Reasons not to Panic (Grecken vs Khaze lvl 30ish)

May 20, 2008 06:18PM
Barvouin the Guard yells 'The criminal Grecken is here at The Western Crossroads!  PROTECT THE INNOCENT!!'
Barvouin the Guard hits you.
Barvouin the Guard's kicked dirt misses you.
Kerwin the Guard yells 'The criminal Grecken is here at The Western Crossroads!  PROTECT THE INNOCENT!!'
Your shield blocks Kerwin the Guard's pierce.
You swat Kerwin the Guard's pierce away from you.
Barvouin the Guard is in perfect health.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> No way!  You are still fighting!
Barvouin the Guard is in perfect health.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> where
People near you:
(PK) Grecken                      The Western Crossroads
(PK) Khaze                        Outside the Tower
Barvouin the Guard is in perfect health.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> 
You parry Barvouin the Guard's pierce.
You parry Kerwin the Guard's pierce.
Barvouin the Guard keeps you at bay with his polearm.
Your pierce MUTILATES Barvouin the Guard!
The Treant screams and attacks Barvouin the Guard!
The Treant's beating EVISCERATES Barvouin the Guard!
Barvouin the Guard has some small but disgusting cuts.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> 
You parry Barvouin the Guard's pierce.
You parry Barvouin the Guard's pierce.
You parry Kerwin the Guard's pierce.
Your pierce MUTILATES Barvouin the Guard!
Barvouin the Guard is covered with bleeding wounds.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> sigh
You sigh.
Barvouin the Guard is covered with bleeding wounds.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> where
People near you:
(PK) Grecken                      The Western Crossroads
(PK) Khaze                        The Mystical Path
Barvouin the Guard is covered with bleeding wounds.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> 
Jennil tells you 'Greetings'
Barvouin the Guard is covered with bleeding wounds.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> 
The Treant's beating EVISCERATES Barvouin the Guard!
Your shield blocks Barvouin the Guard's pierce.
You parry Barvouin the Guard's pierce.
You parry Kerwin the Guard's pierce.
Kerwin the Guard's kicked dirt misses you.
Your pierce EVISCERATES Barvouin the Guard!
Your pierce MUTILATES Barvouin the Guard!
Barvouin the Guard is writhing in agony.

<547/557(98%hp) 681/724(94%)m 90%mv 10117tnl> <raining full> <civilized outdoor 3 AM> 
The rain ceases.

Autosaving.
Barvouin the Guard is writhing in agony.

<553/557(99%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
The Treant's beating DISMEMBERS Barvouin the Guard!
The Treant's beating EVISCERATES Barvouin the Guard!
Barvouin the Guard is DEAD!!
You receive 0 experience points.
A clump of Barvouin the Guard's hair is ripped from his head.
Kerwin the Guard's pierce misses you.
Your pierce EVISCERATES Kerwin the Guard!
The Treant screams and attacks Kerwin the Guard!
The Treant's beating EVISCERATES Kerwin the Guard!
The Treant's beating EVISCERATES Kerwin the Guard!
Kerwin the Guard is covered with bleeding wounds.

<553/557(99%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> who pk
[32  Min  Sha] (PK) [TRIBUNAL] Murtai the Spirit Catcher, Magistrate of Galadon
[41 Human War] (PK) Kecaza the Vanquisher of Adversaries
[29 Arial Thi] (PK) [NEXUS] Knuets the Crime Lord
[27 Dwarf Pal] (PK) Ianstalder the Keeper of Hope
*35 H-Elf Dru* (PK) [NEXUS] (WANTED) Grecken the Great Druid
[34 Gnome Shf] (PK) Staglantix the Student of Metamorphosis
[35 Felar Asn] (PK) Smrilin the Uki Goshi
[28 W-Elf Bar] (PK) Xenostil the Hymnist
[29 Storm War] (PK) (WANTED) Valhain the Combatant
[35  Elf  War] (PK) Aevum the Warrior of the Blade
[36 Arial Asn] (PK) Kom the Taiotoshi
[42 H-Drw Shf] (PK) Malkira the Changeling Adept
[32 Arial A-P] (PK) Khaze the Cavalier of Legion
[39 Human Tra] (PK) Belegrin the Elder Transmuter
[32 Gnome Shf] (PK) Jennil the Mistress of Speed

Players found: 15
Kerwin the Guard is covered with bleeding wounds.

<553/557(99%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> where
People near you:
(PK) Grecken                      The Western Crossroads
(PK) Khaze                        Deep in the Feanwyyn Weald
Kerwin the Guard is covered with bleeding wounds.

