Text within to give PB a break from you for a minute...:

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Posted by Zepachu on October 17, 2000 at 17:51:16:

In Reply to: After you finish preaching from your ass, talk to Ludi or Giddion, one of two people who HAVE dented Z's gear successfully. n/t posted by Uh on October 17, 2000 at 17:11:09:

You said, and I quote, "After you finish preaching from your ass, talk to Ludi or Giddion, one of two people who HAVE dented Z's gear successfully. n/t"

First of all, buddy, here's some free advice. Whenever you're in a debate with someone you never insult them. Did you hear that? NEVER. If you do insult the other's intelligence you only prove to look like a moron yourself. You must prove them wrong. Anyhoo...

Zorsaul knows the game. He shows up at random times so that people cannot form a party to wait for him to come on and then strike in an organized manner. There are certain parties that will do better against him than not, and if they were able to make a truly organized attack, they have a good chance of winning.

This team that attacked did a pretty good job. I think they all learned just a little bit on how to tango with Zorsaul. Will they make the same mistakes the next fight? History dictates yes, but what if they don't? What if this group learns from their mistakes and sees Zorsaul's non-strengths? (I won't call them weaknesses.)

I do believe that what people are saying about weakening him is valid. If you can't kill him, go down draining him. But, to start a fight like that is not only foolhardy, it's pointless. Like I said, Zorsaul knows the game. He either can get the same equipment again, or just kill someone who has it. Besides, one or two items doesn't effect him much.

I've fought him. I've gone down trying. I've yet to be successful. But... I've learned. That's the difference in the playerbase... whether or not they learn.

-Zepachuckle.



> > 4) Denting requires a mace in the primary wield. How long do you think you are going to hold that mace if you are not threatening him in any other way? Once he realizes you're spamming dent, how many weakening spells does he have handy?
> >
> > 5) Dent works best on certain materials. Much of Z's stuff is made of high-quality lucky special stuff, not tin.
> >
> > 6) I would imagine dent is strength-based. What value will your strength be at after about 3 rounds of fighting?
> >
> > 7) Partially successful dents do not do very much.
> >
> > 8) You can't dent when you are paralyzed by a ghoul, blinded/rescued from, forgotten, slept, or just plain dead.
> >
> > 9) If you're going in denting, you are either going in alone, or you have very dumb friends who are willing to die to watch you get one or two dent attempts in. Have fun taking on Zorszaul alone.
> >
> > 10) TotW's point about pissing him off is a good one.
> >
> > But hey, it's your con.
> >
> > > > 1) If you go in with the attitude "I am not going to win", and start spamming dent like a retard.... you aren't going to win. "Team Happy Dawnie" had a non-zero chance of making him flee. THD destroyed his undead, and made him burn a lot of phylactery and item charges. Forcing him to flee does matter, especially if Track the Wicked can come into play. This was a fairly Pyrrhic victory for the big Z.
> > > >
> > > > 2) THD had several skills/supps that Zorszaul has good reason to be wary of. With a better mix of classes present, Zorszaul runs away from this one. (Or more likely, never arrives. He's smart enough not to start what he can't finish.)
> > > >
> > > > 3) Nailing Zorszaul's equipment does crap. He can get it again, either from its original area, or by killing the person who beats him there. Even if he can't get the exact item back, he knows where a good substitute is. It's not like there's only one sufficiently good item for each spot.


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