Goblin Log of the Day: Nofol Follies

June 03, 2021 10:34AM
*** Today we journey through the experience that his a pets-utilizing newbie trying ***
*** to figure out the nuances of managing pets. As we know, Ragglerut's player is ***
*** not very quick at figuring things out, so naturally, fun hijinx ensue! ***

*** MISSION #1: Remove a dark-elf mercenary from your group. You left him behind when you ***
*** panic quaffed and teleported to the High Lord's Keep (thanks Draevek) and now you ***
*** want to buy a new mercenenary. ***

wilderness  <613hp 456m 625mv 12426tnl (0.43%) 12 AM>
banish dark-elf
You love your pet too much to banish it.

wilderness  <613hp 456m 625mv 12426tnl (0.43%) 12 AM>
help banish
RELEASE BANISH
Syntax: release <target>
Syntax: banish  <target>

This command is used to send back charmed creatures that you no longer wish
to have follow you.  For good-aligned creatures, use RELEASE.  For
evil-aligned creatures use BANISH.

For Necromancers who have a poltergeist, the evil spirit can be banished just as
if it were a physical being (thus: "BANISH poltergeist").

Pets bought from a pet store cannot be banished/released, you will need to
nofollow them, or put them out of their misery.

See also: NOFOLLOW, PETS

wilderness  <613hp 456m 625mv 12426tnl (0.43%) 12 AM>
nofollow dark-elf
You no longer accept followers.
*** Ok, that's what I did. I nofollowed him! ***

wilderness  <642hp 456m 625mv 12426tnl (0.43%) 1 AM>
s
A Three-Way Split in the Cavern
  The cave here is wide, leading into three different paths. The floor, like
most of the cave, is very smooth.  Light has a hard time piercing the darkness
, though you note a flicker of it present off to the south.  The air here
is heavy, but you feel a slight amount of ventilation coming from the south.
The path to the north is darker still, and the echoes of clanking can be heard
bouncing down the hall.  The cave otherwise continues to the west, and an
entrance can be seen far to the south.  A carving is visible on the eastern
wall.

[Exits: north south west]
Keeping to the shadows, this stub-eared goblin twitches as he skulks about.
A smug sneer on his face, a goblin thug struts about the outpost.
A vicious warg has arrived.

wilderness  <642hp 456m 622mv 12426tnl (0.43%) 1 AM>
gr
Ragglerut's group:
[ NPC *] a dark-elf mercenary         100% hp 100% mana 100% mv      0 xp
[ NPC  ] a vicious warg               100% hp 100% mana 99% mv      0 xp
[35 Rai] Ragglerut                    96% hp 100% mana 99% mv 235574 xp
*** What the hell??? ***

wilderness  <642hp 456m 622mv 12426tnl (0.43%) 1 AM>
sigh
You sigh.
*** And that's where we end our first battle with nofol. We do not have the Modelo Fighting Spirit. We do not ***
*** buy a new mercenary until the next time we login. ***

*** MISSION #1 RESULT: Failure ***

*** MISSION #2: Successfully group with Tjur so that your warg will fight with you two. ***
*** This means you must be the group leader. This also means you must deduce that ***
*** at some point in your life you managed to turn off the ability to accept followers. ***
*** When could that have been? ***

wilderness  <686hp 471m 433mv 10481tnl (16.02%) 9 AM>
cackle
You cackle gleefully.
The air trembles as Tjur bellows with rage!

wilderness  <686hp 471m 433mv 10481tnl (16.02%) 9 AM>
You are thirsty.

wilderness  <686hp 471m 490mv 10481tnl (16.02%) 10 AM>
beck
You beckon for everyone to follow.

wilderness  <686hp 471m 490mv 10481tnl (16.02%) 10 AM>
Tjur looks at you.

wilderness  <686hp 471m 490mv 10481tnl (16.02%) 10 AM>
Tjur scratches his head with a confused look upon his face.

wilderness  <686hp 471m 490mv 10481tnl (16.02%) 10 AM>
blink
You blink several times.

wilderness  <686hp 471m 490mv 10481tnl (16.02%) 10 AM>
Tjur says 'Led mme voolloow.'

wilderness  <686hp 471m 548mv 10481tnl (16.02%) 11 AM>
nofollow
Syntax: nofollow <player | pets>
*** Well that didn't work ***

wilderness  <686hp 471m 548mv 10481tnl (16.02%) 11 AM>
nofol
Syntax: nofollow <player | pets>
*** short version, same result ***

wilderness  <686hp 471m 548mv 10481tnl (16.02%) 11 AM>
one
You hold up one finger.
*** Stop pressuring me Tjur! ***

wilderness  <686hp 471m 548mv 10481tnl (16.02%) 11 AM>
fol
Follow whom?
*** By itself, no different ***

wilderness  <686hp 471m 548mv 10481tnl (16.02%) 11 AM>
The sky is getting cloudy.

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>
Tjur drinks water from a ceramic water jug.
*** pretty sure that's a magic item ***

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>
help nofollow
There are 2 help files with 'nofollow' in the key words.
Perhaps one of the following is what you want:
  73       AUTO AUTOLIST AUTOASSIST AUTOEXIT AUTOGOLD AUTOSPLIT AUTOLOOT AUTOSAC ENGLISH VARIED
NOSUMMON NORESCUE NOGIVE NOFOLLOW TOGGLES
  301      FOLLOW GROUP NOFOLLOW NOFOL

To view one of the help files listed above, type HELP <helpnumber>. Ex: HELP 28

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>
nofol
Syntax: nofollow <player | pets>

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>
Tjur looks tougher.