<553/557(99%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
You parry Kerwin the Guard's pierce.
You can't see a thing!
Someone's kicked dirt grazes you.
Your pierce MUTILATES someone!
Someone is gushing blood.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
Someone's beating DISMEMBERS someone!
You parry someone's pierce.
Your pierce maims someone!
Someone is convulsing on the ground.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 33 hours.
Commune: 'bless' modifies hit roll by 7 for 33 hours.
Commune: 'detect invis' for 30 hours.
Skill: 'herbal forage' (Offensive) for 30 hours.
Skill: 'bark skin' modifies armor class by -52 for 28 hours.
Commune: 'protection from metals' for 28 hours.
Skill: 'herbal forage' (Offensive) for 27 hours.
Skill: 'herbal forage' (Offensive) for 25 hours.
Skill: 'protection elements' for 15 hours.
Commune: 'fly' for 10 hours.
Power: 'vanguard of balance' for 9 hours.
Commune: 'pass door' for 3 hours.
Commune: 'liveoak' for 11 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.
Commune: 'armor of thorns' for 0 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Someone is convulsing on the ground.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
Someone's beating misses someone.
You parry someone's pierce.
Someone keeps you at bay with its polearm.
Someone is convulsing on the ground.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
Someone has arrived.
Someone is convulsing on the ground.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> where

You yell 'Help someone is attacking me!'
Someone utters the words, 'grzzs'.
A wave of fatigue surges through you, but you somehow fight it off!
Someone is convulsing on the ground.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> You can't see a thing!
Someone tells you 'You are of the island yes?'
Someone is convulsing on the ground.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
Someone's beating DISMEMBERS someone!
Someone is DEAD!!
You receive 0 experience points.
Someone's head is shattered, and its brains splash all over you.

<548/557(98%hp) 700/724(96%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> co 'earthquake'
The earth trembles beneath your feet!
Someone yells 'Die, Grecken, you sorcerous dog!'
Your earthquake misses someone.
Your earthquake MASSACRES someone!
Someone is in perfect health.

<548/557(98%hp) 685/724(94%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
Someone deflects your pierce with its defensive spin.
Your pierce MUTILATES someone!
Someone screams and attacks someone!
Someone's beating EVISCERATES someone!
You parry someone's bite.
The strength of the oak infuses you, and you feel more resilient.
Your shield blocks someone's bite.
Someone fades into existence.
Someone's pierce devastates you!
Someone's pierce misses you.
You parry someone's pierce.
Someone has some small but disgusting cuts.

<519/557(93%hp) 685/724(94%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> 
Someone has fled!
Someone leaves south.

<519/557(93%hp) 685/724(94%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> s
You can't see a thing!
Someone has arrived.
Someone leaves north.

<519/557(93%hp) 685/724(94%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> co 'earthquake'
where
The earth trembles beneath your feet!

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> s
s
s
You can't see a thing!

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> s
You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> w
Alas, you cannot go that way.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> west
Alas, you cannot go that way.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> east
You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> west
west
You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> south
where
Alas, you cannot go that way.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> south
You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> south
af
You can't see a thing!

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <civilized outdoor 4 AM> You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> west
Alas, you cannot go that way.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> south
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 33 hours.
Commune: 'bless' modifies hit roll by 7 for 33 hours.
Commune: 'detect invis' for 30 hours.
Skill: 'herbal forage' (Offensive) for 30 hours.
Skill: 'bark skin' modifies armor class by -52 for 28 hours.
Commune: 'protection from metals' for 28 hours.
Skill: 'herbal forage' (Offensive) for 27 hours.
Skill: 'herbal forage' (Offensive) for 25 hours.
Commune: 'essence of oak' modifies save vs breath by -10 for 19 rounds.
Skill: 'protection elements' for 15 hours.
Commune: 'fly' for 10 hours.
Power: 'vanguard of balance' for 9 hours.
Commune: 'pass door' for 3 hours.
Commune: 'liveoak' for 11 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.
Commune: 'armor of thorns' for 0 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.
Skill: 'eye of equilibrium' for 5 hours.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> south
You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> south
You can't see a thing!
Someone has arrived.

<519/557(93%hp) 670/724(92%)m 96%mv 10117tnl> <cloudy full> <forest trail outdoor 4 AM> south

You rub the dirt out of your eyes.
Your armor of thorns disappears.

<533/557(95%hp) 701/724(96%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> Alas, you cannot go that way.

<533/557(95%hp) 701/724(96%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> Alas, you cannot go that way.

<533/557(95%hp) 701/724(96%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> where
People near you:
(PK) Grecken                      The Forest Road

<533/557(95%hp) 701/724(96%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'armor of thorns'
You close your eyes and hum for an instant.
Thorns sprout from your skin as you undergo metamorphosis.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> where
People near you:
(PK) Grecken                      The Forest Road

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> north
The Forest Road 
 
[Exits: north south]
The Treant has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> n
On the River Banks 
 
[Exits: north east south]
(Orderly Aura) A merchant is walking to the city.
The Treant has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> e
At the Bridge 
 
[Exits: north west]
(Gold Aura) A traveler is making his way along the forest road.
The Treant has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> north
On the Bridge 
 
[Exits: north south]
(Orderly Aura) A merchant is walking to the city.
The Treant has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <civilized outdoor 5 AM> north
At the Bridge 
 
[Exits: east south]
     A spring has been cleared out by the bridge.
(Gold Aura) A traveler is making his way along the forest road.
The Treant has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> where
People near you:
(PK) Grecken                      At the Bridge
(PK) Khaze                        The Forest Road

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> east
On the River Banks 
 
[Exits: north west]
(Orderly Aura) A merchant is walking to the city.
The Treant has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> 
Khaze has arrived.

