you!

-civilized (100%) (100%) (73%) -outdoor- (9 PM)>> where
You feel less resistant to unholy damage.
You stop using the shield of darkness.
You dual wield a small pruning axe.
A small pruning axe feels like a part of you!

-civilized (100%) (100%) (72%) -outdoor- (9 PM)>> People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   A Foggy Wharf

-civilized (100%) (100%) (72%) -outdoor- (9 PM)>> e
e
e
e
A Foggy Wharf 
 
[Exits: north east south west]
(Whirling Blades) (White Aura) An elder neophyte cautiously stands guard on the foggy harbor.

-civilized (100%) (100%) (72%) -outdoor- (9 PM)>> Main Street 
 
[Exits: [north] east [south] west down]

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> where
The Intersection of Main and Eldritch 
 
[Exits: north east south west]

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> e
Main Street 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> e
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   Main Street

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> Main Street 
 
[Exits: [north] east [south] west]
An Arkham guard cautiously navigates his way through the foggy streets.
A cathedral guard stands statuesque, guarding the doorway to the cathedral.
A cathedral guard stands statuesque, guarding the doorway to the cathedral.

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> where
Town Circle 
 
[Exits: north east south west down]
With its body low to the ground, a male cat slowly searches the streets for rats.

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   Town Circle

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> n
n
Dragon Road 
 
[Exits: north [east] south west]

-civilized (100%) (100%) (71%) -outdoor- (9 PM)>> pincer kle
The Intersection of Arcanus and Dragon 
 
[Exits: north east south west]
A beggar hobbles through the city streets, pathetically asking for coins.
With its body low to the ground, a male cat slowly searches the streets for rats.

-civilized (100%) (100%) (70%) -outdoor- (9 PM)>> They aren't here.

-civilized (100%) (100%) (70%) -outdoor- (9 PM)>> n
pincer kle
Dragon Road 
 
[Exits: north south]
An Arkham guard cautiously navigates his way through the foggy streets.

-civilized (100%) (100%) (70%) -outdoor- (9 PM)>> n
They aren't here.

-civilized (100%) (100%) (70%) -outdoor- (9 PM)>> pincer kle
The Beginning of a Forest Road 
 
[Exits: north east south west]

-wilderness  (100%) (100%) (70%) -outdoor- (9 PM)>> where
They aren't here.

-wilderness  (100%) (100%) (70%) -outdoor- (9 PM)>> People near you:
(PK) Glikhardiz                   The Beginning of a Forest Road

-wilderness  (100%) (100%) (70%) -outdoor- (9 PM)>> n
where
The Forest Road 
 
[Exits: north south west]

-wilderness  (100%) (100%) (70%) -outdoor- (9 PM)>> People near you:
(PK) Glikhardiz                   The Forest Road

-wilderness  (100%) (100%) (70%) -outdoor- (9 PM)>> s
s
The Beginning of a Forest Road 
 
[Exits: north east south west]

-wilderness  (100%) (100%) (69%) -outdoor- (9 PM)>> where
Dragon Road 
 
[Exits: north south]
An Arkham guard cautiously navigates his way through the foggy streets.

-civilized (100%) (100%) (69%) -outdoor- (9 PM)>> People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   Dragon Road
It starts to rain.

Autosaving.
You feel yourself shrink back to normal size.
You feel pain normally once again.

-civilized (100%) (100%) (74%) -outdoor- (10 PM)>> s
s
The Intersection of Arcanus and Dragon 
 
[Exits: north east south west]
A beggar hobbles through the city streets, pathetically asking for coins.
With its body low to the ground, a male cat slowly searches the streets for rats.

-civilized (100%) (100%) (74%) -outdoor- (10 PM)>> where
Dragon Road 
 
[Exits: north [east] south west]

-civilized (100%) (100%) (74%) -outdoor- (10 PM)>> People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   Dragon Road

-civilized (100%) (100%) (74%) -outdoor- (10 PM)>> s
where
Town Circle 
 
[Exits: north east south west down]
With its body low to the ground, a male cat slowly searches the streets for rats.

