Gibah looks at you.
Tia starts a vicious series of attacks with her swords.
You manage to partially parry her attack, but are still hit.
Tia's flurry EVISCERATES you!
You manage to partially parry her attack, but are still hit.
Tia's flurry MUTILATES you!
A Maran Tara'bal is convulsing on the ground.
*** Then what was missed
civilized <477hp 304m 1418mv 24350tnl (-2
Standing Before the Fortress of Light
The Fortress of Light rises before you, standing strong and proud in a
mantle of snow and ice. The thick walls of this fortress are built of huge,
perfectly cut, white stones fitted tightly together. The stones along the
base of the fortress are enormous, taller than any giant and more massive
than most houses. Pennants flying above the watchtowers
The Watcher is gushing blood.
civilized <1036hp 406m 1352mv 24350tnl (-26.49%) 5 AM> People near you:
(PK) Varric The Altar Room
(PK) Gibah The Snowy Courtyard
The Watcher is gushing blood.
civilized <1036hp 406m 1352mv 24350tnl (-26.49%) 5 AM>
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares
PROTECTED civilized <787hp 438m 942mv 24350tnl (-26.49%) 10 PM> call 'blade of' strength
Gibah drives her axes into both sides of your body, stunning you.
Gibah's brutal attack MASSACRES you!
Gibah's brutal attack DISMEMBERS you!
You yell 'Help! Gibah is trying to hack me to pieces!'
Gibah is covered with bleeding wounds.
*** THis suits me fine
PR
Lane of Black Magic
You feel the chill of the grave upon you, as coldness seems to seep from
the black stone beneath your feet into your body. The street is lined
with crucifixes, evenly spaced on each side of the street. The corpses
on the cruxifixes seem rather fresh, and every now and then, one of them
quivers, whether from the wind, or something unseen. Off in the distance
lies th
At the End of the Cave
This small cave seems relatively dry compared to the rest of the area.
The rock walls are plain and gray, devoid of any signs of life. Some crumbling
remains of many kinds of creatures have been pushed into a pile in the farthest
away corner of the cave, clearing most of the somewhat even floor and leaving
room for a foot-high smooth rock, with a bright sphere of
*** I get told Junito is in Teth so I flee past the guards hoping to have a chance of trapping them in
A Corridor
The winding corridor continues, deep within the stalagmite.
Juntio the storm giant is resting here.
civilized <1059hp 489m 1414mv 24350tnl (-26.49%) 8 PM> bash Juntio
You'll have to let him get back up first.
civilized <1078hp 489m 1448mv 24350tnl (-2
*** First without the head
The Gates of the Palace
You stand between two huge open portcullis, one to the north and
one to the south. A ceiling lofts above you, held up by a series
of stone arches. The walls to the east and west are covered with
black scorch marks and pocked from splattered acid. The stone
floor is cracked and broken from countless upheavals and eternally
stai
A Path of Ash
A wide, uneven path of sludge covered stone winds along the broad base of the
mountain along its northern edge, small sharp turns to go around outcroppings
preventing the path from traveling in a straight line. Stone cast off from the
mountainside both large and small litters the path, the edges softened by the
layer of gray sludge and ash that covers them. Across from the m
Arsaiya has summoned you!
The Gates of the Palace
You stand between two huge open portcullis, one to the north and
one to the south. A ceiling lofts above you, held up by a series
of stone arches. The walls to the east and west are covered with
black scorch marks and pocked from splattered acid. The stone
floor is cracked and broken from countless upheavals and eternally
stained
*** Trying to get the Codex back from the village
*** Tia is being Tia (And now I can get this off my chest) a complete non event unless they have numbers
*** I feel better now
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fort
*** After killing them in the log below then proceed to take the head
The Gates of the Palace
You stand between two huge open portcullis, one to the north and
one to the south. A ceiling lofts above you, held up by a series
of stone arches. The walls to the east and west are covered with
black scorch marks and pocked from splattered acid. The stone
floor is cracked and broken fr
Othomer has arrived.
A massive giant says 'Welcome, great warrior.'
A massive giant has some small but disgusting cuts.
wilderness <1194hp 152m 1396mv 24350tnl (-26.49%) 4 AM>
Othomer drives his axes into both sides of your body, stunning you.
Seizing a lucky opportunity, Othomer takes advantage of the situation.
Othomer's brutal attack MANGLES you!
