Yet another Imperial who deleted... (some text):

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Posted by Zepachu on August 1, 2000 at 17:07:34:

In Reply to: I did not know I had such negative impact on peoples. posted by Njizaro on August 1, 2000 at 16:55:36:

This isn't referring to Imperial Necromancers, but Necromancers as a whole.

Necromancers think that if they get a sleep off on you and a few maledicts that they're indescrutible.. but that's simply not true. I mean, from his first deathly touch of MANGLES, you hit him back with an EVISCERATES. At that very instant he should have fled as best he could, not stayed and tried to tank you. Even if you only got one EVISCERATE off a round he wouldn't have been able to handle the battle effectively. Besides, why did he only weaken and blind you? He had vampiric touch (unless I'm just stupid.. deathly touch = vampiric touch) which also meant he had crimson scourge, curse, poison...

I mean, honestly, what Necromancer that has crimson scourge doesn't use it when they effectively sleep someone?! Bad move on Mhorem's part.. methinks he just wasn't thinking clearly in the first place.. That's why he was weak and deleted afterward.


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>
>
> Someone has arrived.
> A flesh golem has arrived.
>
> <100%hp 91%m 99%mv> say show yerself.
>
> You yell 'Help someone is attacking me!'
> Someone utters the words, 'grzzs'.
> You feel very sleepy ..... zzzzzz.
>
> <100%hp 95%m 100%mv> In your dreams, or what?
>
> <100%hp 95%m 100%mv> eq
> You are using:
> a pitch-black ring
> a pitch-black ring
> blood-soaked cape
> blood-soaked cape
> (Glowing) ornate dwarven breastplate
> the Seantryn Battle Helm
> some leggings from the snow worm
> (Glowing) the cobbler's shoes
> a pair of steel-trimmed gauntlets
> ornate dwarven arm plates
> a large black cape
> a pitch-black belt
> an adamantite bracer
> bolted steel bracer
> a two-headed hammer
> (Humming) a blacksmith's forge hammer
> You yell 'Help someone is attacking me!'
>
>
> <100%hp 95%m 100%mv>
> You yell 'Help someone is attacking me!'
> You are blinded!
>
>
> <100%hp 95%m 100%mv>
> You yell 'Help someone is attacking me!'
>
> <100%hp 95%m 100%mv> time
> It is 7 o'clock AM, Day of Deception, 16th of the Month of the Ancient Darkness.
> The moon is currently new.
> The Carrion Fields started up at Tue Aug 1 13:24:06 2000
> The system time is Tue Aug 1 18:34:33 2000
>
> <100%hp 95%m 100%mv>
> You yell 'Help someone is attacking me!'
>
>
> <100%hp 95%m 100%mv> aff
>
> You yell 'Help someone is attacking me!'
> You feel momentarily ill, but it passes.
>
> <100%hp 95%m 100%mv> You are affected by:
> Spell: 'blindness' modifies hit roll by -4 for 9 hours.
> Skill: 'sleep' modifies none by 0 for 5 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 26 hours.
> Skill: 'warcry' modifies hit roll by 2 for 26 hours.
>
> <100%hp 95%m 100%mv> aff
>
>
> <100%hp 100%m 100%mv>
> You yell 'Help someone is attacking me!'
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
>
> You yell 'Help someone is attacking me!'
>
> <100%hp 100%m 100%mv> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
>
> You yell 'Help someone is attacking me!'
>
> <100%hp 100%m 100%mv> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 13 hours.
> Spell: 'blindness' modifies hit roll by -4 for 8 hours.
> Skill: 'sleep' modifies none by 0 for 4 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 25 hours.
> Skill: 'warcry' modifies hit roll by 2 for 25 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 12 hours.
> Spell: 'blindness' modifies hit roll by -4 for 7 hours.
> Skill: 'sleep' modifies none by 0 for 3 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 24 hours.
> Skill: 'warcry' modifies hit roll by 2 for 24 hours.
>
> <100%hp 100%m 100%mv> aff
> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 12 hours.
> Spell: 'blindness' modifies hit roll by -4 for 7 hours.
> Skill: 'sleep' modifies none by 0 for 3 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 24 hours.
> Skill: 'warcry' modifies hit roll by 2 for 24 hours.
>
> <100%hp 100%m 100%mv> aff
