I killed them on the regular basis, but that doesn't mean that they are not broken.
You need A LOT of preps and some other things to kill them. It takes a lot of time.
If it was 40-50 peoples online I would play one to prove it, but not now.
I don't know how many times I should repeat.
They are broken. Their mechanic is broken.
I guess to fix it - we need to donate to umi to get him away from his opium drag addiction.
Last time it took 5 years for him to fix the throw. Now its the lag problem, the connection problem and batadins problem.
Something tells me that right now, he is somewhere in Detroit, with his black h
Someone is covered with bleeding wounds.
-civilized (87%) (100%) (71%) -50.21%- 10027 (7 AM)>>
Someone continues to bleed from its wounds.
Someone's bleeding hamstring mauls it.
You rub the dirt out of your eyes.
The fog lifts from your mind, and your memory returns to normal.
The pink aura around Arrashaw fades away.
A Maran Tara'bal is covered with bleeding wounds.
east west]
An Arkham guard cautiously navigates his way through the foggy streets.
-civilized (100%) (95%) (85%) -outdoor- (9 PM)>> w
Corrine Way
east west]
A young boy leans against the door to the boss' house, his head hung low.
-civilized (100%) (95%) (85%) -outdoor- (9 PM)>> where
The Intersection of Corrine and Eldritch
]
-civilized (100%) (95%) (8
[47 Gnome Hea] (PK) Galismos the Luminary of the Faithful
[51 Elf Pal] (PK) Ebrithyl Eventide the Seeker of the Horn of Fate
[51 H-Elf Shf] (PK) Quindessa Norbella the Grand Mistress of Changelings
[51 Human Bar] (PK) Venara Scaramanga the Grand Mistress of Artistry, Eye of the Scarab
[51 D-Elf Hea] (PK) Obscurica the Affirmation of Life, Imperial Priestess
Players found: 8
-civilize
-civilized (97%) (100%) (91%) -indoor- (9 AM)>> pincer Kirrakar
The Owl and Thistle
A burly bartender stands behind the bar, keeping an eye on his servers.
-civilized (97%) (100%) (91%) -indoor- (9 AM)>> They aren't here.
-civilized (97%) (100%) (91%) -indoor- (9 AM)>> where
People near you:
(PK) Nazarates Avenue of the Imperial Inquisitio
Anyatlia A Bend in the Imperial Road
(PK) Venara Between Two Imperial Guard Towers
-civilized (100%) (100%) (99%) -outdoor- (7 PM)>> where
People near you:
(PK) Ikoxus The Imperial Road
(PK) Glikhardiz Before the Imperial Palace
Anyatlia A Bend in the Imperial Road
(PK) Venara
-water (100%) (100%) (100%) -outdoor- (6 AM)>> where
who pk
People near you:
(PK) Glikhardiz On the Aryth Ocean
-water (100%) (100%) (100%) -outdoor- (6 AM)>> call 'blade of the codex' strength
*51 D-Elf War* (PK) Glikhardiz N'rhaka the Legend of the Battlefield, Imperial War Master
Players found: 1
-water (100%) (100%) (100%) -outdoor- (
A white pelican skims the water looking for some tasty fish.
A gray seagull soars above the waves of the sea.
-water (100%) (100%) (82%) -outdoor- (8 PM)>> People near you:
(PK) Glikhardiz The Open Sea
-water (100%) (100%) (82%) -outdoor- (8 PM)>> e
e
e
The Open Sea
-water (100%) (100%) (81%) -outdoor- (8 PM)>> The Open Sea
-water
Skill: 'weaken' modifies strength by -5 for 47 hours.
Skill: 'weaken' modifies strength by -5 for 31 hours.
Commune: 'armor' modifies armor class by -20 for 23 hours.
Skill: 'sanctuary' for 12 hours.
Spell: 'protection from good' for 11 hours.
Song: 'anthem of resistance' for 2 hours.
Skill: 'deafen' for 0 hours.
Physica
-civilized (100%) (100%) (97%) -outdoor- (12 PM)>> s
The Imperial Square
Water flows from a beautifully carved onyx fountain.
-civilized (100%) (100%) (96%) -outdoor- (12 PM)>> The Avenue of Conquest
-civilized (100%) (100%) (96%) -outdoor- (12 PM)>> eq
You are using:
<worn on finger> a bloodstone ring
<worn on finger> (Glowing) a se
A human member of the Balator town watch keeps the peace here.
-civilized (63%) (95%) (95%) -outdoor- (1 AM)>> On the Main Path through the Village
A villager passes by on their way about town.
A villager passes by on their way about town.
-civilized (63%) (95%) (95%) -outdoor- (1 AM)>> where
On the Main Path Through the Village
A villager passes by on their way
The Imperial Inquisitor closes its eyes for a moment and nods at the Imperial Warlock.
The Imperial Warlock shudders, and looks more vigorous.
-civilized (99%) (100%) (100%) -indoor- (8 AM)>> d
d
They aren't here.
-civilized (99%) (100%) (100%) -indoor- (8 AM)>> imperial off
They aren't here.
-civilized (99%) (100%) (100%) -indoor- (8 AM)>> The Chamber of
-civilized (100%) (100%) (88%) -outdoor- (11 AM)>> where
who pk
People near you:
(PK) Glikhardiz Along the Eastern Road
(PK) Sankra A Large Crossroads
(PK) Leorne A Large Crossroads
-civilized (100%) (100%) (88%) -outdoor- (11 AM)>> [51 H-Drw Bar] (PK) Ilvandra the Grand Mistress of Artistry, Elite Imperial Bla
s
Lane of Black Magic
-civilized (97%) (98%) (65%) -outdoor- (1 AM)>> s
Lane of Black Magic
-civilized (97%) (98%) (64%) -outdoor- (1 AM)>> where
Avenue of the Imperial Inquisition
-civilized (97%) (98%) (64%) -outdoor- (1 AM)>> People near you:
(PK) Glikhardiz Avenue of the Imperial Inquisition
(PK) Knaor
-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> Blood Square
A bloodless corpse is lying here.
A pillar of dancing flames roars here, sputtering black smoke.
-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> They aren't here.
-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> where
People near you:
(PK) Glikhardiz Blood Square
(PK) D
Jhelruk has arrived.
Agalker has arrived.
-civilized (100%) (100%) (99%) -indoor- (1 PM)>> Entrance to the Hall
Agalker has arrived.
Jhelruk has arrived.
-civilized (100%) (100%) (99%) -indoor- (1 PM)>> artery
Before the Hall of the Maran
Jhelruk has arrived.
Agalker has arrived.
-civilized (100%) (100%) (99%) -outdoor- (1 PM)>> But you aren't
The power of your protections interfere with something's healing.
You feel better!
-civilized (98%) (100%) (100%) -indoor- (9 PM)>>
Someone closes its eyes for a moment and nods at you.
Someone fails to cure your blindness.
-civilized (98%) (100%) (100%) -indoor- (9 PM)>> heal blindness
You pay someone 700 copper coins.
Someone closes its eyes for a moment and nods at