Follow-up question:

Jib
May 25, 2011 02:19PM
I've recently just started using TinTin++ .. so bear with me if this is simple. Or Impossible:

I've always had my clients set up so that the last command remained on the input line, even after enter was pressed. Currently however, TinTin clears the last line types after it is typed (at least my config does). And I've searched for a setting without any luck at all.

For example, I would like to type "e;enter;enter;enter;" which would go east three times.

This way, I can run down eastern road with out hitting two keys for every one move. Or, I can flee over and over again by: "flee;enter;enter;enter;enter;". Or, spam that shifter who never comes out of form with the same tell by hitting enter until it goes through.

I'd prefer this as some sort of general setting or something rather than macro "e" as "e;enter" or something.

Or is there something to toggle this functionality globally?

Cheers!



Edited 2 time(s). Last edit at 05/25/2011 02:23PM by Jib.
Subject Author Posted

Tin Tin Macro question

Quixotic May 25, 2011 06:38AM

Work-around within

Quixotic May 25, 2011 01:46PM

Follow-up question:

Jib May 25, 2011 02:19PM

For me it was just in the options - Keep last input line. Was a check box. (n/t)

ilostmycoconut June 04, 2011 02:41PM

Yuck, why not use numpad? n/t

Stevers May 25, 2011 06:53AM

laptop, and

Quixotic May 25, 2011 07:09AM

Something that helps me

Stevers May 25, 2011 07:13AM



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