>
> You yell 'Help someone is attacking me!'
> Someone fades into existence.
> Someone's deathly touch MANGLES you!
> Someone is in perfect health.
>
> <86%hp 100%m 100%mv> You are affected by:
> Spell: 'weaken' modifies strength by -5 for 12 hours.
> Spell: 'blindness' modifies hit roll by -4 for 7 hours.
> Skill: 'warcry' modifies save vs spell by -4 for 24 hours.
> Skill: 'warcry' modifies hit roll by 2 for 24 hours.
> You parry someone's punch.
> You dodge someone's pound.
> Your crush EVISCERATES someone!
> Someone is in perfect health.
>
> <86%hp 100%m 100%mv> backhand
> You bring something about with a compact backhand swing at someone.
> Your backhanded blow DISMEMBERS someone!
> Someone has a few scratches.
>
> <86%hp 100%m 100%mv>
> You dodge someone's pound.
> You dodge someone's pound.
> You parry someone's punch.
> You parry someone's punch.
> Your crush EVISCERATES someone!
> Your crush DISMEMBERS someone!
> Your crush EVISCERATES someone!
> Someone is writhing in agony.
>
> <86%hp 100%m 100%mv>
> Someone has arrived.
> Someone is writhing in agony.
>
> <86%hp 100%m 100%mv> backhand
> You bring something about but fail to hit someone.
> Your backhanded blow misses someone.
> Someone utters the words, 'zawsufuq hajqp'.
> Someone's cold touch drains some of your life away!
>
> Someone's deathly touch devastates you!
> Someone's pound MUTILATES you!
> You dodge someone's pound.
> Someone's pound devastates you!
> You parry someone's punch.
> Your crush DISMEMBERS someone!
> Your crush DISMEMBERS someone!
> Someone is DEAD!!
> You hear someone's death cry.
> Someone slowly fades away.
>
> <70%hp 100%m 100%mv>
> Someone nods.
>
> <70%hp 100%m 100%mv> yell NEVER MESS WHIT ME, MAGE!
> You yell 'NEVER MESS WHIT ME, MAGE!'
>
> <70%hp 100%m 100%mv>
> Someone has arrived.
>
> <70%hp 100%m 100%mv>
> Someone gets something from something.
>
> <70%hp 100%m 100%mv> look
>
> Someone gets something from something.
>
> <70%hp 100%m 100%mv> You can't see a thing!
>
> <70%hp 100%m 100%mv>
> Someone gets something from something.
> Someone gets something from something.
> Someone gets something from something.
> Someone gets something from something.
>
> <70%hp 100%m 100%mv>
>
> Someone says 'Those are going to the Haven.'
>
> <72%hp 100%m 100%mv>
> Someone growls.
>
> <72%hp 100%m 100%mv>
> Someone chuckles politely.
>
> <72%hp 100%m 100%mv>
> Someone pokes someone in the ribs.
>
> <72%hp 100%m 100%mv>
> Someone says 'Not like you can use them.'
>
> <72%hp 100%m 100%mv>
>
>
> <72%hp 100%m 100%mv>
>
> <100%hp 100%m 100%mv>
>
> <100%hp 100%m 100%mv>
> Mhorem looks at you.
>
> <100%hp 100%m 100%mv> look
> The Southern Crossroads
> You come to a small crossroads of sorts, trails leading off in many
> directions. The road is not well traveled, as travelers only venture into
> the forests out of necessity. The road south leads to the tree-line and deep
> into the dark forest. The trail east and west leads around the edge of the
> city, skirting along its border. The road north leads into the southern gate
> of Galadon, set in the massive battlement wall.
>
> [Exits: north east south west]
> The corpse of Mhorem is lying here.
> Mhorem the human is here.
> Airac the arial is here.
>
> <100%hp 100%m 100%mv> l mhorem
> A wise and sardonic looking man walks with a slight gimp in his left leg.
> He walks with a gait of confidence and knowlege.
> His robes flow about him in an arcane and evil way.
> His body is emanating a smell of the darkest nightshade.
> His eyes peel around towards you and he mutters a few cryptic words.
> There are two black holes where his eyes should be.
> A radiating stench of evil permeates from his dark-emblazoned armor.
> Without a thought, this thing is a horror and a plague to good.
> Mhorem, a male human, is convulsing on the ground.
>
> <100%hp 100%m 100%mv>
> Airac disappears.
>
> <100%hp 100%m 100%mv> l in corpse
> The corpse of Mhorem contains:
> Nothing.
>
> <100%hp 100%m 100%mv>
> Mhorem has left Thera, never to return.
> The Theran form of Mhorem disappears before you.
>
>

>



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