Leuoa vs Grumick

joe
February 26, 2021 07:23PM
Grumick butchers the corpse of a wary elven scout and creates 3 steaks.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  6 AM> assassinate grumick
You leap out of some shadows and grab at Grumick, he twists out of your grasp, but gets stabbed in the neck before escaping.
You step out of the shadows.
You trample around loudly again.
Your assassination attempt CHARS Grumick!
Grumick yells 'Help! Someone tried to assassinate me!'
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  6 AM> Grumick gets a steak of the corpse of a wary elven scout.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  6 AM> 
Grumick gets a steak of the corpse of a wary elven scout.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  6 AM> 
Grumick has fled!
Grumick leaves.

*** snip some chase

People near you:
(PK) Grumick                      The Plains of Arendyl
(PK) Leuoa                        The Plains of Arendyl

<536/536(100%)hp 512/512(100%)m 696/696(100%)mv 15660tnl wilderness  7 AM> You scan north.
***** Range 1 *****
A dark-feathered owl quietly surveys the scene from above.
An old tree thrashes its limbs more than the wind could cause.

***** Range 2 *****
An old tree thrashes its limbs more than the wind could cause.

You scan south.
***** Range 1 *****
An elf wanders through here.
An elven escort walks the path, ensuring it is free of danger.

***** Range 2 *****
An elf wanders through here.

***** Range 3 *****
A clearly intoxicated elf sings comedic songs to entertain the others.
An elf sits here feasting and singing.
An elf sits here feasting and singing.
An elf sits here feasting and singing.

***** Range 4 *****
An elf sits here feasting and singing.
An elf sits here feasting and singing.

You scan east.
***** Range 3 *****
A dwarf sharpens the blade of his axe as he surveys the yew trees.
An elven scout observes the grasses, comforting himself nothing is amiss.
An elven scout scans the forest, intently looking for something.

***** Range 4 *****
An elf wanders through here.

You scan west.
***** Range 1 *****
Grumick the felar is here.
An elf wanders through here.

***** Range 2 *****
A man gathers and stacks flat stones into a low wall.

***** Range 3 *****
A man clears away some brush, looking for a flat piece of ground.

You scan up.
You scan down.

<536/536(100%)hp 512/512(100%)m 696/696(100%)mv 15660tnl wilderness  7 AM> w
mark grum
The Plains of Arendyl 
  Here along the western edges of the plains, the holly hedge marks the
western boundary as it runs southwest and northeast.  The plains are covered
with tall grasses which rustle with the movements of various animals.  The
plains stretch out to the east and south while the hedge blocks movement
to the north and west.
 
[Exits: east south west]
     Traces of fresh blood are visible on the vegetation growing here.
Grumick the felar is here.
An elf wanders through here.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> You have marked Grumick.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> trip grumick
You swing your foot behind Grumick's leg, pulling him down with a quick jerk!
Your trip scratches Grumick.
Grumick yells 'Help! Leuoa tried to trip me!'
Grumick has some small but disgusting cuts.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> 
You parry Grumick's smash.
You dodge Grumick's smash.
Grumick parries your searing cut.
Grumick has some small but disgusting cuts.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> 
You parry Grumick's smash.
You parry Grumick's claw.
You parry Grumick's claw.
Grumick dodges your searing cut.
Your cut misses Grumick.
Grumick has some small but disgusting cuts.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> dual wicked
kans
A wicked, jagged iron knife weighs too much to be dual wielded with a chipped stone, sharpened at the edge.
You dodge Grumick's smash.
You dodge Grumick's claw.
Grumick parries your searing cut.
Grumick has some small but disgusting cuts.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> You painfully hyperextend Grumick's elbow!
Grumick can no longer find the strength to wield a ranger's staff.
Your kansetsuwaza MANGLES Grumick!
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> 
Grumick has fled!
Grumick leaves.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> trip grumick
sneak

Grumick has arrived.

<536/536(100%)hp 512/512(100%)m 692/696(99%)mv 15660tnl wilderness  7 AM> 
The sky is getting cloudy.
Grumick continues to bleed from his wounds.
Grumick's bleeding maims him!
You can stalk again.

