Bloodthirst puts a haste effect on the villager, right? Could a berserker warrior get faster from Cry of Thunder?
Just curious as accelerate stacks on haste, I was not sure if you would see a bonus in the above situation and am sure someone has already tested this. I just don't have the time to throw away an character if I am wrong.
When I could I tried for 3 Protective Herbs no matter the moon sub 40. I went against alot of people that would outright out melee me so I just went for that, even after Treant and CoW.
At 40 I started to play around a bit more, with 2 Protective 2 Healing, or 3 Protective and 1 Offensive. Once I got the Hunt though which was at the end of Alanabra's life, I needed to mix it up more to m
<100%hp 97%m 98%mv 16396tnl (-30.13%)> co 'fire see' fela
You narrow your eyes and glare in a one-eyed fela's direction.
You create some fire seeds and hurl them at a one-eyed fela!
A one-eyed fela yells 'Help! Alanabra is attacking the guild!'
Your fire seed DISMEMBERS a one-eyed fela!
A one-eyed fela narrowly avoids the rest of your fire seeds.
A one-eye
In the Rocks and Brambles
A massive ogre is here pushing through the orcs.
An ogre, looking like a mountain of muscle, stands about awaiting orders.
Nuhnug is here.
A small black squirrel scurries about, probably looking for food.
A lynx has arrived.
The Treant has arrived.
Nuhnug begins to dance, focusing grimly on an unseen point with great purpose.
<96%hp 65%m 95%mv 1636
<100%hp 64%m 100%mv 17130tnl (-24.13%)>
You yell 'Die, Trengalor, you sorcerous dog!'
Trengalor utters the words, 'waouq wuggurz'.
Trengalor waves his arm in a wide arc, sending projectiles of pure mana aimed at you.
Trengalor's magic missile hits you.
Trengalor's magic missile maims you!
Trengalor's magic missile maims you!
Trengalor is in perfect
The Gates of the Palace
(White Aura) Yanituan is here.
The Vanquisher of the Empire defends the Palace to the death!
A lynx has arrived.
You yell 'Die, Yanituan, you sorcerous dog!'
Yanituan narrows his eyes and glares in your direction.
Darkness begins to overtake you, but you will the sensation back!
Yanituan parries your divine power.
Yanituan deflects your divine power
civilized raining <100%hp 84%m 100%mv 5284tnl (34.77%)> 12 AM whe
People near you:
(PK) Sulneng The Imperial Road
Varaez The Avenue of Conquest
Luthantulas Lane of Intrigue
(PK) Alanabra The Imperial Road
civilized raining <100%hp 84%m 100%mv 5284tnl (34.77%)> 12 AM Sulneng lashes at your f
A small falcon flies over the plains in search of prey.
Iagby is here.
wilderness field raining <100%hp 83%m 40%mv 866tnl (88.45%)> 8 AM
You yell 'Help! Iagby is bashing me!'
Iagby tries to bash you but collides with your thorny armor instead!
Your armor of thorns mauls Iagby.
Iagby parries your electrical discharge.
You parry Iagby's noxious force.
Iagby has a
Life has turned into a shit show since I rolled Alanabra. I had this role idea burning for a long time and wanted to give it a go. Strienat again, is awesome, this time with Greenways. Two month my last job took me into the field for 4 days at a time (and in the field I mean 5 miles into the back country doing trail construction). Then I started 3 online courses, followed by starting a brand new
Acolytes became Servants of the Dawn when Dawn and Maran joined to become the Fortress.
Warlocks were one of three branches that arose out of the splitting of Master's of Magic, along with Nexus and Scions of the Eternal Night. There is a good explanation in the Helpfile for Nexus History. I am not sure who said they think they should be broken back into 3 Goodie Cabals. I think with our
I was impressed with Von as an arial with mace and was curious how an arial Axe spec would handle.
I have been contemplating an arial spear/axe Crashing/Space as an Imperial. Impale/Whirl to drop their dex. Allow them to choose between using their precious moments between pincers to take hits to deal with getting their defenses back up, eat axes to the face, or GTFO.
Or a trapper. Why engag
.I got impatient and just did some quick figuring on my own. I figured I would share them, here are the results of carried weight at level 1.
25 = 502
24 = 452
23 = 402
22 = 352
21 = 302
20 = 252
19 = 227
18 = 202
17 = 182
with a +3 lbs per level. If this changes at benchmark levels such as 10/20/30/40/51 I am unsure.
This was across a few different races (human.giant. svirf) an
Under Str on the Stat Analysis page it lists the +hit/+dam, but I was curious about max carried weight. Has anyone figured out the carried weight for various strengths? I know the amount you can carry increases by level, but has anyone figured out the Formula? Even carry weight at 51 would be appreciated.
I guess I am mostly curious about the difference between 19(arial) 20(human) 22(svirf) a