I always think of it like you have your main weapon spec you will use most of the time then the other spec you pick depending what skills it has that you can't really do with your main.
Eg
Flail for strip and choke.
Daggers to meledict dexy chars etc before switching back to your main.
Etc
Cheers for the info.
Yeah it's probably simpler than I was making myself feel it was especially if you get this 'at home in the wilds' thing after you pledge. That was one of my main concerns killing things you shouldn't.
One last thing. Druids are similar to rangers in that you have a sort of wilderness timer?. So ranking out of the wilds is not wise or is it not as hars
I was looking at them and they hardly have anything to practice after rank 30.
I can't remember shamans before the paths came in and from first looks seem to lack a lot of skills/sups in comparison to the other priests for non empowerment.
Is demonfire,rot wither really all that is required to be a shaman?? Is that how they were used before the paths came in?
So I'm looking to play a Druid Outlander. I have never had either and so looking for some advice on how to play them, basically some do's and don't etc and he some things I just don't get.
I get the whole Outlander thing in regards to cities, commerce etc is all bad as well as the races/classes they hate and mostly the reason why. I have read though that some places are OK
Yeah never hit hero with this char. I always struggle to level up once I get near hero and it doesn't help with my sometimes sporadic play times as I have to rely on others in that range. As a result its harder to get a good run going unless I fall lucky.
Also I didn't nightgaunt anyone in the end. Being in Empire I didn't want to gaunt someone who may have been inside a city an
***Full ABS + Haste
Trilhir the dark-elf is here, fighting the Imperial Vanquisher.
The Vanquisher of the Empire defends the Palace to the death!
The Imperial Vanquisher says 'Greetings, Citizen.'
>> You follow Umrae north.
A cunning ifrit has arrived.
civilized <647hp 726m 511mv 19873tnl (-29.89%) 7 PM> indoor
A fire elemental has arrived.
civilized <6
**Had just retrieved the Codex from the Maran with Mortimer trying to stop me. My familiar gave him immolation so retreated which made me killing the Maran easier
**I come back looking to draw him out.
civilized <583hp 458m 333mv 10447tnl (17.09%) 9 PM> outdoor
wher
People near you:
(PK) Mortimer The Snowy Courtyard
(PK) Umrae Standing B
wilderness <583hp 520m 583mv 15541tnl (-23.34%) 2 PM> outdoor
wher
People near you:
(PK) Umrae A Small Trail Among the Dry Trees
wilderness <583hp 520m 583mv 15541tnl (-23.34%) 2 PM> outdoor
Grundol has arrived.
wilderness <583hp 520m 583mv 15541tnl (-23.34%) 2 PM> outdoor
Grundol tries some fancy axe-work, but is only partially succes
*** We guard the head and Vikas strikes the Vanquisher to draw me out. I prep a little and head outside.
civilized <583hp 577m 474mv 5678tnl (54.94%) 10 PM> indoor
wher
People near you:
(PK) Umrae The Gates of the Palace
civilized <583hp 577m 474mv 5678tnl (54.94%) 10 PM> indoor
l
A steel-eyed harmentia demon has arrived.
A fire elemental has arr
Torzen strikes you over the head with a blacksmith's forge hammer.
Torzen's cranial hit wounds you.
..............*************UNDER ATTACK!!************* ............
You yell 'Help! Torzen hit me over the head!'
Torzen is in perfect health.
wilderness <567hp 732m 562mv 13805tnl (-15.04%) 2 PM> outdoor
Torzen dodges your burst of energy.
A shining silver c
Intuitively sensing a sneak attack on your master, your conjure up a barrier of black flames to protect her from her assailant!
A cunning ifrit's blackfire barrier MANGLES Juhmarcus!
civilized <647hp 542m 379mv 14133tnl (7.63%) 6 AM> outdoor
Someone thrashes around screaming as it is consumed by fire!
Juhmarcus steps out of the shadows.
Juhmarcus's immolation scratches h
n
In the Foothills
The streambed of the dried river twists through the hills as it winds its way
out of the snowy mountains. To the south and west stretches the barren plain.
The hills seem to have a little more life to them, notably in the bracken
growing over the path. The peaks of the mountains cut jagged edges in the
sky as they tower above you. The peaks are topped with never-mel
Djaboon has arrived.
civilized <539hp 41m 568mv 6077tnl (50.59%) 9 PM> outdoor
Djaboon's bearcharge misses you.
You evade Djaboon's bearcharge, causing him to fall flat on his face.
You yell 'Help! Djaboon is bearcharging me!'
Djaboon dodges your magic.
Your hammer pendant grows warm.
The power of your protections interfere with a black hammer pendant's
A sign points south towards the Drogran Hills.
A steel-eyed harmentia demon has arrived.
An earth elemental has arrived.
civilized <556hp 325m 258mv 13256tnl (-10.47%) 12 PM> outdoor
n
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road bends to the south and west here. Hardwood trees grow
sparsely to both sides of
Just thinking of a new char idea and was wondering if there are any areas that are mainly populated by priest classed mobs for the purpose of ranking on at various ranks?
I just can't think of any off hand (gone blank), though I can't say I have taken much attention to this before. I know of quite a few places I could go to kill a priest mob, but not in any real number.
Thankyou
(PK) Talice A Bend in the Imperial Road
(PK) Destradha The Imperial Road
(PK) Jacktor The Imperial Road
civilized <699hp 100%><396m 69%><713mv 98%> 18601tnl (-29.17%) 10 AM>
n
The Imperial Road
You stand on a perfectly engineered road traveling north through the
mountains and south towards some rollin
Basically just going into Google and searching for example
fire mace spec qhcf
When I then try to open the pages from that search I get that error. Just a quick check I did 'necro qhcf' and the older posts from that search seemed to bring up that message.