<533/557(95%hp) 631/724(87%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
Khaze yells 'Die, Grecken, you sorcerous dog!'
You narrow your eyes and glare in Khaze's direction.
You lost your concentration.
Your shield blocks Khaze's pierce.
Khaze misses you.
Khaze parries your pierce.
Your pierce EVISCERATES Khaze!
The Treant screams and attacks Khaze!
The Treant's beating EVISCERATES Khaze!
The Treant's beating EVISCERATES Khaze!
Khaze's pierce decimates you!
Khaze's pierce maims you!
Khaze is covered with bleeding wounds.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> 
Khaze has fled!
Khaze leaves west.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> where
People near you:
(PK) Grecken                      On the River Banks
(PK) Khaze                        On the Bridge

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> west
co 'sunray' khaze
At the Bridge 
 
[Exits: east south]
     A spring has been cleared out by the bridge.
(Gold Aura) A traveler is making his way along the forest road.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> where

Khaze has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> People near you:
(PK) Grecken                      At the Bridge
(PK) Khaze                        At the Bridge

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> 
Khaze leaves east.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> east
co 'sunray' khaze
On the River Banks 
 
[Exits: north west]
(Red Aura) Khaze is here.
(Orderly Aura) A merchant is walking to the city.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> 
Khaze leaves north.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> north
The Forest Road 
 
[Exits: north south]
(Gold Aura) A traveler is making his way along the forest road.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> north
co 'sunray' khaze
The Forest Road 
 
[Exits: north south]
     A smelly pile of black and white lies here.
An over-sized skunk rummages through the brush.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> north
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> co 'sunray' khaze
The Forest Road 
 
[Exits: north south]
     A large stone outcropping lies uncovered here.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> where
They aren't here.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> north
People near you:
(PK) Grecken                      The Forest Road

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <cloudy full> <forest trail outdoor 5 AM> The Western Crossroads 
 
[Exits: north east south west]
     The bludgeoned corpse of Kerwin the Guard lies here.
     The splattered brains of Kerwin the Guard are lying here.
     The bludgeoned corpse of Barvouin the Guard lies here.
     A bloody clump of hair from Barvouin the Guard lies here.
( 4) A thick brown and green striped forest cloak blends into the ground here.
( 4) A pair of brown and green striped forest pants blend into the ground here.
( 4) A brown and green striped forest vest blends in with the ground here.
( 4) A long wooden pike casts a shadow in the sunlight.
( 2) A sheet of paper filled with names rests here in the dust.
     A weather-beaten stone marker rests firmly in the center of the crossing.
A young adventurer whimpers for your attention.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> where
People near you:
(PK) Grecken                      The Western Crossroads
(PK) Khaze                        A Bend in the Forest Road

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> west
A Crumbling Road 
 
[Exits: east south west]
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> east
The Western Crossroads 
 
[Exits: north east south west]
     The bludgeoned corpse of Kerwin the Guard lies here.
     The splattered brains of Kerwin the Guard are lying here.
     The bludgeoned corpse of Barvouin the Guard lies here.
     A bloody clump of hair from Barvouin the Guard lies here.
( 4) A thick brown and green striped forest cloak blends into the ground here.
( 4) A pair of brown and green striped forest pants blend into the ground here.
( 4) A brown and green striped forest vest blends in with the ground here.
( 4) A long wooden pike casts a shadow in the sunlight.
( 2) A sheet of paper filled with names rests here in the dust.
     A weather-beaten stone marker rests firmly in the center of the crossing.
A young adventurer whimpers for your attention.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> north
A Strange Bridge Spanning a Narrow Valley 
 
[Exits: north south]
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> north
A Bend in the Forest Road 
 
[Exits: north east south west]
A spotted doe drifts through the forest, grazing on trees and bushes.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> where
People near you:
(PK) Grecken                      A Bend in the Forest Road
(PK) Khaze                        The Feanwyyn Weald

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> 
[NEXUS] Iltch: Let me know if you see Igbah

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> west
A Bend in the Forest Road 
 
[Exits: north east]
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> north
The Forest Road 
 
[Exits: north east south west]
A beautiful bluebird hops nervously along a high branch.
A lone gray wolf lopes through the forest.
A worn-down old nag shuffles along at her own pace, idly chewing on 
something.
(Gold Aura) (Orderly Aura) An old farmer drags his nag along the road, a sour look on his face.
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> sca all
where
You scan north.
***** Range 2 *****
(Orderly Aura) A massive cloud giant swings his axe wildly at a tree.

You scan south.
You scan east.
***** Range 1 *****
(Gold Aura) (Orderly Aura) The tiny burn-scarred guardian weeps in agony.
A large, handsome buck wanders through the forest, alert for any dangers.
(Red Aura) A misshapen black warg stands unmoving among the trees, froth dripping from 
its fangs.
(Gold Aura) (Orderly Aura) The tiny forest guardian stares openly into space.
(Chaotic Aura) A lithe young wood-elf stands unmoving beside a large tree.

