Hardly. It's just that "flexibility" doesn't show up when you type "powers". (n/t):

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Posted by Proud Blade(VIP) on May 9, 2000 at 12:00:10:

In Reply to: I agree..if one doesnt follow the cabals, you are at a bad disadvantage. (n/t) posted by Hermit on May 9, 2000 at 07:56:34:

> > I like to run chars that follow no god or cabal but roam and learn and live thier own path. What I'd like to see is some skills/spells given to chars that do not follow a cabal or god. This would give them a better chance to survive on thier own. However if ever they are tattoed or join a cabal they would lose those same spells/skills.
> > Sorta like a hermit who learns skills or discovers himself but once he moves to the city and gets a job he begins to forget those skills he had learned.
> > Any thoughts and flames welcome


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