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>
trustall
You now trust everyone with questionable spells/supplications.

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>
trustall
You no longer trust everyone with questionable spells/supplications.

wilderness  <686hp 471m 586mv 10481tnl (16.02%) 12 PM>

Autosaving.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 1 PM>
grumble
You grumble distractedly to yourself.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 1 PM>
fol self
You already follow yourself.
*** Who knew! ***

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 1 PM>
sc
Ragglerut the Village Burner
*** Where is the part that says you aren't letting anyone follow you??? ***
-------------------------------------------------------------------------------
Level    : 35           Sex      : male         Race     : goblin
Ethos    : Chaotic      Align    : Evil         Class    : raider
Practices: 2            Trains   : 2            Hometown : Grinning Skull Village
Exp      : 237519       To Level : 10481        Sphere   : Gluttony
Age      : mature, 30 years old (115 hours)
Hit Point: 686  /686    Mana     : 471  /471    Move     : 618  /618
Str      : 18(18+5)     Int      : 16(16+1)     Wis      : 17(17)
Dex      : 24(24+5)     Con      : 22(24+1)     Chr      : 12(13+3)
Carry #  :  33/37       Weight   : 167 lb 7 oz (Max 287 lbs)   58% of max
Gold     : 10           Silver   : 465          Copper   : 21
Wimpy    :  288 hp      Morale   : Moderate     Position : Standing
Hitroll  : 19           Damroll  : 23
AC pierce : -128  Divinely armored      AC bash   : -150  Divinely armored
AC slash  : -140  Divinely armored      AC magic  : -96   Superbly armored
AC element: -117  Divinely armored
vs Spell    : -24  Protected           vs Paralysis: 0    Not protected
vs Breath   : 0    Not protected       vs Mental   : 0    Not protected
-------------------------------------------------------------------------------
Summon     : You can be summoned by anyone.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue     : You allow others to rescue you.
Give       : You allow things to be given to you.
Trust      : You trust your cabal with questionable spells/supplications.
Follow     : You do not welcome followers.
*** There it is, sure enough ***
You are not thirsty.
You feel slightly hungry.
-------------------------------------------------------------------------------
You are affected by:
Spell: 'detect invis' for 5 hours.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 1 PM>
Tjur looks at a vicious warg.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 2 PM>
Tjur looks at an ogre slave.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 2 PM>
say Now?
You say 'Now?'
*** I don't know why it would work now, I didn't do anything... ***

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 2 PM>
Tjur shakes his head.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 2 PM>
curse
You use your wide assortment of swear words.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 2 PM>
nofol
Syntax: nofollow <player | pets>

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 2 PM>
It starts to rain.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 3 PM>
help follow
FOLLOW GROUP NOFOLLOW NOFOL
Syntax: follow <character>
        group
        group <character>
        nofol
*** Do you see any options after nofol? I don't ***

FOLLOW starts you following another character.  To stop following anyone else,
just FOLLOW <yourself>.

GROUP <character> makes someone who is following you a member of your group.
Group members share experience points from kills and may use the GTELL and
SPLIT commands.  If anyone in your group is attacked, you will automatically
join the fight.

If the <character> is already a member of your group, then GROUP will

If the <character> is already a member of your group, then GROUP will
kick out the <character> from your group.  Characters can also leave your
group by using a FOLLOW command to stop following you.

GROUP with no argument shows statistics for each character in your group.

You may FOLLOW and GROUP only with characters who are within 8 levels of
your own. Groups of 2 and 3 get experience bonuses.  See "help experience".
Groups of 4 or more get the same amount of experience, but it is just
divided up between more people.

NOFOL is a toggle which makes you no longer accept followers.  This also
causes all people and creatures from following you at that time including who
you are following.  Type NOFOL again to reset the toggle back to accepting
followers.  No one can follow you when this toggle is set.
*** A simple toggle, you claim??? ***

see also : GTELL AUTOASSIST AUTOSPLIT

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 4 PM>
The ritual blood fades from a kris of enchanted water.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 4 PM>
nofol
Syntax: nofollow <player | pets>
*** You sit on a Throne of Lies nofol helpfile!! ***

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 4 PM>
wilderness  <686hp 471m 618mv 10481tnl (16.02%) 4 PM>
gr
Ragglerut's group:
[ NPC  ] a vicious warg               100% hp 100% mana 100% mv      0 xp
[ NPC *] an ogre slave                100% hp 100% mana 100% mv      0 xp
[35 Rai] Ragglerut                    100% hp 100% mana 100% mv 237519 xp

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 5 PM>
Tjur looks tougher.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 5 PM>
say Let me fol you
You say 'Let me fol you'

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 5 PM>
say I think it the ogre
You say 'I think it the ogre'
*** Stop playing the blame game Ragglerut ***

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 5 PM>
Tjur beckons for everyone to follow.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 5 PM>
fol tjur
You now follow Tjur.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 5 PM>
You join Tjur's group.
You are not trusting your group with questionable spells/supplications. (HELP TRUST)

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 6 PM>
Tjur looks more enlightened.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 6 PM>
trustgroup
You now trust your group with questionable spells/supplications.

wilderness  <686hp 471m 618mv 10481tnl (16.02%) 6 PM>
Tjur now follows you.