<536/536(100%)hp 512/512(100%)m 696/696(100%)mv 15660tnl wilderness  8 AM> 
Grumick leaves.

<536/536(100%)hp 512/512(100%)m 696/696(100%)mv 15660tnl wilderness  8 AM> They aren't here.

<536/536(100%)hp 512/512(100%)m 696/696(100%)mv 15660tnl wilderness  8 AM> sca all

*** snip chase

<536/536(100%)hp 512/512(100%)m 684/696(98%)mv 15660tnl wilderness  8 AM> e
trip grumick
The Plains of Arendyl 
  The plains are covered with long grasses which rustle in the breezes.  The
plains stretch out in all directions with the distant holly hedge marking
the western and southern boundaries and the tall peaks of the mountains
filling the northern horizon.  A large forest lies just to the north.  A
path through the plains makes its way down from the north and to the east.
 
[Exits: north east south west]
(Camouflaged) (Marked) Grumick the felar is here.
A dwarf sharpens the blade of his axe as he surveys the yew trees.
An elven scout observes the grasses, comforting himself nothing is amiss.
An elven scout scans the forest, intently looking for something.

<536/536(100%)hp 512/512(100%)m 680/696(97%)mv 15660tnl wilderness  8 AM> You trip Grumick and he goes down!
You trample around loudly again.
Your trip grazes Grumick.
Grumick yells 'Help! Leuoa tried to trip me!'
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 680/696(97%)mv 15660tnl wilderness  8 AM> throw

Grumick steps out from his cover.
You dodge Grumick's claw.
You parry Grumick's claw.
You parry Grumick's claw.
Your searing cut RAZES Grumick!
Grumick dodges your cut.
Grumick dodges your cut.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 680/696(97%)mv 15660tnl wilderness  8 AM> 
You dodge Grumick's claw.
You parry Grumick's claw.
Grumick dodges your searing cut.
Grumick dodges your cut.
Your cut DISMEMBERS Grumick!
Your searing cut CHARS Grumick!
Grumick is gushing blood.

<536/536(100%)hp 512/512(100%)m 680/696(97%)mv 15660tnl wilderness  8 AM> 
Grumick has fled!
Grumick leaves.
But you aren't fighting anyone!

<536/536(100%)hp 512/512(100%)m 680/696(97%)mv 15660tnl wilderness  8 AM> 
Grumick has arrived.

<536/536(100%)hp 512/512(100%)m 680/696(97%)mv 15660tnl wilderness  8 AM> sca all

Grumick leaves.
You scan north.
***** Range 1 *****
(Translucent) A ragged-looking elf

*** He gets away and I find him with mark of the prey.


<536/536(100%)hp 506/512(98%)m 587/696(84%)mv 15660tnl wilderness  7 PM> n
Within a Small Farmhouse 
  The small farmhouse here is well kept, and is in marvelous condition for
a home that is obviously not at all new.  Nicely adorned lamps line the
walls of the home, providing a warm glow of illumination.  A small iron
woodstove sits in one corner and provides heat for the home, and in the
opposite corner is a small sofa.  A modest kitchen area boasts the rewards
of living on a farm:  significant portions of vegetables and meats are
evident.  Doors lead outward into the fields to the south and west.
 
[Exits: south [west]]
(Marked) Grumick the felar is here.
A woman is here, taking care of the house.

<536/536(100%)hp 506/512(98%)m 584/696(83%)mv 15660tnl civilized 7 PM> trip grumick
You trip Grumick and he goes down!
You step out of the shadows.
You trample around loudly again.
Your trip grazes Grumick.
Grumick yells 'Help! Leuoa tried to trip me!'
Grumick is covered with bleeding wounds.

