Posted by frellis on July 4, 2000 at 14:24:28:
In Reply to: From someone who has played a "pathetic" conjurer... posted by Sinakil on July 4, 2000 at 12:59:29:
> There are right ways and wrong ways to make a conjurer. I, for one, know their weaknesses. They are a class that mimics other classes by their servitors. Any conjurer that has bound two attack servitors (angel/demon and an elemental) is going to be extremely deadly IF AND ONLY IF he has the hit points to stay alive long enough for the servitors to kill them.
a conjurer at level 20 has a fire elemental, should have around 350-400 hp, has at least shield and stone skin. Alot of strikes will either be parried and shield blocked, if the conjurer decided to learn to parry and shield block well. and without the elemental should be able to take the warrior with magic missile alone. I have. well clothed ones as well.
>
> If he is carrying an Archon, simply killing the elemental is all that is necessary to make practically useless (unless he has scrolls or whatnot).
you have got to be jokeing. Kill the elemental.. ok.. meanwhile the archon is casting his spells on you because he doesnt need to on the conjurer, the conjurer is either lashing you or casting magic missile, or scourge of the violet spider. by the time he has his archon, he has perma sanc from it basically, stone skin, shield, and aura.
> Conjurer's are NOT overpowered by any means. In fact, I'd almost argue that they are the best adventuring class and solo class in the game. However, when they came out.. and familiars did MASSACRES and elementals at level 20 routinely did DEMOLISHES... I'd wager they were overpowered.
you obviously are not that good with cf..