If you read my the original "anti-log" post that you are complaining about, you'd see the reason I objected to the trap was because the target was new to the game, and also because he is always up for a fight anyway. So a trap is unnecessary and just makes things more one-sided.
And for the last time, I didn't criticise him for prepping for that retrieval (you seem to keep ignoring that I'm telling you this when I actually said it very clearly for you), I just said it made for a dull log compared with the one he posted where you couldn't tell who was going to die, which was an exciting log.
Are you honestly telling me you don't have a dog in this fight? Because it sure feels as if you do.
As to why I'm talking about full saccing, it's because of your comment suggesting I shouldn't comment about how others play the game. Some people do care, because some of these behaviours are detrimental to us having a healthy population playing. Full saccing being an example of something I've continually argued against because it is bad for the game, even though it doesn't personally cause me a problem. For me, it is an annoyance that I encounter personally maybe once every 5 years. For others who die more easily and struggle to compete even with decent gear, it's a broken funstick. I talk about the full saccing point because you seem to be suggesting that no one cares about this stuff. If no one speaks out about it, then those practicing it can claim that it is fine.