*** MISSION #2 RESULT: Failure ***

*****

*** MISSION #3: Get to the Crystal Island without losing your warg or ogre. ***

civilized <317hp 456m 641mv 13678tnl (-9.60%) 2 PM>
l
The Center Ring of 'The Aquavia Montage'
  In the center ring of 'The Aquavia Montage,' a truly spectacular circus
has been set up.  Clowns prowl the perimeter, producing flowers from
people's ears, spraying each other with bottles of water, and doing tricks
to entertain children.  Dancers cavort around the ring, showing off their
best moves.  Various circus animals do trick and dance under the whip of
their trainer.  Above you, acrobats flip and swing from the ropes strung
between the masts.  A small stage with a large podium on top has been built
off to the side so that the ringmaster can direct the activities with a
loud, booming voice.  Rows of chairs and benches have been set up around
the main ring for the viewers to sit and enjoy the show.

[Exits: south west]
A vicious warg stands here, snarling and baring its fangs.
An ogre, looking like a mountain of muscle, stands about awaiting orders.
A tall clown on stilts dances a jig for the children aboard the circus boat.
A clown wearing a red wig and an oversized white captain's hat scampers past.
The Mistress of the Animals is here, a curling whip with a green spangle in hand.
A large black bear wearing a green polka dot hat dances and does tricks here.
A large black bear wearing a green polka dot hat dances and does tricks here.
An elven acrobat wearing a bright costume does flips and tricks above you.
The Ringmaster stands on his podium, shouting the spectacle in a booming voice.

civilized <317hp 456m 641mv 13678tnl (-9.60%) 2 PM>
You are escorted onto the dock as the ship prepares to leave port.
*** But not all of us! ***
The Edge of the Seaport Dock
  On the edge of the docks the sharp scent of the sea surrounds you.  The
dock is made of a solid wood and reinforced with iron bolts and strips.
Ropes and rudders are set up at intervals to allow the boats and ships to
dock as they come and go.  Ships come and go frequently here at all hours
of the night and there never seems to be a quiet moment as sailors,
merchants, townsfolk and workers move up and down this dock keeping the
flow of business moving.  Business here is quieter, though, darker and a
bit more mysterious.  Most of the ships docked here are without markings
and it is difficult to tell what this dock is reserved for.

[Exits: north south west]
Dressed in a harem dancer's outfit, a woman tries to impress the sailors.
A muscular human guards the merchants.
A teenager strains to transport cargo off a ship.
A swarthy bodyguard is paid to keep the merchants along the dock safe.
The children aboard entertained and filled with candy, the 'Aquavia Montage' sets sail for a
different village.

civilized <317hp 456m 641mv 13678tnl (-9.60%) 2 PM>
l
The Edge of the Seaport Dock
  On the edge of the docks the sharp scent of the sea surrounds you.  The
dock is made of a solid wood and reinforced with iron bolts and strips.
Ropes and rudders are set up at intervals to allow the boats and ships to
dock as they come and go.  Ships come and go frequently here at all hours
of the night and there never seems to be a quiet moment as sailors,
merchants, townsfolk and workers move up and down this dock keeping the
flow of business moving.  Business here is quieter, though, darker and a
bit more mysterious.  Most of the ships docked here are without markings
and it is difficult to tell what this dock is reserved for.

[Exits: south west]
An ogre, looking like a mountain of muscle, stands about awaiting orders.
Dressed in a harem dancer's outfit, a woman tries to impress the sailors.
A muscular human guards the merchants.
A teenager strains to transport cargo off a ship.
A swarthy bodyguard is paid to keep the merchants along the dock safe.

civilized <317hp 456m 641mv 13678tnl (-9.60%) 2 PM>
frown
What's bothering you?
*** Enjoy life in the circus you runaway!!! ***

*** Next we decide, for reasons of curiosity, to board a boat to the crystal island. What could go wrong? ***

civilized <529hp 456m 575mv 13678tnl (-9.60%) 10 PM>
n
Aboard 'The Golden Pearl'
  This ship seems to be, strangely, made completely of crystal.  The hull,
railings, cabin and mast are all of varied types of colored crystals.  The
craftsmanship of the felucca is truly impressive, obviously done with the
aid of magic and a true artificer.  Everything has been perfectly weighted,
stabilized and crafted to make this ship sturdy and able to withstand the
occasionally harsh weather of the Aryth Ocean.  The sails attached to the
mast above you are made of a shimmering, translucent silken material
crafted in an opalescent color that seems to change depending on how the
light hits it.  A trap door in the floor made of a deep blue crystal takes
you below deck.

[Exits: south [down]]
The crystalline titan, Anxchizrepp, is here threatening the slaves.
A cowering slave cleans the deck, a heavy crystal collar around his neck.
Anxchizrepp, the crystal titan says '500 copper gets you passage in my hull.'
An ogre slave has arrived.

civilized <529hp 456m 573mv 13678tnl (-9.60%) 10 PM>
l anx
This crystal titan stands tall and massive over his ship.  His face is
faceted and gleams with prisms like a pure, perfect diamond.  His torso
begins clear and shades into facets of blue that sparkle and glint in
every spot of light that hits.  His arms begin light blue and fade down
to purple and then deep, ruby red.  His legs fade from dark blue to
indigo to amethyst.  His hands are massive, spiked with cruel shards of
crystal.  Around his waist, he wears a crystalline slave collar.
Anxchizrepp, the crystal titan is in perfect health.