***** Range 3 *****
(Red Aura) A misshapen black warg stands unmoving among the trees, froth dripping from 
its fangs.
(Red Aura) (Orderly Aura) A filthy human gleefully lays about him with a flaming axe.

***** Range 4 *****
A squirrel moves stiffly along the ground, red-rimmed eyes ablaze with fury.

You scan west.
You scan up.
You scan down.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> People near you:
(PK) Grecken                      The Forest Road

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> north
A Bend in the Forest Road 
 
[Exits: north east south west]
The Treant has arrived.

<472/557(84%hp) 606/724(83%)m 100%mv 10117tnl> <clear full> <civilized outdoor 5 AM> sca all
You scan north.
***** Range 1 *****
(Orderly Aura) A massive cloud giant swings his axe wildly at a tree.

You scan south.
***** Range 1 *****
A beautiful bluebird hops nervously along a high branch.
A lone gray wolf lopes through the forest.
A worn-down old nag shuffles along at her own pace, idly chewing on 
something.
(Gold Aura) (Orderly Aura) An old farmer drags his nag along the road, a sour look on his face.

You scan east.
***** Range 2 *****
A small furry squirrel scampers around the branches of a tree, throwing nuts 
and chattering.

You scan west.
***** Range 3 *****
(Gold Aura) (Orderly Aura) With a worried look, the small forest guardian looks to help its tiny friends.

***** Range 4 *****
(Gold Aura) (Orderly Aura) The tiny burn-scarred guardian weeps in agony.

You scan up.
You scan down.
The sun rises above the horizon.

<485/557(87%hp) 635/724(87%)m 100%mv 10117tnl> <clear full> <civilized outdoor 6 AM> west
The End of the Forest Road 
 
[Exits: east south west]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 100%mv 10117tnl> <clear full> <civilized outdoor 6 AM> west
Entrance to the Burned Forest 
 
[Exits: east west]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <cloudy full> <civilized outdoor 6 AM> where
People near you:
(PK) Grecken                      Entrance to the Burned Forest

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <cloudy full> <civilized outdoor 6 AM> east
The End of the Forest Road 
 
[Exits: east south west]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <clear full> <civilized outdoor 6 AM> east
A Bend in the Forest Road 
 
[Exits: north east south west]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <clear full> <civilized outdoor 6 AM> north
The Feanwyyn Weald 
 
[Exits: east south]
(Orderly Aura) A massive cloud giant swings his axe wildly at a tree.
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <clear full> <forest outdoor 6 AM> north
Alas, you cannot go that way.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <clear full> <forest outdoor 6 AM> east
The Feanwyyn Weald 
 
[Exits: north south west]
Stopping for a brief moment to eat, a young deer is here.
(Gold Aura) (Chaotic Aura) A pretty young half-elf chops delicately at the base of a dying tree.
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <clear full> <forest outdoor 6 AM> north
A Trail Within the Forest 
 
[Exits: north south]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> where
People near you:
(PK) Grecken                      A Trail Within the Forest
(PK) Khaze                        A Trail Within the Forest

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> where
north
People near you:
(PK) Grecken                      A Trail Within the Forest
(PK) Khaze                        A Trail Within the Forest

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> A Trail Within the Forest 
 
[Exits: north south]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 99%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> north
A Trail Within the Forest 
 
[Exits: north south]
A young, curious looking wolf wanders around the forest.
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 98%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> north
A Trail Within the Forest 
 
[Exits: north south]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 98%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> north
A Trail Within the Forest 
 
[Exits: north south]
Stopping for a brief moment to eat, a young deer is here.
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 98%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> north
A Trail Within the Forest 
 
[Exits: east south]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 98%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> east
A Trail Within the Forest 
 
[Exits: east west]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 98%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> east
An Overgrown Road 
 
[Exits: east west]
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 98%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> east
An Overgrown Road 
 
[Exits: east west]
(Red Aura) Khaze is here.
The Treant has arrived.
Khaze leaves east.

<485/557(87%hp) 635/724(87%)m 97%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> co 'sunray' khaze
They aren't here.

<485/557(87%hp) 635/724(87%)m 97%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> east
co 'sunray' khaze
South Dairein Road 
 
[Exits: east west]
(Red Aura) Khaze is here.
The Treant has arrived.