<536/536(100%)hp 506/512(98%)m 584/696(83%)mv 15660tnl civilized 7 PM> 
You parry Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's surge of water.
Grumick dodges your pierce.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 506/512(98%)m 584/696(83%)mv 15660tnl civilized 7 PM> close s

You parry Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's surge of water.
Grumick dodges your pierce.
Grumick dodges your cut.
Grumick deftly ducks under your pierce.
Grumick dodges your cut.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> throw
You close the door.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> 
You dodge Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's claw.
Grumick dodges your pierce.
Grumick dodges your cut.
Grumick dodges your pierce.
Grumick dodges your pierce.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> You throw Grumick to the ground with stunning force.
Your throw DISMEMBERS Grumick!
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> 
You dodge Grumick's surge of water.
You dodge Grumick's claw.
You parry Grumick's surge of water.
You parry Grumick's surge of water.
Grumick dodges your pierce.
Grumick dodges your cut.
Your cut MASSACRES Grumick!
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> throw

You parry Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's surge of water.
Grumick dodges your pierce.
Grumick dodges your cut.
Grumick dodges your pierce.
Grumick parries your pierce.
Grumick is covered with bleeding wounds.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> You throw Grumick to the ground with stunning force.
Your throw DISMEMBERS Grumick!
You parry Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's surge of water.
You parry Grumick's claw.
Your pierce EVISCERATES Grumick!
Grumick dodges your cut.
Grumick parries your pierce.
Grumick is gushing blood.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> 
You parry Grumick's surge of water.
You parry Grumick's claw.
Your pierce EVISCERATES Grumick!
Your cut DISMEMBERS Grumick!
Grumick is writhing in agony.

<536/536(100%)hp 512/512(100%)m 624/696(89%)mv 15660tnl civilized 8 PM> mountainstormkick

With a quick blow you deflect Grumick's surge of water aside.
With a quick twist you move to the side of Grumick's claw.
Grumick dodges your pierce.
Your cut MANGLES Grumick!
Grumick dodges your cut.
Grumick is convulsing on the ground.

<536/536(100%)hp 512/512(100%)m 664/696(95%)mv 15660tnl civilized 9 PM> Ducking back, Grumick barely evades your mountain storm kick.
Your mountain storm kick misses Grumick.
Grumick is convulsing on the ground.

<536/536(100%)hp 512/512(100%)m 664/696(95%)mv 15660tnl civilized 9 PM> Grumick opens the door.
Grumick is convulsing on the ground.

<536/536(100%)hp 512/512(100%)m 664/696(95%)mv 15660tnl civilized 9 PM> 
Grumick has fled!
Grumick leaves west.

<536/536(100%)hp 512/512(100%)m 664/696(95%)mv 15660tnl civilized 9 PM> w
trip grumick
where
A Path Through the Cornfields 
  The evenly-situated rows of corn stand taller than most humans, making
it nearly impossible for one to cast his gaze across the rows.  Rich,
dark soil is soft underneath, providing the nutrients necessary for the
large husks of sweet yellow corn to grow properly, and provide the
farmers with their staple crop.  Water trickles underfoot, an indication
of a well-designed irrigation system to catch the rainwater.  The endless
fields of corn extend to the south and east.
 
[Exits: east south]
A young girl plays here, awake far past her bedtime.
A man stands here, working the fields.

<536/536(100%)hp 512/512(100%)m 661/696(94%)mv 15660tnl wilderness  9 PM> where
They aren't here.

<536/536(100%)hp 512/512(100%)m 661/696(94%)mv 15660tnl wilderness  9 PM> People near you:
(PK) Grumick                      Before a Small Farm
(PK) Leuoa                        A Path Through the Cornfields

*** chasing/waiting

People near you:
(PK) Grumick                      Intersection in the Village of Prosimy
(PK) Leuoa                        A Trail Near the Dark Forest

<536/536(100%)hp 512/512(100%)m 641/696(92%)mv 15660tnl wilderness  10 PM> e
A Trail Through the Open Fields 
  This small trail has been carved into the bush by the tread of
animals and men, traveling between the dark forest to the west and the
village that lies to the east.  Short shrubbery and trees line the path,
but none of the large conifers which populate the forest are present here.
The sounds of the wilderness are present, here:  birds fly overhead, and
small wildlife abounds.  The trail leads away from the forest to the east,
or toward it to the west.
 
[Exits: east west]
A young boy plays here mischievously, long past dark.

<536/536(100%)hp 512/512(100%)m 636/696(91%)mv 15660tnl wilderness  10 PM> trip grumick

Grumick has arrived.