Anxchizrepp, the crystal titan is using:
<mainhand wielded>  a whip of living, writhing crystal

civilized <529hp 456m 573mv 13678tnl (-9.60%) 10 PM>
wo
You have 18 gold, 36 silver, and 17 copper, which is worth 18737 copper.
You have 234322 experience and need 13678 more experience to gain a rank. (-9.60% progress)

civilized <529hp 456m 573mv 13678tnl (-9.60%) 10 PM>
It starts to rain.

Autosaving.
You are hungry.

civilized <548hp 456m 631mv 13678tnl (-9.60%) 11 PM>
give 1 gold anx
You give Anxchizrepp, the crystal titan 1 gold.
Anxchizrepp, the crystal titan says 'You've just booked yourself a trip.'

*** Snip sitting idly on the boat while I realize I brought no food. Well I did kill a slave, but unfortunately ***
*** I hadn't yet overcome the oppressive will of Chooltog and practiced butcher at another guildmaster yet, ***
*** and the slave's death yielded no body parts. ***
*** (the orcs were controlling me via my food supply!!! So you see Zodslag, between not letting me learn ***
*** butcher, not letting me say 'which items' at Tremblefist, and letting Nulgha delete so I stopped getting ***
*** as much sweeet eq, you really were a terrible bad goblin-oppressing cheef who needed to be undercut- ***
*** -plus I wanted Skreenak to like me)  ***

civilized <542hp 420m 604mv 13678tnl (-9.60%) 4 AM>
You are hungry.
You are starving!
Your hunger hits you.

civilized <533hp 411m 595mv 13678tnl (-9.60%) 5 AM>
It starts to rain.
The sun rises above the horizon.
You are hungry.
You are starving!
Your hunger hits you.

civilized <524hp 402m 586mv 13678tnl (-9.60%) 6 AM>
sleep
You go to sleep.

civilized <524hp 402m 586mv 13678tnl (-9.60%) 6 AM>
You are hungry.
You are starving!
Your hunger hits you.

civilized <515hp 393m 577mv 13678tnl (-9.60%) 7 AM>
You can't see anything, you're sleeping!

wilderness  <515hp 393m 577mv 13678tnl (-9.60%) 7 AM>
sta
You wake and stand up.

wilderness  <515hp 393m 577mv 13678tnl (-9.60%) 7 AM>
l
On the Shores of the Crystal Island
  Now that you have reached the island, you can tell that it is even larger
than it initially appeared.  Large formations rise up around you, and to
the west, the island rises higher out of the ocean.  The howling you
noticed becomes louder, even though it isn't really a howling, but more
of a humming, instead.  The path seems to have been carved from solid
crystal and winds through the island to the east and to the south, while
the ocean extends to the west.

[Exits: east south west]
*** Well when the hell did we get here?? ***

wilderness  <515hp 393m 577mv 13678tnl (-9.60%) 7 AM>
sigh

wilderness  <515hp 393m 577mv 13678tnl (-9.60%) 7 AM>
l
On the Shores of the Crystal Island
  Now that you have reached the island, you can tell that it is even larger
than it initially appeared.  Large formations rise up around you, and to
the west, the island rises higher out of the ocean.  The howling you
noticed becomes louder, even though it isn't really a howling, but more
of a humming, instead.  The path seems to have been carved from solid
crystal and winds through the island to the east and to the south, while
the ocean extends to the west.

[Exits: east south west]

wilderness  <515hp 393m 577mv 13678tnl (-9.60%) 7 AM>
You are hungry.
You are starving!
Your hunger hits you.

wilderness  <506hp 384m 568mv 13678tnl (-9.60%) 8 AM>
sca all
You scan north.
You scan south.
You scan east.
You scan west.
You scan up.
You scan down.
*** He's gone, Ragglerut. Probably bribed. ***

wilderness  <506hp 384m 568mv 13678tnl (-9.60%) 8 AM>
ulula
One mount at a time!
*** Dammit, he's still in the circus. ***

wilderness  <506hp 384m 568mv 13678tnl (-9.60%) 8 AM>
groan
You groan loudly.

*** MISSION #3 RESULT: Failure ***

*** MISSION #4: Release your warg and ogre from afar. You  ***
*** decided to explore the crystal island mountless, because you don't know how ***
*** to release pets and you accept failure far too easily, and you couldn't call a ***
*** new mount. But now you have somehow weirdly gotten yourself plagued by ***
*** killing a guard. ***

civilized <364hp 456m 641mv 12586tnl (-0.85%) 11 AM>
The elite guard's pound MUTILATES you!
Your smash DISMEMBERS the elite guard!
The elite guard is DEAD!!
You receive 151 experience points (50% bonus).
The elite guard's feet are sliced from his dead body.
You get 13 silver coins from the corpse of the elite guard.
You get 8 copper coins from the corpse of the elite guard.
You scream in agony as plague sores erupt from your skin.
*** Ok, what??? How did this happen??? I'm so close to the end room! ***
The gods give you 8 copper coins for your sacrifice of the corpse of the elite guard.

