As posted and confirming for you again there is no long term penalty to having died in terms of PK range.
What you may have seen if your PK range had additional players in it is that you can now attack lower level players, or players with lower xp totals than you could previously. The reason for this being that when you have a death, your XP to the next level doesnt increase, your TOTAL XP doe
I was playing a baer paladin, orderly/sphere purity a couple years back, a necro broke into the warrior guild to try to kill another Fort member. I went in after and healed him, but did not strike the necro. Necro worded leaving zombies behind. I asked the tribs on at the time if it was illegal to kill unattended pets and was told it was not, go for it. Attacked zombies and quickly heard a jaguar
You can do it a number of ways:
1. Virtual table top(VTT): Software that allows the players to act as if they are sitting around a table. There are lots of versions of this, I've used maptools to do this, we didnt play online so much as use maptools in place of a play mat, dice and miniatures so I'll talk about it from that perspective. I was the DM and setup the maptools server and
I'm going to post the following on the basis that I don't beleive Iklahn played Niji, I still cannot directly link an active immortal to a dead mortal on this forum, so you need to read it into it who is who. I also cannot post the dead mortals name as he has been claimed by a mortal. The post itself became a lot less important than the way the rules are being interpreted, but here is t
Iklahn is not an active immortal, so posting that Niji was Iklahn does not break rule 4 under the draconian interpretation Daurwyn's working from now, the only way to appeal which is taking it to Gabe.
We're not linking an active immortal to a mortal, even though we might believe you about this. I expect it will be deleted.
I've always thought the "don't talk who is playing immortals' piece tied into the kind of shit people on FSV were doing to Baerinika. It is fairly easy to extrapolate immortals RL identities if they are connecting to the CF Facebook/Twitter. Exposing this information is what this rule should be protecting. Characters who have been dead for three months? Come on, there is much
Did you find the tone of my post in July joking? It was 100% serious. This imm goes to extraordinary lengths to conceal certain of his mortals.
You posted in a thread in which I stated this mortal was an active immortal. You stated your support of the opposing argument stating you found it highly unlikely. Which led directly to several followup posts on the topic.
Daurwyn said on the July thread about who played this mortal speculation was allowed as the player was dead and also directly responded to threads discussing an immortal playing this character. Now, given further evidence the discussion is not allowed? You are free to discuss immortals mortals, so long as no one believes you?
edited to include WHY the fuck this matters:
He was playing an i
I'd like clarity on the rule. It is either okay to speculate on dead mortals being played by active Immortals, or not. In this case Daurwyn participated in just such a discussion previously and since it was dismissed as speculative it was allowed to stand. Now, shown with further evidence this discussion is removed entirely. It is pretty easy to sell a narrative when you can redact responses
The help file is incorrect it states level 44. I tested this extensively as Cionadh, it only applies after leveling to 51. As an interesting note I believe actually Amatrysti(Cardinal) had this granted as well with gaining Mantle of the Phoenix due to RP by Baerinika.
It is all fire damage from a source but not environment factors, interestingly immolation is usually not helpful but from bard
i've not seen a source on these factors: with haste(bloodlust in this case) effecting chance to be parried, or size, or that having high strength & dual wielding effects chance?
Is the difference in melee rates attributable to weapon familiarity here? Jycenna is using daggers and Tralgdar flail/mace, Tralgdar has (assume)perfected weapon skills of Jycenna's weapons, versus no skill? It seems odd to me as Jycenna has parry and dodge, Tralgdar has only parry, Jycenna has we assume max dex, yet Tralgdar melees so much better than the assassin?
Jycenna's attacks
I couldnt kill the dragon spirit as my storm giant paladin a few years back - did not seem possible, I questioned the veracity of the claim it was even doable solo. Went back with my dwarf(Cionadh) at the peak of my power pve gear wise and it was fairly easy.
Runner up to Trel'aran would probably be the Treasure Guardian in the wastes of Noveil. That thing hit for a ton.
Nightmare dr
Interesting the two classes OP has played as I'd put Necromancer at the high end of upkeep/prep and Bard at the low end.
As a bard you are looking at finding defensive/offensive staves, pills, orbs of travel, curing items, and potions. Though you already have some abilities that bolster these factors and you need to rest for mana. Artificial cool downs only come into effect if you are dy
civilized <288hp 44m 903mv 24350tnl (-26.49%) 8 AM>
The Village of Kiadana-Rah
The searing heat of this area is oppressive.
The bludgeoned corpse of Koom lies here.
(Red Aura) The warrior fire giant champion prepares to hack you to pieces.
You yell 'Help! I'm being attacked by Drathgar Nacktin-Rah!'
Drathgar Nacktin-Rah *** DEMOLISHES *** you!
You sure are
civilized <1225hp 461m 1144mv 24350tnl (-26.49%) 4 AM> Nizrili yells 'Die, Cionadh, you sorcerous dog!'
You narrow your eyes and glare in Nizrili's direction.
You raise your hands to the heavens calling forth the light!
Nizrili is seared by the light of the heavens!
Your light of heaven DISMEMBERS Nizrili!
The magic of the giant strength spell is unaffected.
The magic o
Being nice to other players by sharing useful locations to retrieve things, gather money or equipment makes the game better, not worse. My taking a new player to this location and showing him how to quickly and easily gather a reasonable amount of gold is both in keeping with my role and helpful to the game.
Sure you could say perhaps using knowledge you gained as one character that your curre
Calling the guards mouth/key you mention an exploit is a bit much, this implies that the player could clearly tell it was the authors intent you defeat the creature in that room to acquire the key. It is not as if it said 'He is standing too close the cabinet.' but yet you could still pick up the key.
I tend to think this nerf is more related to the fact that as at level 45+ I could
If I recall correctly before I received my first imm xp at around 55 hours and then it was four hundred or so. The only criticism imms have offered of the content of my role was that it was not original enough, given that I was playing fortress dwarf paladin of whiysdan.
So my advice is play it out if you are getting religion interaction and enjoy the PC. Imm XP is a crap shoot.
Even re-reading the log I missed the second dispel Maligor landed on Sanctuary. I changed my tactics a good bit versus shaman after this death. Light of Heaven being my opener and focusing on the shaman in multiple enemy engagements.
*** Three of them raiding. Cut some of the moving around but I engaging Tralgdar here was first pc vs pc fighting
*** believe Corwyn was a ghost during this. Notable only for the use of the same item as last log. This item
*** was new to me on this character and while I checked for it constantly, it was nearly always maxed out after
*** I used it against the imperials.
civilized <1039hp
*** Some fun here with aristeaia and a certain item which makes it a considerable better commune.
PROTECTED civilized <1054hp 345m 1006mv 8151tnl (56.06%) 2 PM> call 'cry of deliverance' 2.maran
You let forth the piercing cry of a hunting phoenix, ripping open a portal of shimmering light!
Sensing the dark powers within Tralgdar you strike swiftly!
Tralgdar yells '