Like a lot of things in the game, you have to play a ranger to inform yourself and not completely fear fighting them.

November 13, 2009 01:36PM
Ambush DOES have a timer. It's 0 hours. That makes most of what you're saying in this thread misinfo (e.g., retreat = instant ambush death). 0 hours isn't long, but it's long enough to eliminate the possibility for 2 ambushes if that's what you want to do.

Flurry spec DOES kill rangers. I've played this from both sides. Rangers don't dodge flurries, Warriors know every weapon the Ranger knows - so lots of parries and ripostes, and the Warrior can leave any time he wants to. The Rangers best, and in most cases only, chance is to set up 2 ambushes.

Waylay/snare/waylay takes setting up the kill. If a victim gives you that time to set up the kill, the victim should know that you're online, and should know that there's a wilderness around him, and should not venture into a chokepoint wilderness area (e.g., Kiadana, the entrance to the void, the entrance to the Fortress, Gol'Galanth pass, path to the Outlander cabal, Tahril mountains, etc.) where the ranger can set a snare unless the victim is prepared to be snared and outlive 2 ambushes. If you've played a ranger for a while, you learn what's involved in setting up a waylay/snare/waylay trap in terms of time and patience - and that carries over to when you're a potential victim that knows he has enemy rangers online. Someone put it best at some point where they said Rangers could increase the chance of killing to 90% or more, but to do so they have to swallow extreme boredom and watching enemies recall away after the ranger sat there for 45 mins doing nothing but waiting.

The bottom line is that non-special-build rangers cannot do anything that surprises you, and everything they can do, you can neutralize through minimum preparation (in other words, much less preparation than someone like Dwoggurd would use). Once you understand that, it makes fighting Rangers in wilderness areas much more desirable because it is an even fight (unless you're the type that would rather steamroll opponents).
Subject Author Views Posted

"rangers and/or outlanders are gay" -or- "flawless victory"

Sulye 887 November 10, 2009 07:28AM

How many ticks have to pass after you type "waylay X"

sleepy 303 November 10, 2009 10:00PM

Re: How many ticks have to pass after you type "waylay X"

Sulye 371 November 11, 2009 04:01AM

You can after a tick or something. ntnt

crafteddeception 245 November 10, 2009 07:45AM

If that's true, I'm not so sure there shouldn't be a longer cooldown.

_Magus_ 315 November 10, 2009 07:47AM

A lot of the time it's all they have. (n/t)

Balrahd(VIP) 263 November 10, 2009 08:29AM

huh?? anytime they can ambush at all, they are in the woods and heavily favored...

GreenLantern 958 November 10, 2009 12:32PM

aka why (re)raiding outlander is the worst shit in the world when rangers are on, or any outlanders, for that matter. (n/t)

sleepy 211 November 10, 2009 10:05PM

I don't think rangers in the wild are "heavily favored"

Balrahd(VIP) 360 November 10, 2009 07:14PM

in the woods your are hard pressed if not up against impossible odds or out melee a ranger

GreenLantern 257 November 13, 2009 06:40AM

Like a lot of things in the game, you have to play a ranger to inform yourself and not completely fear fighting them.

Balrahd(VIP) 271 November 13, 2009 01:36PM

Re: Like a lot of things in the game, you have to play a ranger to inform yourself and not completely fear fighting them.

Isildur(VIP) 291 November 13, 2009 02:20PM

This is just a guesstimate: But I imagine those two ambushes took over 800hps of damage.

_Magus_ 331 November 10, 2009 03:07PM

100% agree, magus we are on the same page today... (n/t)

GreenLantern 180 November 13, 2009 06:41AM

or fighting someone who doesn't rely on melee offense

Quas 317 November 10, 2009 12:38PM

flurry spec ???

GreenLantern 235 November 13, 2009 06:49AM

Re: flurry spec ???

Isildur(VIP) 248 November 13, 2009 01:00PM

A good defense can be the best offense...specifically in the case of rangers n/t

xuesquerill 226 November 10, 2009 05:07PM

Those aren't the only bonuses they get in the wilderness.

Splntrd 298 November 10, 2009 02:27PM

well

Quas 300 November 10, 2009 03:27PM

are you 100% positive they do not get any + on output ?

GreenLantern 191 November 13, 2009 06:52AM

You lose your wild fam bonus vs. animals out of the wilderness nt

Scrimbul 185 November 11, 2009 06:21AM

Why is it that rangers can do multiple ambushes?

_Magus_ 346 November 10, 2009 07:45AM

how easy is it to avoid getting hit with multiple ambushes?

Quas 357 November 10, 2009 12:39PM

Uhh, that's a retarded question, actually.

_Magus_ 305 November 10, 2009 03:10PM

Re: Uhh, that's a retarded question, actually.

Isildur(VIP) 356 November 10, 2009 05:03PM

Retreat = 2 ambushes every time...

GreenLantern 211 November 13, 2009 06:58AM

Re: Retreat = 2 ambushes every time...

Isildur(VIP) 215 November 13, 2009 08:08AM

Re: Retreat = 2 ambushes every time...

GreenLantern 257 November 13, 2009 08:57AM

because they took away bears :( fucking bastards. (n/t)

GreenLantern 219 November 10, 2009 12:33PM



Sorry, only registered users may post in this forum.

Click here to login

Online Users

Guests: 126
Record Number of Users: 5 November 04, 2022
Record Number of Guests: 358 August 31, 2022