*** snip, wording, checking inventory, walking all over grinning skulls looking ***
*** for a swamp room I can bloodlet in (another bullshit skill I shouldn't have ***
*** practiced) ***


civilized <332hp 310m 240mv 12435tnl (0.36%) 6 PM>
gr
Ragglerut's group:
[ NPC *] an ogre slave                100% hp 100% mana 100% mv      0 xp
[35 Rai] Ragglerut                    51% hp 67% mana 37% mv 235565 xp
*** Well, mr. ogre clearly enslaved on the Golden Pearl. But when did my warg die? Circus life is rarely kind to animals *** 
You writhe in agony from the plague.
You step out of the shadows.
Your sickness scratches you.

civilized <325hp 326m 251mv 12435tnl (0.36%) 5 PM>
help banish
RELEASE BANISH
Syntax: release <target>
Syntax: banish  <target>

This command is used to send back charmed creatures that you no longer wish
to have follow you.  For good-aligned creatures, use RELEASE.  For
evil-aligned creatures use BANISH.

For Necromancers who have a poltergeist, the evil spirit can be banished just as
if it were a physical being (thus: "BANISH poltergeist").

Pets bought from a pet store cannot be banished/released, you will need to
nofollow them, or put them out of their misery.

See also: NOFOLLOW, PETS

civilized <340hp 294m 229mv 12435tnl (0.36%) 7 PM>
You writhe in agony from the plague.
Your sickness scratches you.

civilized <345hp 278m 218mv 12435tnl (0.36%) 8 PM>
help ulula
ULULATE
Syntax: ululate

When in wilderness settings such as forests or caves, a Goblin Raider may
ululate to try and call a creature that may be used as a mount.  The call
invokes a pact made between Goblins and foul creatures such as Wargs and Giant
Spiders, who might answer and serve the Raider.  Not all such creatures will
honor the pact, so a Raider is not immune to being made prey for these beasts.

See also: GOBLINS, RAIDER

*** We sleep out the weak plague without issue, and quit because we don't know how to get new pets. ***
civilized <611hp 212m 102mv 12435tnl (0.36%) 6 AM>
quit
[CLAN] Tremblefist: The Elves will grow bold with the departure of Ragglerut.
Your guildmaster will be pleased to hear of your bold explorations.  You have earned 100 experience
points, and 2 movement points this session.

Your guildmaster will be pleased to hear of your keen observations.  You have earned 140 experience
points this session.
Your keen observation has improved your ability at improved compare!

Awaiting the hour of reprisal, your time slips away...
An ogre slave stops following you.

*** MISSION #4 RESULT: Failure ***

***

*** MISSION #5: You've gone ranking underwater and left your warg on the ocean surface. ***
*** Release your warg from afar so its not obvious where you are ranking! ***

water <676hp 475m 656mv 10929tnl (16.70%) 2 PM>
An electric catfish leaves south.
A great seal leaves south.
You follow a great seal south.
The Beginning of the Aryth Ocean
  You can still make out the smaller Dragon Sea lies to the north, as the
outstretched waves reach for you, drawing you further into the vast ocean to
the south.  The crystal clear waters extend in all directions making your
sense of direction seem inadequate.

[Exits: north east south west down]
The dark playful eyes of a large seal look at you from above bristling whiskers.
A short, fat-bodied catfish swims lazily through the water.
A disgruntled fire giant warrior grumbles about his heavy load.
A nervous fire giant priest is trying to stay dry.
A vicious warg has arrived.

water <676hp 475m 652mv 10929tnl (16.70%) 2 PM>
A great seal looks at you.

water <676hp 475m 652mv 10929tnl (16.70%) 2 PM>
An electric catfish leaves down.
A great seal leaves down.
You follow a great seal down.
You can't hold your breath long enough to venture there!

water <676hp 475m 652mv 10929tnl (16.70%) 2 PM>
An electric catfish has arrived.
A great seal has arrived.

water <676hp 475m 652mv 10929tnl (16.70%) 2 PM>
get seaweed sack
You get some seaweed from a cured hide sack made from the burnt corpse of an orcish guard.

water <676hp 475m 652mv 10929tnl (16.70%) 2 PM>
eat seaweed
You eat some seaweed.
You feel able to breathe underwater.

water <676hp 475m 652mv 10929tnl (16.70%) 2 PM>
The sky is getting cloudy.

water <676hp 475m 668mv 10929tnl (16.70%) 3 PM>
An electric catfish leaves down.
A great seal leaves down.

water <676hp 475m 668mv 10929tnl (16.70%) 3 PM>
An electric catfish leaves down.
A great seal leaves down.
You follow a great seal down.
On a Reef
  You are amazed by the beautiful reef that is before you.  This massive
formation looks almost too colorful and vivid to be a natural structure. The
reef extends to the east and west, while the ocean continues south.

[Exits: east south west up]
The dark playful eyes of a large seal look at you from above bristling whiskers.
A short, fat-bodied catfish swims lazily through the water.
A young storm swims around chasing fish around.
*** bye bye warg! ***

*** snip ***

*** Suddenly realize forgot my warg. Well, hopefully there aren't any Trrougs around ***
*** to find my warg and hunt me down to god knows whatever corner of Thera I'm following ***
*** these shifters to. ***
water <676hp 475m 668mv 10120tnl (22.87%) 11 PM>
whok
who pk
[29 Svirf Shf] (PK) Frogthorina the Student Changeling
[32 H-Elf Shf] (PK) Yvaez the Mistress of Speed
*37 Gobln Rai* (PK) Ragglerut the Master Raider
[34 Human Sha] (PK) [TRIBUNAL] Saerius the Communer of Poison, Anathema to the Empire, Magistrate of
Voralian City
[38 H-Elf Ran] (PK) Ladeikos the Delver of Caverns
*** You! Defaulting you as my target is the whole reason I failed to kill Seraxan. You are gonna get me I know it ***

Players found: 5

*** We must handle this warg at all costs. We resort to extra-planar contact to figure this out... ***
Callowin  02/15/2021
@CFanon send newbie-channel How do you get rid of a pet if you aren't in the same room with it?