<485/557(87%hp) 635/724(87%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> Khaze yells 'Die, Grecken, you sorcerous dog!'
You narrow your eyes and glare in Khaze's direction.
You burn Khaze with the light of the sun!
Your sunray *** DEMOLISHES *** Khaze!
Khaze has fled!
Khaze leaves east.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> where
co 'sunray' khaze
east
co 'sunray' khaze
People near you:
(PK) Grecken                      South Dairein Road
(PK) Khaze                        South Dairein Road

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> They aren't here.
Khaze has arrived.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> South Dairein Road 
 
[Exits: [north] east west]
The Treant has arrived.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> They aren't here.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> west
South Dairein Road 
 
[Exits: east west]
The Treant has arrived.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> co 'sunray' khaze
They aren't here.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> west
An Overgrown Road 
 
[Exits: east west]
(Red Aura) Khaze is here.
The Treant has arrived.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> co 'sunray' khaze
where

Khaze leaves east.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> They aren't here.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> People near you:
(PK) Grecken                      An Overgrown Road
(PK) Khaze                        South Dairein Road

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <forest trail outdoor 6 AM> east
co 'sunray' khaze
South Dairein Road 
 
[Exits: east west]
(Red Aura) Khaze is here.
The Treant has arrived.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> 
You yell 'Die, Khaze, you sorcerous dog!'
Khaze utters the words, 'grzzs'.
A wave of fatigue overwhelms you with the beckoning temptation of sleep.
The stout protection of the oak is no longer with you.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> In your dreams, or what?

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> where
In your dreams, or what?

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 31 hours.
Commune: 'bless' modifies hit roll by 7 for 31 hours.
Commune: 'detect invis' for 28 hours.
Skill: 'herbal forage' (Offensive) for 28 hours.
Skill: 'bark skin' modifies armor class by -52 for 26 hours.
Commune: 'protection from metals' for 26 hours.
Skill: 'herbal forage' (Offensive) for 25 hours.
Skill: 'herbal forage' (Offensive) for 23 hours.
Skill: 'sleep' for 6 hours.
Skill: 'protection elements' for 13 hours.
Commune: 'fly' for 8 hours.
Power: 'vanguard of balance' for 7 hours.
Commune: 'armor of thorns' for 5 hours.
Commune: 'pass door' for 1 hours.
Commune: 'liveoak' for 9 hours.
Skill: 'eye of equilibrium' for 3 hours.
Skill: 'eye of equilibrium' for 3 hours.
Skill: 'eye of equilibrium' for 3 hours.
Skill: 'eye of equilibrium' for 3 hours.
Skill: 'eye of equilibrium' for 3 hours.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> 
You yell 'Help someone is attacking me!'

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> 
You yell 'Help someone is attacking me!'

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> where
In your dreams, or what?

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> cb Bah. Khaze slept me in the Darienien settlement.
[NEXUS] Grecken: Bah. Khaze slept me in the Darienien settlement.

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> 
You yell 'Help someone is attacking me!'

<485/557(87%hp) 585/724(80%)m 97%mv 10117tnl> <raining full> <civilized outdoor 6 AM> 
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> where
In your dreams, or what?

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'
You feel unclean.

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> where
In your dreams, or what?

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> where
In your dreams, or what?
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> who pk
[32  Min  Sha] (PK) [TRIBUNAL] Murtai the Spirit Catcher, Magistrate of Galadon
[41 Human War] (PK) Kecaza the Vanquisher of Adversaries
[29 Arial Thi] (PK) [NEXUS] Knuets the Crime Lord
[27 Dwarf Pal] (PK) Ianstalder the Keeper of Hope
*35 H-Elf Dru* (PK) [NEXUS] (WANTED) Grecken the Great Druid
[34 Gnome Shf] (PK) Staglantix the Student of Metamorphosis
[35 Felar Asn] (PK) Smrilin the Uki Goshi
[28 W-Elf Bar] (PK) Xenostil the Hymnist
[29 Storm War] (PK) (WANTED) Valhain the Combatant
[35  Elf  War] (PK) Aevum the Warrior of the Blade
[36 Arial Asn] (PK) Kom the Taiotoshi
[42 H-Drw Shf] (PK) Malkira the Changeling Adept
[32 Arial A-P] (PK) Khaze the Cavalier of Legion
[32 Gnome Shf] (PK) Jennil the Mistress of Speed

Players found: 14

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 30 hours.
Commune: 'bless' modifies hit roll by 7 for 30 hours.
Commune: 'detect invis' for 27 hours.
Skill: 'herbal forage' (Offensive) for 27 hours.
Skill: 'bark skin' modifies armor class by -52 for 25 hours.
Commune: 'protection from metals' for 25 hours.
Skill: 'herbal forage' (Offensive) for 24 hours.
Skill: 'herbal forage' (Offensive) for 22 hours.
Spell: 'curse' modifies save vs spell by 8 for 16 hours.
Spell: 'curse' modifies hit roll by -4 for 16 hours.
Skill: 'sleep' for 5 hours.
Skill: 'protection elements' for 12 hours.
Commune: 'fly' for 7 hours.
Power: 'vanguard of balance' for 6 hours.
Commune: 'armor of thorns' for 4 hours.
Commune: 'pass door' for 0 hours.
Commune: 'liveoak' for 8 hours.
Skill: 'eye of equilibrium' for 2 hours.
Skill: 'eye of equilibrium' for 2 hours.
Skill: 'eye of equilibrium' for 2 hours.
Skill: 'eye of equilibrium' for 2 hours.
Skill: 'eye of equilibrium' for 2 hours.

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'
You feel very sick.

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> where
In your dreams, or what?

