Go for direct damage ASAP:
e.g.
Drum, Flurry, Pincer, Overhead
Maybe hit a boneshatter or something first. But if he's decked, most forms of malediction isn't going to do anything to them.
It's not a good matchup, esp if the STSF warrior has any form of dam redux
The best strategy is to drop his HP ASAP and hope he either 1) stays and dies or 2) runs and doesn't come ba
Go for direct damage ASAP:
e.g.
Drum, Flurry, Pincer, Overhead
Maybe hit a boneshatter or something first. But if he's decked, most forms of malediction isn't going to do anything to them.
It's not a good matchup, esp if the STSF warrior has any form of dam redux
The best strategy is to drop his HP ASAP and hope he either 1) stays and dies or 2) runs and doesn't come ba
That's the problem. Although if you had space between hearbeats or something you'd realised you'll be smacking him for however many times he over-spammed sleep.
To the antipaladin it's more like: You can't concentrate enough to cast sleep
So if you went all tripping you'd likely get the chance to perma-lag, esp with cheap shot.
To thief:
This is what happ
People have trust issues in CF.
They rather eat deaths than wait for their gear. They also rather go in with 1hp instead of heailng up and going to grab the gear. The imperials aren't only suspicious of the ragers, they're suspicious of each other looting each other's corpses to fill up any gear slots that were taken. Without a thief to peek and/or locate object, nobody can tell w
pretty sure dalbrin meant ranmor killed a random NPC who just happened to be holding the red-gold dragon gear, which probably was left there by one of his other chars.
edit
and if that's the case, good slay!
That's why he got treated like a non-noob. Also, pretty sure he died to a few characters, over a few characters and felt like they were multi-killing him as a person lol.
Good builds? Thug with cheapshot? Or are assassins just so much better if playing a hiding class.
Also, is knife worth it on a thug, seeing as they have gouge?
If you killed the centurions because you were still entwined. You should have dirt kick-ed after the redirection. Then you'd probably beat the crap out of a shield+empty hand duergar warrior enough for him to flee or die.
first of all it's not cursed. alot of people disarm the long titanium spear from the mob
second of all it doesnt matter if it's cursed because a crunch will remove a cursed 2handed weapon.
APs always mobdie to get out of hero range.
but to be honest twistedvoid's issues seem to be him just not liking the game anymore and finding anything and anyone to blame it on.