Kleo Linkins  02/15/2021
nofol pets ?
*** do you speak true Kleo Linkins? ***

water <676hp 475m 668mv 10120tnl (22.87%) 11 PM>
nofol pets
You release all your pets.
*** well shit. All this time I thought by player | pets it meant name of player or pets ***
*** So help me god, one day I am going to publicly shame the nofol command! ***

*** Later, I explain to the group the problem with mounts ***

water <676hp 475m 668mv 7656tnl (41.65%) 10 AM>
; I hads a beats dat I ride. But I lost him up dere somewhere.
You tell your group 'I hads a beats dat I ride. But I lost him up dere somewhere. '

water <676hp 475m 668mv 7656tnl (41.65%) 10 AM>
; Him nut breath underwater gud.
You tell your group 'Him nut breath underwater gud.'

water <676hp 475m 668mv 7656tnl (41.65%) 11 AM>
Yvaez tells the group 'Very few do.'

water <676hp 475m 668mv 7656tnl (41.65%) 11 AM>
; I lose them all the times
You tell your group 'I lose them all the times'

water <676hp 475m 668mv 7656tnl (41.65%) 11 AM>
Yvaez utters the words, 'ghaiz gtui'.
Yvaez's skin turns to stone.

water <676hp 475m 668mv 7656tnl (41.65%) 12 PM>
Yvaez utters the words, 'yaiog ay hpz gzfsunsoh'.
With a quiet hiss, Yvaez grins, revealing long, slender fangs!

water <676hp 475m 668mv 7656tnl (41.65%) 12 PM>
; I say, come with Ragglerut! Follow me! And dey just drown or something stupod.
You tell your group 'I say, come with Ragglerut! Follow me! And dey just drown or something stupod.'

water <676hp 475m 668mv 7656tnl (41.65%) 12 PM>
gasp yv
You gasp as you realize what she did.

water <676hp 475m 668mv 7656tnl (41.65%) 12 PM>
Yvaez tells the group 'Well, i hope the brining improved their flavor. A mount is a friend who you
can eat in the end.'

*** MISSION 5 RESULT: Success ***


*** MISSION #6: Simply manage to group with Ililanilic ***

civilized <631hp 510m 696mv 3740tnl (72.17%) 3 PM>
Ililanilic says 'Hello'

civilized <631hp 510m 696mv 3740tnl (72.17%) 3 PM>
gasp
You gasp in astonishment.

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
say You sneakys
You say 'You sneakys'

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
beck
You beckon for everyone to follow.

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
Ililanilic grins evilly.

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
Ililanilic says 'Let me'

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
fol il
Ililanilic doesn't seem to want any followers.
*** Oh, he's got the same problem! ***

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
nofol
Syntax: nofollow <player | pets>

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
one
You hold up one finger.

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
help nofol
FOLLOW GROUP NOFOLLOW NOFOL
Syntax: follow <character>
        group
        group <character>
        nofol

FOLLOW starts you following another character.  To stop following anyone else,
just FOLLOW <yourself>.

GROUP <character> makes someone who is following you a member of your group.
Group members share experience points from kills and may use the GTELL and
SPLIT commands.  If anyone in your group is attacked, you will automatically
join the fight.

If the <character> is already a member of your group, then GROUP will
kick out the <character> from your group.  Characters can also leave your
group by using a FOLLOW command to stop following you.

GROUP with no argument shows statistics for each character in your group.

You may FOLLOW and GROUP only with characters who are within 8 levels of
your own. Groups of 2 and 3 get experience bonuses.  See "help experience".
Groups of 4 or more get the same amount of experience, but it is just
divided up between more people.

NOFOL is a toggle which makes you no longer accept followers.  This also
causes all people and creatures from following you at that time including who
you are following.  Type NOFOL again to reset the toggle back to accepting
followers.  No one can follow you when this toggle is set.

see also : GTELL AUTOASSIST AUTOSPLIT

civilized <662hp 511m 696mv 3740tnl (72.17%) 4 PM>
Your eyes no longer pierce the shroud of invisibility.

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
nofol
Syntax: nofollow <player | pts>

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
fol self
You already follow yourself.
*** We're getting warmer... ***

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
nofol
Syntax: nofollow <player | pets>

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
Someone says 'Let me follow'

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
say I tryings!
You say 'I tryings!'
*** Back off! ***

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
nofol
Syntax: nofollow <player | pets>

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
nofol self
You now accept followers.
*** Ding Ding Ding Ding! ***
*** YES! YES! YES! I DID IT! ***
*** This is better than when I solved the Loch Grynmear quest 8 years ago! ***

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
[Newbie] A helpful mortal: nofol player
*** I don't need your psuedo-anonymous help over technically the only OOC channel, Ililanilic!! ***

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
nod
You nod.
*** Calm acknowledgment that I'm ready. ***
*** This calm nod shows that I accept and unaccept followers on the regular, so don't even front biotch ***

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
Someone flickers and stretches a little but winds up in its current shape.