-civilized (100%) (100%) (73%) -outdoor- (10 PM)>> e
e
People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   Town Circle

-civilized (100%) (100%) (73%) -outdoor- (10 PM)>> e
Main Street 
 
[Exits: north east [south] west]
An Arkham guard cautiously navigates his way through the foggy streets.

-civilized (100%) (100%) (73%) -outdoor- (10 PM)>> Main Street 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (73%) -outdoor- (10 PM)>> where
The Intersection of Main and Ipswich 
 
[Exits: north [east] south west]

-civilized (100%) (100%) (73%) -outdoor- (10 PM)>> People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   The Intersection of Main and Ipswich

-civilized (100%) (100%) (73%) -outdoor- (10 PM)>> s
s
Ipswich Row 
 
[Exits: north [east] south [west]]
     A bundle of wooden planks has been lashed together into a raft.
An Arkham guard cautiously navigates his way through the foggy streets.

-civilized (100%) (100%) (72%) -outdoor- (10 PM)>> pincer kle
The Intersection of Corrine and Ipswich 
 
[Exits: north east [south] west]
An Arkham guard cautiously navigates his way through the foggy streets.

-civilized (100%) (100%) (72%) -outdoor- (10 PM)>> They aren't here.

-civilized (100%) (100%) (72%) -outdoor- (10 PM)>> where
People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   The Intersection of Corrine and Ipswich

-civilized (100%) (100%) (72%) -outdoor- (10 PM)>> w
w
Corrine Way 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (72%) -outdoor- (10 PM)>> Corrine Way 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (72%) -outdoor- (10 PM)>> w
where
The Intersection of Corrine and Dragon 
 
[Exits: north east south west]
(Translucent) (White Aura) Kleiran is here.

-civilized (100%) (100%) (71%) -outdoor- (10 PM)>> People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   The Intersection of Corrine and Dragon

-civilized (100%) (100%) (71%) -outdoor- (10 PM)>> w
w
w
Corrine Way 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (71%) -outdoor- (10 PM)>> Corrine Way 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (71%) -outdoor- (10 PM)>> where
aff
The Intersection of Corrine and Eldritch 
 
[Exits: north east south [west]]

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> People near you:
(PK) Kleiran                      The Intersection of Corrine and Dragon
(PK) Glikhardiz                   The Intersection of Corrine and Eldritch

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> You are affected by:
Skill: 'warcry' modifies save vs spell by -12 for 40 hours.
Skill: 'warcry' modifies hit roll by 6 for 40 hours.
Physical effect: 'water breathing' for 29 hours.
Spell: 'protection from good' for 11 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 4 hours.
Skill: 'blade of the codex' modifies strength by 5 for 4 hours.
Spell: 'fly' for 0 hours.
Spell: 'detect invis' for -1 hours.

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> get indigo chest
You get an indigo potion from a floating chest.

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> where
who pk
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   The Intersection of Corrine and Eldritch

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> [51 Dwarf Hea] (PK) Kleiran Grimjaw the Affirmation of Life, Acolyte of the Golden Sun
[51 Gnome Inv] (PK) Koelegh SpryWhistle the Balanced Hand of Invocation
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
[51 D-Elf War] (PK) Malchazzar Vuzyraen the Dedicated Chirurgeon of Sin, Flame of the Scarab
[51 H-Elf Inv] (PK) Sephira Del'mistral the Weaver of the Elements, Captain of the Brigade

Players found: 5

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> w
Alas, you cannot go that way.

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> where
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   The Intersection of Corrine and Eldritch

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> n
n
Eldritch Lane 
 
[Exits: north [east] south [west]]
An Arkham guard cautiously navigates his way through the foggy streets.

