This was a very good post, but a couple more hints to add on this:
- Using trip to extend lag works with other skills that lag like trip of course. So keep this in mind if you're weapon tripping, legsweeping, cranialling, or lashing. If you know your opponent is going to use a spell/skill, they are going to lag themselves 1-3 rounds without you needing to trip immediately. For example,
We could also go into a brief lecture on the 12-pulse system and how to properly time your lagging moves (eg making trip worth 3-4 rounds instead of 2), and how to gauge bash effectiveness before entering another bash.
I do totally agree about learning to pk in the midranks, and I would stress people learn to pk with warrior first.
Azhelak was always going to take those two apart in the woods, especially after his staff progged its special sauce. The way to bring a foe with superior melee down is to maledict him or nuke him, not to lag him. There are two reasons you would neuro in this case (and then, only if you had a good chance to land it):
1) Your opponent is outmatched and you need a form of lag to keep him around
Is to create some high adrenaline, top notch pk. You know it, jalim knew it, and everyone else who gets into these tournaments knows it. I understand why the two of you were being cute by exploiting the loopholes in the imms poor rules, but you didn't truly expect a different response, did you?
I love pk'ing at all levels but I don't have the patience to find enough people any more to distend. When there's 3-5 other people in range for most of my char's life, I will still go out and kill them but I don't level SO slowly that I distend.
That being said, I totally feel like players that level without pk'ing the whole time will ultimately be considerably
I had this on Robizar, and it is a very middling debuff. You can expect it to be a 6-7 str debuff at hero, with 7 tick bleeding unless it has been changed. The only way I really got this to work well was in conjunction with other debuffs like poison or scroll plague, etc.
Pincer is really quite good at landing the midranks kills, moreso than cranial in many cases. Sure, at hero mace gives you more tactical options in general, but getting 3 attacks and 2 rounds of lag to initiate combat is brutal against people who can't handle you. And that's the point of racking up midlevel kills, killing people before they even have a chance.
There's also the
In your case, these guys are great because they are very low maintenance. You're looking at about $200 in equipment to give them a good home, and the maintenance consists of getting them crickets and worms at the pet shop, and occasionally getting the suckers out so they are used to being held by humans. Since they are a desert reptile, you don't need to worry about keeping humidity le
I have two cats now, and have owned 7 in my life. I have found that the best way to protect your stuff is to get two cats, preferably kittens, and train them to scratching posts (multiple is good) in your place. The idea behind having two cats is that you're gone for 10-12 hours a day. One cat, alone in a house for 12 hours is going to have more behavioral issues than two cats who keep eac
So I'll say it's doable with assassin, thief, and orc at the least, and probably with a fire flurryspec too, not sure how high I got on that one tbh. I am overly fearful of death :(
I can really see Marcus making an outcry based outlander whip spec, dashing out of chamo into civilized rooms and lash entwining them before they can even blink. God damn scary to have a warrior doing that.