"You can't say you have strict RP and go by structure and tenants, and they say that looting is a fucking mechanic and it doesn't matter if you are good evil or whatever.."''
These were two separate entities. Regardless of character/player/align, Looting is a mechanic. That statement stands on it's own and seperate
from that of my character having structure
If you refuse to interact with people but still attack them, don't be surprised if you
piss someone off and they "get you" for it.
Take your whine elsewhere. If I was such a shitty goodie, etc.
For what it's worth, I was of every impression you were evil anyways.
Neutral non-ragers normally don't attack the shapeshifter class as
persistent as you did.
Did you
Firstly, Looting has nothing to do with align/ethos. I just want to put that out there. If you are part of the
minority that think looting is bad RP, well that's too bad for you.
Cabaq looted.....3 people I believe, tops.
I full looted one person, said assassin who is posting on the main website now complaining that I am
a bad RP'r because I was good aligned and full'd him
I understand they now get "paths" similar to virtues?
Are these still damage/effectiveness dependent on what you are fighting
or as the revamp been more so of a flare to a very stale but awesome class?
?
These are the things you can do:
Basic Commands
Shapeshift : Shapeshift to another form
Revert : Revert to your normal form
Enliven : Alters the energy state of your being
Kinspeak : Speak to others in your form family
Skills
Bite : Bite your opponent
Camouflage : Camouflage
Swipe : Swipe at opponents with your paw, trying to disarm
Ambush
"None of the little added B.S. matters as far as enjoyment factor goes, if anything it takes away from it because you feel that you HAVE to do these extra things just to be on a baseline with everyone else to compete."
For me, it's the added BS that keeps one character a different experience than the other. There are things I do and explore with one build that I wouldn't
e
You said " Start not handing out great rewards to the assholes or to the great, but start making it so random people might get a chance to win. That's how the fucking lottery keeps people hooked. At least let me think I might be the one,... "
I've gotten plenty of rewards on a wide variety of builds. I did not however, get some random tell from an Imm saying you've
wo
With lower numbers these days, it's like a smaller classroom for a teacher. Immortals have more time per player to
watch and interact with. I've found personally through both empowerment/non-empowerment classes, at least the
last half dozen characters I've played in recent months have shot up through the recognition scale much faster,
and easier than years ago. The competitio
You don't have to really spam shit with any of these classes to be honest. You can and it helps a bit of
course but totally not needed. The empowerment classes in particular need the least spam, will be
pretty strong all of the time, and have the pick up and go that you are looking for without very much
dependency but plenty of survival and utility. .
Empowerment is easy these days an
You weren't speaking for yourself, (because I'm a dumbass that can't read?) by me assuming the comment you posted:
"Yes it is true. Baer still has not figured out she pushes more people away with her decisions than she attracts. Hopefully
she comes to realize this some day, but I'm not betting on that happening."
Man, shit bro, my b dawg, and here I thought y