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> where
The Intersection of Main and Eldritch 
 
[Exits: north east south west]

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> e
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   The Intersection of Main and Eldritch

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> e
Main Street 
 
[Exits: [north] east [south] west]

-civilized (100%) (100%) (70%) -outdoor- (10 PM)>> where
Main Street 
 
[Exits: [north] east [south] west]
An Arkham guard cautiously navigates his way through the foggy streets.
A cathedral guard stands statuesque, guarding the doorway to the cathedral.
A cathedral guard stands statuesque, guarding the doorway to the cathedral.

-civilized (100%) (100%) (69%) -outdoor- (10 PM)>> People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   Main Street

-civilized (100%) (100%) (69%) -outdoor- (10 PM)>> e
Town Circle 
 
[Exits: north east south west down]
An Arkham guard cautiously navigates his way through the foggy streets.
With its body low to the ground, a male cat slowly searches the streets for rats.

-civilized (100%) (100%) (69%) -outdoor- (10 PM)>> n
pincer kle
Dragon Road 
 
[Exits: north [east] south west]
(Whirling Blades) (Translucent) (White Aura) Kleiran is here.

-civilized (100%) (100%) (69%) -outdoor- (10 PM)>> Kleiran's blade barrier *** DEMOLISHES *** you!
The whirring blades around Kleiran disappear.
You manage to drive one axe into Kleiran's body, but fail to connect with the other.
Your brutal attack misses Kleiran.
Your brutal attack decimates Kleiran!
Kleiran yells 'Help! Glikhardiz is trying to hack me to pieces!'
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> 
[BLADE] someone: Malchazzar must have teleported out.
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> 
You parry Kleiran's smash.
You parry Kleiran's smash.
You begin to get a feel for Kleiran's preferred attacking movements.
Kleiran remains safe as your chop bounces harmlessly off of a skin from the snow leopard.
Your chop decimates Kleiran!
Kleiran deflects your chop with his shield.
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> 
You dodge Kleiran's smash.
You parry Kleiran's smash.
Kleiran parries your chop.
Kleiran parries your chop.
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> where
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   Dragon Road
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> 
Kleiran narrows his eyes and glares in your direction.
Pinpoints of light envelop you, revealing your presence to all!
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> 
You parry Kleiran's smash.
You understand Kleiran's favorite defensive postures, and see his weaknesses.
Kleiran parries your chop.
Your chop mauls Kleiran.
Seizing upon a flaw in Kleiran's tactics, you kick dirt toward his eyes!
Kleiran is blinded by the dirt in his eyes!
Your kicked dirt scratches Kleiran.
Kleiran has a few scratches.

-civilized (88%) (100%) (69%) -outdoor- (10 PM)>> ber
Your pulse races as you are consumed by rage!
Kleiran has a few scratches.

-civilized (89%) (95%) (64%) -outdoor- (10 PM)>> 
Kleiran wipes the dirt from his eyes.
You slowly float to the ground.
Kleiran has a few scratches.

-civilized (90%) (99%) (69%) -outdoor- (11 PM)>> 
You parry Kleiran's smash.
You dodge Kleiran's smash.
You develop awareness of Kleiran's vital points, to better land harsh blows.
Your chop devastates Kleiran!
Your chop maims Kleiran!
Kleiran parries your chop.
Kleiran has some small but disgusting cuts.

-civilized (90%) (99%) (69%) -outdoor- (11 PM)>> 
You parry Kleiran's smash.
You now have a keen eye for Kleiran's movements, and can predict where he will go.
Kleiran parries your chop.
Your chop MUTILATES Kleiran!
Kleiran has some small but disgusting cuts.

-civilized (90%) (99%) (69%) -outdoor- (11 PM)>> weaponb
You break Kleiran's weapon with a mighty blow from your axe!
Kleiran has some small but disgusting cuts.

-civilized (90%) (99%) (69%) -outdoor- (11 PM)>> Kleiran's kick EVISCERATES you!
Kleiran has some small but disgusting cuts.