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> where
In your dreams, or what?

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You yell 'Help someone is attacking me!'

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> where
In your dreams, or what?

<519/557(93%hp) 718/724(99%)m 100%mv 10117tnl> <raining full> <civilized outdoor 7 AM> 
You feel solid again.
You shiver and suffer.
Your poison mauls you.

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 29 hours.
Commune: 'bless' modifies hit roll by 7 for 29 hours.
Commune: 'detect invis' for 26 hours.
Skill: 'herbal forage' (Offensive) for 26 hours.
Skill: 'bark skin' modifies armor class by -52 for 24 hours.
Commune: 'protection from metals' for 24 hours.
Skill: 'herbal forage' (Offensive) for 23 hours.
Skill: 'herbal forage' (Offensive) for 21 hours.
Spell: 'curse' modifies save vs spell by 8 for 15 hours.
Spell: 'curse' modifies hit roll by -4 for 15 hours.
Skill: 'poison' modifies strength by -5 for 8 hours.
Skill: 'sleep' for 4 hours.
Skill: 'protection elements' for 11 hours.
Commune: 'fly' for 6 hours.
Power: 'vanguard of balance' for 5 hours.
Commune: 'armor of thorns' for 3 hours.
Commune: 'liveoak' for 7 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> where
In your dreams, or what?

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'
A moment of loud ringing fills your ears for a moment, then fades.

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 29 hours.
Commune: 'bless' modifies hit roll by 7 for 29 hours.
Commune: 'detect invis' for 26 hours.
Skill: 'herbal forage' (Offensive) for 26 hours.
Skill: 'bark skin' modifies armor class by -52 for 24 hours.
Commune: 'protection from metals' for 24 hours.
Skill: 'herbal forage' (Offensive) for 23 hours.
Skill: 'herbal forage' (Offensive) for 21 hours.
Spell: 'curse' modifies save vs spell by 8 for 15 hours.
Spell: 'curse' modifies hit roll by -4 for 15 hours.
Skill: 'poison' modifies strength by -5 for 8 hours.
Skill: 'sleep' for 4 hours.
Skill: 'protection elements' for 11 hours.
Commune: 'fly' for 6 hours.
Power: 'vanguard of balance' for 5 hours.
Commune: 'armor of thorns' for 3 hours.
Commune: 'liveoak' for 7 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.
Skill: 'eye of equilibrium' for 1 hours.

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> where
In your dreams, or what?

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You yell 'Help someone is attacking me!'

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> where
In your dreams, or what?

<496/557(89%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 8 AM> 
You shiver and suffer.
Your poison mauls you.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'
You are blinded!

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> where
In your dreams, or what?

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> where
In your dreams, or what?

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> where
In your dreams, or what?
You yell 'Help someone is attacking me!'

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> Tick timer disabled.

You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> af
You are affected by:
Physical effect: 'plague' modifies strength by -20 for 136 hours.
Commune: 'bless' modifies save vs spell by -14 for 28 hours.
Commune: 'bless' modifies hit roll by 7 for 28 hours.
Commune: 'detect invis' for 25 hours.
Skill: 'herbal forage' (Offensive) for 25 hours.
Skill: 'bark skin' modifies armor class by -52 for 23 hours.
Commune: 'protection from metals' for 23 hours.
Skill: 'herbal forage' (Offensive) for 22 hours.
Skill: 'herbal forage' (Offensive) for 20 hours.
Spell: 'curse' modifies save vs spell by 8 for 14 hours.
Spell: 'curse' modifies hit roll by -4 for 14 hours.
Spell: 'blindness' modifies hit roll by -4 for 9 hours.
Skill: 'poison' modifies strength by -5 for 7 hours.
Skill: 'sleep' for 3 hours.
Skill: 'protection elements' for 10 hours.
Commune: 'fly' for 5 hours.
Power: 'vanguard of balance' for 4 hours.
Commune: 'armor of thorns' for 2 hours.
Commune: 'liveoak' for 6 hours.
Skill: 'eye of equilibrium' for 0 hours.
Skill: 'eye of equilibrium' for 0 hours.
Skill: 'eye of equilibrium' for 0 hours.
Skill: 'eye of equilibrium' for 0 hours.
Skill: 'eye of equilibrium' for 0 hours.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

<473/557(84%hp) 724/724(100%)m 100%mv 10117tnl> <raining full> <civilized outdoor 9 AM> 
Your eyes see less clearly the auras of balance.
You writhe in agony from the plague.
Your sickness grazes you.
You shiver and suffer.
Your poison decimates you!

