You shouldn't have apologized.. that's exactly what thieves are supposed to do (n/t) :

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Posted by Chalupah on March 26, 2000 at 11:13:15:

In Reply to: Re: the LAW part II, and a little pondering about the big picture and True Intentions posted by m00 on March 26, 2000 at 05:27:58:

> <71%hp 100%m 99%mv> People near you:
> (PK) Tirizuar Large Storage Room
> (PK) Mulkau At the Altar
>
> At the Altar
> You stand before an impressive gold altar. The tallest candelabra are so
> tall they hardly cast any light down on the main part of the altar; they
> only serve to highlight the highest reaches of the altar. Fortunately, there
> are more candelabra lower down, which, along with the light coming through
> the stained glass window, provide enough light to see the full magnificence
> of this altar. You can exit the temple to the east, the temple continues
> to the north and small rooms open to the south and west.
>
> [Exits: north east south west]
> A pit for sacrifices is in front of the altar.
> Karat the human is resting here.
> Xlaq the duergar is here.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> Mulkau the dwarf is here.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> Quintellia the elf is here.
> Kennan the storm giant is resting here.
> A man sits here begging for any change you might have.
> (White Aura) The healer is here, healing the needy.
>
> <74%hp 100%m 93%mv>
> Karat goes to sleep.
>
> <74%hp 100%m 93%mv> l Xlaq
> You see a filthy duergar! A bit shy of five feet tall but very intimidating. His arms
> and legs are the size of tree trunks. He is a fighter no doubt considering his head
> and upper body are riddled with scars and cuts. His skin is pitch black as is his hair.
> He has a full beard and mustache that looks as though it hasn't been washed...ever!
> Hands the size of iron hammers clutch at a polearm that is twice as tall as he is. He
> looks as though he'd be just as comfortable in a cave or underground tunnel as he is
> on the surface. Given his nasty appearance he apparently hates the water.
> Xlaq, a male duergar, is writhing in agony.
>
> You peek at the inventory:
> a kayak
>
> <74%hp 100%m 93%mv>
> Karat wakes and stands up.
>
> <74%hp 100%m 93%mv>
> You are hungry.
> You are thirsty.
>
> <76%hp 100%m 99%mv> I see no sack here.
>
> <76%hp 100%m 99%mv> You do not have that item.
>
> <76%hp 100%m 99%mv> You can't find it.
>
> <76%hp 100%m 99%mv>
> Mulkau looks at Xlaq.
>
> <76%hp 100%m 99%mv> cow
> You cower in a corner.
>
> <76%hp 100%m 99%mv> l
> At the Altar
> You stand before an impressive gold altar. The tallest candelabra are so
> tall they hardly cast any light down on the main part of the altar; they
> only serve to highlight the highest reaches of the altar. Fortunately, there
> are more candelabra lower down, which, along with the light coming through
> the stained glass window, provide enough light to see the full magnificence
> of this altar. You can exit the temple to the east, the temple continues
> to the north and small rooms open to the south and west.
>
> [Exits: north east south west]
> A pit for sacrifices is in front of the altar.
> Karat the human is here.
> Xlaq the duergar is here.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> Mulkau the dwarf is here.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> (Charmed) A special guard from Galadon is here, enforcing the Law.
> Quintellia the elf is here.
> Kennan the storm giant is resting here.
> A man sits here begging for any change you might have.
> (White Aura) The healer is here, healing the needy.
>
> <76%hp 100%m 99%mv>
> Quintellia sighs.
>
> <76%hp 100%m 99%mv>
> Xlaq says 'And you do nothing to the thief for jacking and stealing from me in town?'
>
> <76%hp 100%m 99%mv> cow Xlaq
> You cower away from Xlaq and his harsh words.
>
> <76%hp 100%m 99%mv>
> You are hungry.
> You are thirsty.
>
> <77%hp 100%m 100%mv> I see no sack here.
>
> <77%hp 100%m 100%mv> You do not have that item.
>
> <77%hp 100%m 100%mv> You can't find it.
>
> <77%hp 100%m 100%mv>
> Mulkau says 'Do not worry, Tirizuar. I am sure Xlaq have learned his lesson'
>
> EOL - Heh, it seems despite the arbiters good intensions,
> they actually ended up with .. punishing the victim, and
> protecting the offender. In another char I encountered
> Astein, and .. besides from trying to kill me
> with plague, he had a good point in our little
> conversation .. He said "the law is blind". Hm,
> I cant help wonder what the purpose of a blind law
> is. Is it supposed to protect the innocent? It
> obviously fails miserably. Who does the law serve
> and for what reason then? I think the law serves
> itself, for no particular purpose. It just is.
> A manifestation of Order. Just like the Barons
> server noone particular, except themself, as
> a manifistation of Disorder. It seems that
> Order and Chaos, has a few things in common
> actually. For those not wishing to dwell into
> this (paradima?), atleast one thing may be
> usefull for them. Realising this nature of
> the arbiters, makes it alot easier not get
> too pissed off when they screw you over. They
> arent here to help you. It is not their purpose
> to protect you. And that has nothing to do with
> your geographical localtion, in towns or whatever
> "protected" areas.


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