-civilized (86%) (99%) (69%) -outdoor- (11 PM)>> imperial off

Kleiran's punch MUTILATES you!
You parry Kleiran's punch.
You sense when Kleiran will strike almost before he does, and time your own perfectly.
Your chop devastates Kleiran!
Your chop maims Kleiran!
Kleiran has some small but disgusting cuts.

-civilized (83%) (99%) (69%) -outdoor- (11 PM)>> 
You dodge Kleiran's punch.
You parry Kleiran's punch.
Your chop maims Kleiran!
Your chop maims Kleiran!
Your chop devastates Kleiran!
Kleiran is covered with bleeding wounds.

-civilized (83%) (99%) (69%) -outdoor- (11 PM)>> pincer kle
You will use your imperial training to strike more frequently, dodging less.
Kleiran is covered with bleeding wounds.

-civilized (83%) (99%) (69%) -outdoor- (11 PM)>> Kleiran wields a black adamantite morningstar.
You manage to drive one axe into Kleiran's body, but fail to connect with the other.
Your brutal attack maims Kleiran!
Your brutal attack misses Kleiran.
Kleiran is covered with bleeding wounds.

-civilized (83%) (99%) (69%) -outdoor- (11 PM)>> 
Kleiran's blast EVISCERATES you!
You parry Kleiran's blast.
Your chop maims Kleiran!
Your chop misses Kleiran.
Kleiran parries your chop.
Your chop MUTILATES Kleiran!
Kleiran parries your chop.
Your chop maims Kleiran!
Kleiran is covered with bleeding wounds.

-civilized (79%) (99%) (69%) -outdoor- (11 PM)>> 
Kleiran's blast EVISCERATES you!
Kleiran's blast DISMEMBERS you!
Your chop maims Kleiran!
Kleiran parries your chop.
Your chop MUTILATES Kleiran!
Seizing upon a flaw in Kleiran's tactics, you swiftly kick him!
Your kick wounds Kleiran.
Kleiran is gushing blood.

-civilized (70%) (99%) (69%) -outdoor- (11 PM)>> where
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   Dragon Road
Kleiran is gushing blood.

-civilized (70%) (99%) (69%) -outdoor- (11 PM)>> Kleiran closes his eyes with a look of concentration for a moment.
A golden pillar of light erupts under Kleiran as his wounds are healed!
Kleiran is covered with bleeding wounds.

-civilized (70%) (99%) (69%) -outdoor- (11 PM)>> 
You dodge Kleiran's blast.
You parry Kleiran's blast.
Kleiran's hammer unleashes a bolt of lightning!
Kleiran thrusts his hand forward as a brilliant shaft of lightning lurches toward you.
Kleiran's lightning bolt decimates you!
Your chop decimates Kleiran!
Your chop devastates Kleiran!
Your chop misses Kleiran.
Your chop maims Kleiran!
Your chop maims Kleiran!
Kleiran remains safe as your chop bounces harmlessly off of some spiked body armor.
Seizing upon a flaw in Kleiran's tactics, you swiftly kick him!
Your kick mauls Kleiran.
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> pincer kle
Your axes get tangled up before you can try your move.
Your brutal attack misses Kleiran.
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> 
Kleiran closes his eyes with a look of concentration for a moment.
A golden pillar of light erupts under Kleiran as his wounds are healed!
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> 
You parry Kleiran's blast.
You continue to observe Kleiran, and revel in how you may predict his every maneuver.
Your chop EVISCERATES Kleiran!
As a small pruning axe tears into Kleiran, a gout of blood erupts!
Your chop maims Kleiran!
Kleiran parries your chop.
Kleiran parries your chop.
Your chop maims Kleiran!
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> 
Kleiran closes his eyes with a look of concentration for a moment.
A golden pillar of light erupts under Kleiran as his wounds are healed!
Kleiran has some small but disgusting cuts.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> 
You parry Kleiran's blast.
Your chop MUTILATES Kleiran!
Your chop maims Kleiran!
Your chop devastates Kleiran!
Your chop MUTILATES Kleiran!
Your chop EVISCERATES Kleiran!
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> where
People near you:
(PK) Kleiran                      Dragon Road
(PK) Glikhardiz                   Dragon Road
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> pincer kle
You manage to drive one axe into Kleiran's body, but fail to connect with the other.
Your brutal attack MUTILATES Kleiran!
Your brutal attack misses Kleiran.
Kleiran is covered with bleeding wounds.