<536/536(100%)hp 512/512(100%)m 636/696(91%)mv 15660tnl wilderness  10 PM> Grumick evades your trip with surprising agility!
Grumick yells 'Help! Leuoa just attacked me!'
Grumick is gushing blood.

<536/536(100%)hp 512/512(100%)m 636/696(91%)mv 15660tnl wilderness  10 PM> e

Grumick has fled!
Grumick leaves.

<536/536(100%)hp 512/512(100%)m 636/696(91%)mv 15660tnl wilderness  10 PM> trip grumick
sneak
A Trail Through the Open Fields 
  This small trail has been carved into the bush by the tread of
animals and men, traveling between the dark forest to the west and the
village that lies to the east.  Short shrubbery and trees line the path,
but none of the large conifers which populate the forest are present here.
The sounds of the wilderness are present, here:  birds fly overhead, and
small wildlife abounds.  The trail leads away from the forest to the east,
or toward it to the west.
 
[Exits: east west]

<536/536(100%)hp 512/512(100%)m 631/696(90%)mv 15660tnl wilderness  10 PM> where
They aren't here.

<536/536(100%)hp 512/512(100%)m 631/696(90%)mv 15660tnl wilderness  10 PM> You attempt to move silently.

<536/536(100%)hp 512/512(100%)m 631/696(90%)mv 15660tnl wilderness  10 PM> w
People near you:
(PK) Grumick                      Within the Dark Forest
(PK) Leuoa                        A Trail Through the Open Fields

<536/536(100%)hp 512/512(100%)m 631/696(90%)mv 15660tnl wilderness  10 PM> A Trail Through the Open Fields 
  This small trail has been carved into the bush by the tread of
animals and men, traveling between the dark forest to the west and the
village that lies to the east.  Short shrubbery and trees line the path,
but none of the large conifers which populate the forest are present here.
The sounds of the wilderness are present, here:  birds fly overhead, and
small wildlife abounds.  The trail leads away from the forest to the east,
or toward it to the west.
 
[Exits: east west]
A young boy plays here mischievously, long past dark.

<536/536(100%)hp 512/512(100%)m 626/696(89%)mv 15660tnl wilderness  10 PM> w
where
A Trail Near the Dark Forest 
  This small trail has been carved into the bush by the tread of
animals and men, traveling between the dark forest to the west and
the village that lies to the east.  Short shrubbery and trees line the
path, but none of the large conifers which populate the forest are
present here.  The sounds of the wilderness are present, here:  birds
fly overhead, and small wildlife abounds.  The trail leads away from the
forest to the east, or toward it to the west.
 
[Exits: east west]

<536/536(100%)hp 512/512(100%)m 621/696(89%)mv 15660tnl wilderness  10 PM> w
People near you:
(PK) Grumick                      Within the Dark Forest
(PK) Leuoa                        A Trail Near the Dark Forest

<536/536(100%)hp 512/512(100%)m 621/696(89%)mv 15660tnl wilderness  10 PM> where
A Trail Near the Dark Forest 
  This small trail has been carved into the bush by the tread of
animals and men, traveling between the dark forest to the west and
the village that lies to the east.  Short shrubbery and trees line the
path, but none of the large conifers which populate the forest are
present here.  The sounds of the wilderness are present, here:  birds
fly overhead, and small wildlife abounds.  The trail leads to the east,
or you can enter the dark forest to the west.
 
[Exits: east west]
A man stands here ringing a loud bell, yelling at the top of his voice.

<536/536(100%)hp 512/512(100%)m 616/696(88%)mv 15660tnl wilderness  10 PM> w
People near you:
(PK) Grumick                      Within the Dark Forest
(PK) Leuoa                        A Trail Near the Dark Forest

<536/536(100%)hp 512/512(100%)m 616/696(88%)mv 15660tnl wilderness  10 PM> Eastern Edge of the Dark Forest 
  The evergreens here seem to rise high and crowd over the forest path,
allowing little room for one to pass through unmolested by the gnarled,
twisted branches of the large trees.  The overhanging tree canopy is
extremely thick, allowing no light in, and even light within the forest
seems to penetrate no more than inches of the thick, inky darkness which
surrounds you.  The forest here is extremely quiet, devoid of the sounds
of wildlife and birds which permeate the majority of the wilderness.  The
forest darkens noticeably to the west, and a trail seems to lead out of
the forest to the east.
 
