Posted by Really pained and deathfull. on January 31, 2000 at 19:11:53:
In Reply to: something painful and disturbing posted by thormakar on January 31, 2000 at 12:57:16:
I remember once reading a post about Twist, from Twist. He mentioned that as his character Twist, he couldn't find his way from Galadon to New Thalos, but slugged his way through and made the best of it, and tried to roleplay. There's something I fear many people currently playing seem to miss completely. Being a worthy player DOES NOT mean knowing one's way to Arkham, or knowing where all wands are, or knowing things about CF that only one who has played CF extensively would know. What makes a good player? Oh, I don't know...role playing? Believability in the character? A bit of motivation and excitement about his new character who just might have had his first shot into Masters? There's nothing I hate worse than some idiot transmuter hero, that I've NEVER heard of or met, telling me, "He, truck's shit is in, help me get it?" For the love of God, why don't you elitists sit down and think for a moment. This game is not about knowing where everything is at, it's about the willingness to learn. The questions here, perhaps, is, who would you rather walk with...the master who ask his 'friends' where something is, or those who snicker at him behind his back for being 'stupid'?