-civilized (67%) (99%) (69%) -outdoor- (11 PM)>> 
Kleiran closes his eyes with a look of concentration for a moment.
A golden pillar of light erupts under Kleiran as his wounds are healed!
Kleiran continues to bleed from his wounds.
Kleiran's bleeding decimates him!
With careful timing you deflect Kleiran's blast.
Your chop MUTILATES Kleiran!
Kleiran parries your chop.
Your chop MUTILATES Kleiran!
Your chop maims Kleiran!
Kleiran parries your chop.
Kleiran is covered with bleeding wounds.

-civilized (69%) (100%) (74%) -outdoor- (12 AM)>> 
You dodge Kleiran's blast.
You continue to observe Kleiran, and revel in how you may predict his every maneuver.
Kleiran parries your chop.
Your chop devastates Kleiran!
Your chop maims Kleiran!
Your chop devastates Kleiran!
Your chop devastates Kleiran!
Seizing upon a flaw in Kleiran's tactics, you kick dirt toward his eyes!
Kleiran is blinded by the dirt in his eyes!
Your kicked dirt scratches Kleiran.
Kleiran is covered with bleeding wounds.

-civilized (69%) (100%) (74%) -outdoor- (12 AM)>> 
Kleiran closes his eyes with a look of concentration for a moment.
A golden pillar of light erupts under Kleiran as his wounds are healed!
Kleiran is covered with bleeding wounds.

-civilized (69%) (100%) (74%) -outdoor- (12 AM)>> pincer kle
You drive your axes into both sides of Kleiran's body.
Your brutal attack EVISCERATES Kleiran!
Your brutal attack maims Kleiran!
Kleiran is covered with bleeding wounds.

-civilized (69%) (100%) (74%) -outdoor- (12 AM)>> 
You parry Kleiran's blast.
Kleiran parries your chop.
Your chop MUTILATES Kleiran!
Kleiran parries your chop.
Kleiran parries your chop.
Your chop EVISCERATES Kleiran!
Kleiran parries your chop.
Kleiran is covered with bleeding wounds.

-civilized (69%) (100%) (74%) -outdoor- (12 AM)>> 
Kleiran's blast DISMEMBERS you!
You parry Kleiran's blast.
Your chop maims Kleiran!
Your chop maims Kleiran!
Your chop maims Kleiran!
Your chop maims Kleiran!
Your chop maims Kleiran!
He's already been blinded.
Kleiran is gushing blood.

-civilized (65%) (100%) (74%) -outdoor- (12 AM)>> 
Kleiran closes his eyes with a look of concentration for a moment.
A golden pillar of light erupts under Kleiran as his wounds are healed!
You parry Kleiran's blast.
You dodge Kleiran's blast.
Your chop maims Kleiran!
Your chop maims Kleiran!
Your chop MUTILATES Kleiran!
Kleiran parries your chop.
Your chop devastates Kleiran!
You easily avoid Kleiran's attempt to block your attack with his shield.
Your chop maims Kleiran!
Kleiran is gushing blood.

-civilized (65%) (100%) (74%) -outdoor- (12 AM)>> pincer kle
You drive your axes into both sides of Kleiran's body.
Your brutal attack MUTILATES Kleiran!
Your brutal attack decimates Kleiran!
Kleiran's blast DISMEMBERS you!
Your chop MUTILATES Kleiran!
Your chop MUTILATES Kleiran!
Your chop devastates Kleiran!
Kleiran deflects your chop with his shield.
Your chop misses Kleiran.
Seizing upon a flaw in Kleiran's tactics, you try to disarm him.
You disarm Kleiran!
Kleiran is writhing in agony.