<443/557(79%hp) 699/724(96%)m 96%mv 10117tnl> <raining full> <civilized outdoor 10 AM> af
You are affected by:
Physical effect: 'plague' modifies strength by -25 for 169 hours.
Commune: 'bless' modifies save vs spell by -14 for 27 hours.
Commune: 'bless' modifies hit roll by 7 for 27 hours.
Commune: 'detect invis' for 24 hours.
Skill: 'herbal forage' (Offensive) for 24 hours.
Skill: 'bark skin' modifies armor class by -52 for 22 hours.
Commune: 'protection from metals' for 22 hours.
Skill: 'herbal forage' (Offensive) for 21 hours.
Skill: 'herbal forage' (Offensive) for 19 hours.
Spell: 'curse' modifies save vs spell by 8 for 13 hours.
Spell: 'curse' modifies hit roll by -4 for 13 hours.
Spell: 'blindness' modifies hit roll by -4 for 8 hours.
Skill: 'poison' modifies strength by -5 for 6 hours.
Skill: 'sleep' for 2 hours.
Skill: 'protection elements' for 9 hours.
Commune: 'fly' for 4 hours.
Power: 'vanguard of balance' for 3 hours.
Commune: 'armor of thorns' for 1 hours.
Commune: 'liveoak' for 5 hours.

<443/557(79%hp) 699/724(96%)m 96%mv 10117tnl> <raining full> <civilized outdoor 10 AM> 
You can't see anything, you're sleeping!

<443/557(79%hp) 699/724(96%)m 96%mv 10117tnl> <none full> <civilized indoor 10 AM> 
You writhe in agony from the plague.
Your sickness grazes you.
You shiver and suffer.
Your poison mauls you.

<415/557(74%hp) 684/724(94%)m 93%mv 10117tnl> <none full> <civilized indoor 11 AM> af
You are affected by:
Physical effect: 'plague' modifies strength by -25 for 168 hours.
Commune: 'bless' modifies save vs spell by -14 for 26 hours.
Commune: 'bless' modifies hit roll by 7 for 26 hours.
Commune: 'detect invis' for 23 hours.
Skill: 'herbal forage' (Offensive) for 23 hours.
Skill: 'bark skin' modifies armor class by -52 for 21 hours.
Commune: 'protection from metals' for 21 hours.
Skill: 'herbal forage' (Offensive) for 20 hours.
Skill: 'herbal forage' (Offensive) for 18 hours.
Spell: 'curse' modifies save vs spell by 8 for 12 hours.
Spell: 'curse' modifies hit roll by -4 for 12 hours.
Spell: 'blindness' modifies hit roll by -4 for 7 hours.
Skill: 'poison' modifies strength by -5 for 5 hours.
Skill: 'sleep' for 1 hours.
Skill: 'protection elements' for 8 hours.
Commune: 'fly' for 3 hours.
Power: 'vanguard of balance' for 2 hours.
Commune: 'armor of thorns' for 0 hours.
Commune: 'liveoak' for 4 hours.

<415/557(74%hp) 684/724(94%)m 93%mv 10117tnl> <none full> <civilized indoor 11 AM> 
The strength of the oak infuses you, and you feel more resilient.
Someone's downward strike MASSACRES you!
You yell 'Help! Someone just jumped on me with something really sharp!  Ouch!'
Your punch hits someone.
Someone's pierce decimates you!
Someone's pierce mauls you.
Someone's pierce maims you!
Someone is gushing blood.

<261/557(46%hp) 684/724(94%)m 93%mv 10117tnl> <none full> <civilized indoor 11 AM> co 'fire seeds'

Someone parries your punch.
Someone's pierce decimates you!
You dodge someone's pierce.
Someone's pierce decimates you!
Someone is gushing blood.

<206/557(36%hp) 684/724(94%)m 93%mv 10117tnl> <none full> <civilized indoor 11 AM> 
Your armor of thorns disappears.
You writhe in agony from the plague.
Your sickness grazes you.
You shiver and suffer.
Your poison mauls you.
You continue to bleed from your wounds.
Your bleeding DISMEMBERS you!
You sure are BLEEDING!
Someone is gushing blood.

<123/557(22%hp) 659/724(91%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> 
Someone swats your punch away from it.
Someone deflects your punch with its defensive spin.
Someone's pierce decimates you!
You sure are BLEEDING!
PANIC! You couldn't escape!
You dodge someone's pierce.
Someone is gushing blood.

<95/557(17%hp) 659/724(91%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> You narrow your eyes and glare in someone's direction.
You create some fire seeds and hurl them at someone!
Your fire seed MANGLES someone!
Your fire seed EVISCERATES someone!
Your fire seed MASSACRES someone!
Someone narrowly avoids the rest of your fire seeds.
Someone is convulsing on the ground.

<95/557(17%hp) 634/724(87%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> co 'fire seeds'

Your punch wounds someone.
Someone parries your punch.
Your shield blocks someone's pierce.
Someone's pierce devastates you!
You sure are BLEEDING!
PANIC! You couldn't escape!
Someone's pierce decimates you!
You sure are BLEEDING!
PANIC! You couldn't escape!
Someone is convulsing on the ground.

<38/557(6%hp) 634/724(87%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> You narrow your eyes and glare in someone's direction.
You create some fire seeds and hurl them at someone!
Your fire seed mauls someone.
Your fire seed EVISCERATES someone!
Someone is DEAD!!
Someone's leg is sliced from its dead body.

<38/557(6%hp) 609/724(84%)m 89%mv 10117tnl>   co 'mend wounds #039;
You close your eyes and concentrate for a moment.
You feel the rejuvenating presence of Nature mending your wounds.