[Exits: east west]

<536/536(100%)hp 512/512(100%)m 611/696(87%)mv 15660tnl wilderness  10 PM> w
Within the Dark Forest 
  The evergreens here seem to rise higher and lean over the pathway
more than they do in other parts of the Forest of Prosimy.  The
overhanging tree canopy is extremely thick, allowing no light in, and
even light within the forest seems to penetrate no more than inches of
the thick, inky darkness which surrounds you.  The forest here is
extremely quiet, devoid of the sounds of wildlife and birds which
permeate the majority of the wilderness.  The forest seems to continue
in all directions, but you find you cannot judge it well.
 
[Exits: north east south west]
(Marked) Grumick the felar is here.
You hear a distant growling, but it subsides.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> 
Grumick leaves.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> sca all
You scan north.
***** Range 1 *****
(Marked) Grumick the felar is here.

***** Range 3 *****

***** Range 4 *****
(Marked) Grumick the felar is here.

You scan south.
***** Range 2 *****
(Marked) Grumick the felar is here.

***** Range 3 *****

You scan east.
***** Range 2 *****
A man stands here ringing a loud bell, yelling at the top of his voice.

***** Range 4 *****
A young boy plays here mischievously, long past dark.

You scan west.
***** Range 2 *****
(Marked) Grumick the felar is here.

You scan up.
You scan down.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> Grumick has arrived.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> trip grumick
You trip Grumick and he goes down!
You trample around loudly again.
Your trip grazes Grumick.
Grumick yells 'Help! Leuoa tried to trip me!'
Grumick is gushing blood.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> 
You parry Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's surge of water.
Grumick dodges your pierce.
Grumick dodges your cut.
Grumick dodges your pierce.
Grumick is gushing blood.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> throw

You dodge Grumick's surge of water.
You dodge Grumick's claw.
You parry Grumick's surge of water.
You dodge Grumick's claw.
Your pierce EVISCERATES Grumick!
Grumick dodges your cut.
Grumick dodges your cut.
Grumick is gushing blood.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> You throw Grumick to the ground with stunning force.
Your throw DISMEMBERS Grumick!
Controlling Grumick's fall, you painfully hyperextend his elbow!
Your ground control DISMEMBERS Grumick!
Grumick is writhing in agony.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> 
You dodge Grumick's surge of water.
You parry Grumick's claw.
You dodge Grumick's claw.
Grumick parries your pierce.
Grumick parries your cut.
Grumick dodges your pierce.
Grumick is writhing in agony.

<536/536(100%)hp 512/512(100%)m 606/696(87%)mv 15660tnl wilderness  10 PM> throw

You dodge Grumick's surge of water.
Your pierce DISMEMBERS Grumick!
Grumick throws himself away from your pierce.
Grumick is convulsing on the ground.

<536/536(100%)hp 512/512(100%)m 646/696(92%)mv 15660tnl wilderness  11 PM> 
Grumick has fled!
Grumick leaves.
But you aren't fighting anyone!

<536/536(100%)hp 512/512(100%)m 646/696(92%)mv 15660tnl wilderness  11 PM> trip grumick

Grumick has arrived.
You trip Grumick and he goes down!
Your trip scratches Grumick.
Grumick yells 'Help! Leuoa tried to trip me!'
Grumick is convulsing on the ground.

<536/536(100%)hp 512/512(100%)m 646/696(92%)mv 15660tnl wilderness  11 PM> sca all

You parry Grumick's surge of water.
You parry Grumick's claw.
You parry Grumick's surge of water.
Your pierce MASSACRES Grumick!
Grumick is mortally wounded, and will die soon, if not aided.
Your cut *** DEMOLISHES *** Grumick!
Grumick is DEAD!!
You land the killing blow against Grumick.
A ranger's staff disappears from Grumick's possession.
Subject Author Views Posted

Leuoa vs Grumick

joe 170 February 26, 2021 07:23PM



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