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> 
You parry Kleiran's punch.
You parry Kleiran's punch.
You continue to observe Kleiran, and revel in how you may predict his every maneuver.
Your chop maims Kleiran!
Your chop MUTILATES Kleiran!
Your chop MUTILATES Kleiran!
Your chop EVISCERATES Kleiran!
Kleiran is convulsing on the ground.

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> disembo

You parry Kleiran's punch.
You parry Kleiran's punch.
You continue to observe Kleiran, and revel in how you may predict his every maneuver.
Your chop EVISCERATES Kleiran!
Your chop maims Kleiran!
Your chop maims Kleiran!
Your chop MUTILATES Kleiran!
Kleiran is DEAD!!
You land the killing blow against Kleiran.

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> exa corpse
But you aren't fighting anyone!
Someone chuckles politely.

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> imperial def
The corpse of Kleiran is here, badly sliced and hacked.
The corpse of Kleiran contains:
     an ice-rimmed shield
     (Glowing) the star-set crown of Ellithyr
     (Mithril) some spiked sleeves
     the boots of Stealth
     (Mithril) some spiked body armor
     a pair of black breeches
     a thin silver bracelet
( 2) a blemished ring of gold
     a skin from the snow leopard
     an aquamarine bracelet
     (Mithril) a pair of darkened mithril gauntlets studded with small spikes
     the girdle of endless space
( 2) (Glowing) a mantle of water
     a primitive fertility mask
     a shell of purple-red chitin
     a woven reed raft
     an exquisite pocketwatch on a silver chain
     a studded buckler
     some unleavened bread
     a potion of flying
( 2) a petite fillet of rare blowfish
     (Mithril) (Glowing) (Humming) a blessed mithril warhammer (Broken)
     8 copper coins

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> You will use your imperial training to dodge more often, striking less.

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> get all.coins corpse
You get 8 copper coins from the corpse of Kleiran.

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> 
Someone whispers 'i was waiting for Malchazzar'

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> tell Kle That was foolish.
You tell Kleiran 'That was foolish.'

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> 
Someone whispers 'He came close but stopped.'

-civilized (60%) (100%) (74%) -outdoor- (12 AM)>> nod
You nod.

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> 
Nazarates steps out of the shadows.

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> 
Nazarates drinks a potion of flight.
Nazarates's feet rise off the ground.

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> wield kris
dualw shadow
You stop using a small pruning axe.
You wield a kris of enchanted water.
A kris of enchanted water feels like a part of you!

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> You stop using a small pruning axe.
You dual wield the Shadow Dagger.
The Shadow Dagger feels like a part of you!

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> where
who pk
People near you:
(PK) Glikhardiz                   Dragon Road

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> [51 Gnome Inv] (PK) Koelegh SpryWhistle the Balanced Hand of Invocation
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
[51 D-Elf War] (PK) Malchazzar Vuzyraen the Dedicated Chirurgeon of Sin, Flame of the Scarab
[51 H-Elf Inv] (PK) Sephira Del'mistral the Weaver of the Elements, Captain of the Brigade

Players found: 4

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> look
Dragon Road 
  The straight and narrow road is paved with loose and broken granite 
cobblestones, and patches of grass and weeds poke up from the cracks between 
them. On either side of the road stand narrow and cramped buildings. Lit 
cast iron lamp posts line the thin street, lighting it in a dim glow and a 
simple iron arrow has been attached to one of the lamp posts creating a 
guidepost. A low fog fingers through the street, covering the cobblestones 
in a misty blanket. To the east stands a large stone building, and an open 
stable lies to the west. The foggy paved street continues north and south.
 