<85/557(15%hp) 589/724(81%)m 89%mv 10117tnl>   co 'mend wounds #039;
You close your eyes and concentrate for a moment.
You feel the rejuvenating presence of Nature mending your wounds.

<130/557(23%hp) 569/724(78%)m 89%mv 10117tnl>   co 'mend wounds #039;
You close your eyes and concentrate for a moment.
You feel the rejuvenating presence of Nature mending your wounds.

<179/557(32%hp) 549/724(75%)m 89%mv 10117tnl>   co 'mend wounds #039;
You close your eyes and concentrate for a moment.
You feel the rejuvenating presence of Nature mending your wounds.

<216/557(38%hp) 529/724(73%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> co 'heroes feast'
You lost your concentration.

<216/557(38%hp) 429/724(59%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> co 'heroes feast'
You lost your concentration.

<216/557(38%hp) 329/724(45%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> co 'heroes feast'
You create a feast fit for heroes!

<266/557(47%hp) 129/724(17%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> af
co 'cancellation'
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 25 hours.
Commune: 'bless' modifies hit roll by 7 for 25 hours.
Commune: 'heroes feast' for 24 hours.
Commune: 'essence of oak' modifies save vs breath by -10 for 11 rounds.
Commune: 'detect invis' for 22 hours.
Skill: 'herbal forage' (Offensive) for 22 hours.
Skill: 'bark skin' modifies armor class by -52 for 20 hours.
Commune: 'protection from metals' for 20 hours.
Skill: 'herbal forage' (Offensive) for 19 hours.
Skill: 'herbal forage' (Offensive) for 17 hours.
Spell: 'curse' modifies save vs spell by 8 for 11 hours.
Spell: 'curse' modifies hit roll by -4 for 11 hours.
Spell: 'blindness' modifies hit roll by -4 for 6 hours.
Skill: 'protection elements' for 7 hours.
Commune: 'fly' for 2 hours.
Power: 'vanguard of balance' for 1 hours.
Commune: 'liveoak' for 3 hours.

<266/557(47%hp) 129/724(17%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> You close your eyes and concentrate for a moment.
The power of the bless commune is unaffected.
The power of the heroes feast commune is unaffected.
The power of the essence of oak commune unravels.
The power of the detect invis commune unravels.
The power of the protection from metals commune unravels.
The magic of the curse spell is unaffected.
The magic of your blindness spell unravels.
The power of the fly commune is unaffected.
The magic of the vanguard of balance spell is unaffected.
The power of the liveoak commune is unaffected.

<266/557(47%hp) 109/724(15%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> l
A Quiet Cottage 
  The soft interior of this small, quiet cottage is enforced by the 
light smell of incense and the warm glow radiating from a small 
fireplace along the northern wall. Not entirely cluttered, the cottage 
seems more homely, a lived in couch of brown and green is placed near 
the southern wall. Looking westward, a small table is set, an interesting 
row of six candles lit atop its well-polished surface, illuminating the 
rest of the room, while behind the table is a small door. Through a 
wooden door to the east, you may return to the small path.
 
[Exits: [east]]
     The charred corpse of Khaze is here, the flesh blackened and cracked.
     The sliced-off leg of Khaze is lying here.
( 2) A large pool of fresh blood has been trampled somewhat by the passage of many feet.
A female citizen hums a quiet tune while cleaning her house.

<266/557(47%hp) 109/724(15%)m 89%mv 10117tnl> <none full> <civilized indoor 12 PM> l in corpse
The burnt corpse of Khaze contains:
     a large sack
     a metal canteen insulated in a wolf's pelt
     a sandy-brown desert cloak
     a charred leather bracer
     some black leather sleeves
     a pair of leather boots with talons
     an open-faced steel helm
     a long bone-handled javelin
     a leather whip with five lashes
     a pair of spiked steel wing tips
     (Humming) the Scales of a Crimson Dragon
     (Glowing) a set of arborian gauntlets
     (Iron) (Humming) a blackened iron chain
     a potion of teleportation
     a wide bronze belt
     (Humming) Mael'nek, the Skullcleaver
     an adamantite bracer
( 2) an amethyst ring
     an elaborate beaded onyx belt
     a huge frost-covered bastard sword
     a chain flail
     (Iron) an iron tower shield bearing an inverted cross
     (Glowing) a dagger named 'frostbite'
     a set of earth-toned leggings
     a topaz stone necklace
     a master key
     (Iron) a emerald-encrusted iron dagger
     a sapphire-encrusted mithril dagger
     (Iron) a notched axe with a wicked blade
     (Glowing) an emerald summoning stone
     a whole chicken
     4 gold coins
     71 silver coins
     6 copper coins
Subject Author Views Posted

Reasons not to Panic (Grecken vs Khaze lvl 30ish)

trewyn 450 May 20, 2008 06:18PM

Wonder why he input nothing after the first seeds. HE panicked? :) n/t

Kamuela 210 May 23, 2008 04:16AM



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