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
The edges of someone's being stretch and twist and it becomes an arctic fox.

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
gr
Ragglerut's group:
[ NPC  ] a vicious warg               100% hp 100% mana 100% mv      0 xp
[ NPC *] an ogre slave                100% hp 100% mana 100% mv      0 xp
[38 Rai] Ragglerut                    96% hp 100% mana 100% mv 283620 xp
*** phew, I didn't just poof them all, I was worried for a sec ***

civilized <693hp 511m 696mv 3740tnl (72.17%) 5 PM>
Someone lets out a powerful roar as it is filled with the ferocity of the tiger!

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
Someone rises off the ground.
*** Come on poky damn I have to know if I did it right ***

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
l
A Damp Tunnel
  You start to feel very claustrophobic as you walk through this damp,
dark, man-made tunnel.  The poorly erected wooden walls are very wet to
the touch and feel as though they may collapse at any moment.  This and
the knee deep water which exists along the length of the tunnel lead you
to believe that there is some kind of subterranean water source nearby.
A stream of fresh air blows in through a gap in the roof of the tunnel.

[Exits: west up]
A vicious warg stands here, snarling and baring its fangs.
An ogre, looking like a mountain of muscle, stands about awaiting orders.

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
aff
You are affected by:
Skill: 'ululate' for 7 hours.

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
Someone is moving more quickly.
*** Are you though? ***

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
dinvis
get venom sack
dr venom
You get a small vial of diluted venom from a cured hide sack made from the burnt corpse of an orcish
guard.

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
You drink a small vial of diluted venom.
Your eyes tingle.

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
sneak
You can't sneak while riding a mount.
*** Again, it's not like you get if you are mounted or not in your prompt! ***

civilized <718hp 511m 696mv 3740tnl (72.17%) 6 PM>
detectt
You focus your attention on your surroundings looking for anything out of place.
*** don't remind me. ***

civilized <718hp 491m 696mv 3740tnl (72.17%) 7 PM>
An arctic fox's skin turns to stone.

civilized <718hp 491m 696mv 3740tnl (72.17%) 7 PM>
wher
People near you:
(PK) Ragglerut                    A Damp Tunnel
(PK) an arctic fox                A Damp Tunnel

civilized <718hp 491m 696mv 3740tnl (72.17%) 7 PM>
beck
You beckon for everyone to follow.
*** Any day now poky pants ***

civilized <718hp 491m 696mv 3740tnl (72.17%) 7 PM>
gr
Ragglerut's group:
[ NPC  ] a vicious warg               100% hp 100% mana 100% mv      0 xp
[ NPC *] an ogre slave                100% hp 100% mana 100% mv      0 xp
[38 Rai] Ragglerut                    100% hp 96% mana 100% mv 283620 xp

civilized <718hp 491m 696mv 3740tnl (72.17%) 7 PM>
You are hungry.
civilized <718hp 500m 696mv 3740tnl (72.17%) 8 PM>
An arctic fox stops following you.
An arctic fox now follows you.
*** what. when?  ***

civilized <718hp 500m 696mv 3740tnl (72.17%) 8 PM>
get steak sack
You get a steak of the corpse of a filthy beggar from a cured hide sack made from the burnt corpse
of an orcish guard.

civilized <718hp 500m 696mv 3740tnl (72.17%) 8 PM>
eat steak
You finish eating a steak of the corpse of a filthy beggar.
You start to feel full.

civilized <718hp 500m 696mv 3740tnl (72.17%) 8 PM>
gropu fox
Huh?
*** Yeah. Nothing new to see here. I'm not a slow typer. Just a really inaccurate typer. ***

civilized <718hp 500m 696mv 3740tnl (72.17%) 8 PM>
group fox
An arctic fox joins your group.
*** I DID IT I DID IT I DID IT ***

civilized <718hp 500m 696mv 3740tnl (72.17%) 8 PM>
nod
You nod.

**** MISSION #6 RESULT: Success ***

***

*** MISSION #7: Release your ogre so you can add a third to your group. Nevermind that you ***
*** technically don't need to, you just can't be the leader, your challenge is to release ***
*** the ogre and that's that. ***

wilderness  <676hp 522m 693mv 12462tnl (9.43%) 1 PM>
rest
You rest.

wilderness  <676hp 522m 693mv 12462tnl (9.43%) 1 PM>
Ililanilic sits down and rests.

wilderness  <676hp 522m 693mv 12462tnl (9.43%) 1 PM>
Ililanilic tells the group 'I ask Saerius to join us?'