[Exits: north [east] south west]
     The corpse of Kleiran is here, badly sliced and hacked.
     (Glowing) (Humming) Long spikes protrude from the black morningstar that lies here.
     A large pool of fresh blood has been trampled somewhat by the passage of many feet.

-civilized (61%) (100%) (78%) -outdoor- (1 AM)>> wear shield
You stop using the Shadow Dagger.
You wear the shield of darkness as a shield.
You feel more resistant to unholy damage.

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> eq
You are using:
<worn on finger>    (Glowing) a spider ring
<worn on finger>    a strange black opal
<worn around neck>  (Glowing) the Amulet of Clarity
<worn around neck>  (Glowing) a brooch set with blue stones
<worn on body>      a spider hide breastplate
<worn on head>      a black-red dragonscale helm
<worn on face>      stitched leather face cover
<worn on legs>      black, fishnet stockings
<worn on feet>      knee-high boots of gray snakeskin
<worn on hands>     gauntlets of ogre power
<worn on arms>      (Humming) the bracers of Archery
<worn about body>   (Glowing) a heavily embroidered coronation mantle of purest gold
<worn about waist>  a studded belt with a sterling silver buckle
<worn around wrist> a malachite bracelet
<worn around wrist> (Invis) (Glowing) the Bracelet of Bifrost
<mainhand wielded>  (Glowing) a kris of enchanted water
<worn as shield>    (Humming) the shield of darkness

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> exa corpse
The corpse of Kleiran is here, badly sliced and hacked.
The corpse of Kleiran contains:
     an ice-rimmed shield
     (Glowing) the star-set crown of Ellithyr
     (Mithril) some spiked sleeves
     the boots of Stealth
     (Mithril) some spiked body armor
     a pair of black breeches
     a thin silver bracelet
( 2) a blemished ring of gold
     a skin from the snow leopard
     an aquamarine bracelet
     (Mithril) a pair of darkened mithril gauntlets studded with small spikes
     the girdle of endless space
( 2) (Glowing) a mantle of water
     a primitive fertility mask
     a shell of purple-red chitin
     a woven reed raft
     an exquisite pocketwatch on a silver chain
     a studded buckler
     some unleavened bread
     a potion of flying
( 2) a petite fillet of rare blowfish
     (Mithril) (Glowing) (Humming) a blessed mithril warhammer (Broken)

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> get pocketwatch corpse
You get an exquisite pocketwatch on a silver chain from the corpse of Kleiran.

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> 
Nazarates steps out of the shadows.

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> put pocketwatch chest
You put an exquisite pocketwatch on a silver chain in a floating chest.

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> where
People near you:
(PK) Glikhardiz                   Dragon Road

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> who pk
[51 Gnome Inv] (PK) Koelegh SpryWhistle the Balanced Hand of Invocation
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
[51 D-Elf War] (PK) Malchazzar Vuzyraen the Dedicated Chirurgeon of Sin, Flame of the Scarab
[51 H-Elf Inv] (PK) Sephira Del'mistral the Weaver of the Elements, Captain of the Brigade

Players found: 4

-civilized (61%) (100%) (80%) -outdoor- (1 AM)>> recu
You slow your breathing, relax your limbs, and find a moment of calm.

-civilized (64%) (98%) (86%) -outdoor- (1 AM)>> where
who pk
People near you:
(PK) Glikhardiz                   Dragon Road

-civilized (65%) (100%) (90%) -outdoor- (2 AM)>> [51 Gnome Inv] (PK) Koelegh SpryWhistle the Balanced Hand of Invocation
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
[51 D-Elf War] (PK) Malchazzar Vuzyraen the Dedicated Chirurgeon of Sin, Flame of the Scarab
[51 H-Elf Inv] (PK) Sephira Del'mistral the Weaver of the Elements, Captain of the Brigade

Players found: 4

-civilized (65%) (100%) (90%) -outdoor- (2 AM)>>
Subject Author Views Posted

Some logs per Sam request

mharldarn 628 January 17, 2019 07:58PM



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