An idea/change:

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Posted by Søren(VIP) on January 23, 2000 at 07:11:50:

Hi
I went to the movie yesterday. I saw the 13'Th warrior, and it was not as bad as I feared. After the movie my friends and me talked a bit, and we came up with two points.
1) They did NOT speak any Scandinavian language in the beginning, it was gibberish
2) The Vikings did not berserk.

This led me, as so many other things, to think of CF.
Before I came to Thera with all my spare time, I played at another mud called the edge of darkness. When a warrior went berserk there, he REALLY went berserk. Not this wussy heal-self berserk as the Theranian warrior, No. We couldn't flee nor use any kind of return/transport potions (No problem here, can't quaff in battle). This meant berserk was a dangerous skill and very hard to master. But the benefit from berserk was enormous, if translated into CF it would, at hero, be something like +25/30. I liked this, and I think as berserk is now, it just a way for warriors to heal themselves, the armorclass penalty is not a thing to fear anyway.

Just my toughs, and yes, I have played a warrior.

Søren

Ps. Actually, the same should go with bloodlust. Doesn't make sense that you attack EVERYTHING in a rouse of blood, and then flee when you see your own.



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