Othomer's
[51 Human Shf] (PK) Hoobis Turnbuckle the Grand Mistress of Changelings
*51 Duerg War* (PK) Varric the Unspoken Rescission, Imperial War Master
[51 Human Asn] (PK) Jakaline the Dai Sensei of the Miyama Ryu
[51 Elf Pal] (PK) Arsaiya the Champion of the Virtues
[37 Elf Tra] Renithilasa the Sorceress of Transmutation
[49 Elf War] (PK) Palanel the Disciple of Ancient Ways
[22 Arial Asn]
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road bends to the south and west here, avoiding a narrow but
deep rocky crevice that splits the earth just to the northeast. The
rocky land, resplendent in faded colors of brown, red, and yellow, spreads
out in all directions, blending seamlessly into the endlessly swirling
Sands of Sorr
*** This is a long one I have snipped a few bits and pieces
*** But have given a brief reason as to why
The Gates of the Palace
You stand between two huge open portcullis, one to the north and
one to the south. A ceiling lofts above you, held up by a series
of stone arches. The walls to the east and west are covered with
black scorch marks and pocked from splattered acid. The sto
*** I finish raiding and wait for them to come raid
People near you:
(PK) Varric The Avenue of Conquest
(PK) Jakaline The Imperial Road
civilized <1118hp 459m 1394mv 24350tnl (-26.49%) 5 PM> n
n
n
The Avenue of Conquest
You stand on a well-maintained road of exquisite engineering. People
of all races move in an orderly fashion to an
The Altar Room
Bright silver radiance pulses strongly throughout this chamber. Many holy
relics line the wall of this most sacred of places. A brilliant white altar
rests in the center of the room, built on the center of a huge symbol inlaid
in the gray flagstones of the floor. Placed throughout the room, in non-
obtrusive places several stout chests have been placed for spare gear, and
You did it all wrong. Mino with mute is not the way to go!
Mino that drinks to excess and slurs their speech but is extremely chatty! Thats a winner :)
Thats what I figured made me very wary of cheetah/dagger combo since then.
Because Orbs of Travel are for the weak :P (Translated: Despite all my efforts I just cant win the stupid things)
Syntax: conviction
This skill of the azure-touched manifests their hatred of tainted things in two
ways:
As an automatic skill, it helps them bypass the deflection of evil armor worn by
their opponents, as well as attack opponents wearing evil armor more fervently.
It also helps them make more effective use of armor and weapons bearing an aura
of goodness.
An azure-touched can also a
*** My immediate thought was flee, replaced by thoughts of flurry when failing to quaff!
civilized <1087hp 459m 1375mv 24350tnl (-26.49%) 6 AM> The Altar Room
Bright silver radiance pulses strongly throughout this chamber. Many holy
relics line the wall of this most sacred of places. A brilliant white altar
rests in the center of the room, built on the center of a huge symbol inl
*** I must have been a few beers in
*** This was the dumbest death I ever had with Varric
The Breaching of the Walls of the Ostalagiah Ruins
You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah. It served its purpose well, but not well
enough. It now stands in ruins, smoldering remains of what was once a
mighty city. After many years of war t
Thirisg has arrived.
PROTECTED civilized <1114hp 489m 1382mv 24350tnl (-26.49%) 7 PM> where
People near you:
(PK) Varric Square of the Clarion
(PK) Thirisg Square of the Clarion
Thirisg swings a bloody stiletto, 'Abernyte's Fang' in a sweeping blow to your hamstring!
Thirisg's hamstring slice MASSACRES you!
Thirisg is i
*** There had been alot of back and forth here after stepping into snare a couple of times and
*** eating an ambush. Eventually I got it right where they could not set a snare for a bit.
Thirisg has arrived.
wilderness <981hp 447m 937mv 24350tnl (-26.49%) 12 PM> Leading with your shoulder, you slam into Thirisg and send him flying!
Your bash injures Thirisg.
Thirisg yells 'H
Rizdyn yells 'Help! I'm being attacked by the Imperial Blademaster!'
the Imperial Blademaster: Intruder! Intruder! Rizdyn is raiding the Cabal!
Rizdyn yells 'Help! I'm being attacked by the Imperial Warlock!'
Rizdyn yells 'Help! I'm being attacked by the Imperial Assassin!'
Rizdyn yells 'Help! I'm being attacked by the Imperial Prelate!&
*** We are getting raided my Outlander and a Village Bard
*** I had a fight to make my way back to the Palace so run there once I can recall and heal refresh
The Chamber of the Council of Four
A huge round table of black marble dominates this circular room.
Four chairs, which would be named thrones in any other chamber,
are set at the four cardinal directions around the table. The
s