wilderness  <676hp 522m 693mv 12462tnl (9.43%) 1 PM>
whois saeri
[37 Human Sha] (PK) [TRIBUNAL] Saerius the Communer of Curses, Anathema to the Empire, Magistrate of Voralian City

wilderness  <676hp 522m 693mv 12462tnl (9.43%) 1 PM>
; just don't tell im where we are. They seem to nut like me either
You tell your group 'just don't tell im where we are. They seem to nut like me either'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 2 PM>
Ililanilic tells the group 'OK'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 2 PM>
Ililanilic tells the group 'he joins'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
; Uh oh.
You tell your group 'Uh oh.'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
whisp I haf a criminal past!
You whisper 'I haf a criminal past!'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
twitch
You twitch uncomfortably.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
Ililanilic tells the group 'how many times?'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
one
You hold up one finger.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
two
You hold up two fingers.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
blush
Your cheeks are burning.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 3 PM>
It starts to rain.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 4 PM>
Ililanilic tells the group 'not much'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 4 PM>
Ililanilic tells the group 'he says we move to Eil Shaeria'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 4 PM>
; They was trumpt up charges!
You tell your group 'They was trumpt up charges!'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 4 PM>
Ililanilic tells the group 'where is your home town?'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 4 PM>
: I nut entirely comfortables with this situation. but oh wells.
 I nut entirely comfortables with this situation. but oh wells.
*** TIL what happens if you type : instead of ; ***

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 5 PM>
sta
You stand up.
Ililanilic stands up.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 5 PM>
shake
You shake your head.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 5 PM>
Ililanilic says 'You run there?'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 5 PM>

Autosaving.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 6 PM>
: I needs to keep this fun little warg
 I needs to keep this fun little warg
*** not sure why i do it again ***
 
wilderness  <724hp 522m 703mv 12462tnl (9.43%) 6 PM>
nod
You nod.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 6 PM>
Ililanilic says 'meet you west of Galadon.'

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 6 PM>
nofol ogre
*** woops - still not understanding "nofollow player| pets" is (mostly) literal ***
You no longer accept followers.
You stop following Ililanilic.
Ililanilic stops following you.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 6 PM>
Ililanilic utters the words, 'xafe ay candusqarr'.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 6 PM>
The sun sets below the horizon.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 7 PM>
Ililanilic utters the words, 'xafe ay candusqarr'.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 7 PM>
l ogre
Huge, with a pebbly hide the color of yellowed ivory, he stands almost
eight feet in height.  Cords of muscle stand out as though he is taut
with restrained violence.  Long hair of blue-black is bound in a queue
with a circle of yellowed bone, but still, it hangs to the middle of
his wide, muscular back.  His hands and feet seem overly large and it
would seem with either, he could crush most opponents with ease.  His
eyes are yellow with a black pupil and they seem to dart about, looking
for some unknown adversary.
An ogre slave is in perfect health.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 7 PM>
Ililanilic utters the words, 'xafe ay candusqarr'.
Ililanilic disappears.
*** Ok, now I don't have to worry about embarrassing myself ***

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 7 PM>
dismiss ogre
You wave your hand at an ogre slave, dismissing him.
*** well that would have been embarrassing ***

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 7 PM>
banish ogre
You love your pet too much to banish it.
*** here we go again ***

wilderness  <724hp 522m 691mv 12462tnl (9.43%) 7 PM>
gr
Ragglerut's group:
[ NPC *] an ogre slave                100% hp 100% mana 100% mv      0 xp
[39 Rai] Ragglerut                    100% hp 100% mana 98% mv 288658 xp

wilderness  <724hp 522m 691mv 12462tnl (9.43%) 7 PM>
The rain ceases.

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 8 PM>
; Bah, my warg all gone?
You tell your group 'Bah, my warg all gone?'
*** Yes. As is your group, Ragglerut ***

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 8 PM>
wher warg
You didn't find any warg.
*** At some point during the ranking, it got killed, but because you use mudlet on a ***
*** macbook, and mudlet has lots of big icons and stuff causing it to fit maybe 4 rounds of text ***
*** at a time on your window, you miss a lot of things that scroll past easily. ***

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 8 PM>
l
Trampled, Green Fields
  These fields lay in ruins, trampled by the massive boots of the armies that
wage war here.  The cries of the still living can be heard in the distance,
most for mercy, some for help.  Clots of blood can be seen along the blades
of grass that spring up from the ground, mangled bodies and discarded armor
serving as the vegetation.  Long lines of trees can be seen along the north
edge of the fields and a ravine toward the ridge to the west.  Black clouds
serve as an eclipsing detriment to the defenders and attackers alike, an
omen to the carnage that occurs here.

[Exits: north east south west]
An ogre, looking like a mountain of muscle, stands about awaiting orders.
Leaning heavily on his sword, this large guard rests briefly in the night.
An Adventurous Galadonian militiaman steps forward to take his place in history.

*** Think Ragglerut think! Go into your Discord history! ***

wilderness  <724hp 522m 703mv 12462tnl (9.43%) 8 PM>
nofol pets
You release all your pets.
An ogre slave stops following you.
An ogre slave shrugs and walks off.
*** And there goes 6 gold you didn't need to lose because you didn't understand merc and group mechanics. ***
*** But the important thing is, now, finally, at rank 39, you know how to remove a pet from your group! ***

*** MISSION 7 RESULT: Success ***
*** Now you can reach rank 40 and enjoy the peak of goblin power, knowing you have l33t petz skillz! ***
Subject Author Views Posted

Goblin Log of the Day: Nofol Follies

callowin 398 June 03, 2021 10:34AM

Heh, hopefully you bugboarded the nofol help file (also, you are almost making me doubt what I type when using nofol!). (n/t)

Calion 145 June 04, 2021 07:16AM



Sorry, only registered users may post in this forum.

Click here to login

Online Users

Guests: 103
Record Number of Users: 5 November 04, 2022
Record Number of Guests: 358 August 31, 2022