Posted by Non-Newbie on July 4, 2000 at 15:17:35:
In Reply to: Hey, if yelling at me helps to clear your mind and/or relieve some frustration, I'm all for it. I just dislike unjustified rants, is all. *tip* (n/t) posted by Zaesyu on July 4, 2000 at 15:06:48:
> > Object 'cloth greenish-brown shirt' is type armor, extra flags none. > > Object 'cloth greenish-brown leggings' is type armor, extra flags none. > > Object 'small wooden cudgel' is type weapon, extra flags none. > > Object 'leather hunting bracer' is type armor, extra flags none. > > Object 'bracelet musicians' is type armor, extra flags none. > > Object 'harp golden' is type instrument, extra flags none. > > Object 'studded leather work gloves' is type armor, extra flags none. > > Object 'cloth greenish-brown shirt' is type armor, extra flags none. > > Object 'cloth greenish-brown leggings' is type armor, extra flags none. > > Object 'leather hunting bracer' is type armor, extra flags none. > > Object 'flute' is type instrument, extra flags none. > > Object 'cloth pale yellow worn dress' is type armor, extra flags none. > > Object 'rope belt' is type armor, extra flags none. > > Object 'tambourine' is type instrument, extra flags none. > > Object 'purple robe prophecy' is type armor, extra flags none. > > Object 'finger cymbals' is type instrument, extra flags none. > > Object 'small stick' is type weapon, extra flags none. > > Object 'cloth greenish-brown cloak' is type armor, extra flags none. > > Object 'cloth greenish-brown hood' is type armor, extra flags none. > > Object 'leather hunting boots' is type armor, extra flags none. > > Object 'racoon skin coonskin cap' is type armor, extra flags none. > > Object 'bone circle skull ring' is type armor, extra flags anti_good. > > Object 'black serrated dagger' is type weapon, extra flags none. > > Object 'bone circle skull ring' is type armor, extra flags anti_good. > > Object 'small bloody mace' is type weapon, extra flags none. > > Object 'brown cloth sleeves' is type armor, extra flags none. > > Object 'wooden ring' is type armor, extra flags none. > > Object 'old doll' is type container, extra flags none. > > Object 'leather dog collar' is type armor, extra flags none. > > Object 'short oak bow' is type weapon, extra flags none. > > Object 'leather hunting boots' is type armor, extra flags none. > > Object 'small hunting knife' is type weapon, extra flags none. > > Object 'cloth greenish-brown armguards' is type armor, extra flags none. > > Object 'silver plate vest' is type armor, extra flags none. > > Object 'sword long thin saber' is type weapon, extra flags none. > > Object 'colorful pants baggy' is type armor, extra flags none. > > Object 'colorful cloth pouch' is type container, extra flags none. > > Object 'balls juggling' is type armor, extra flags none. > > Object 'silver garnet ring' is type armor, extra flags anti_evil. > > Object 'brown silk sash' is type armor, extra flags none. > > Object 'chain ruby necklace' is type armor, extra flags glow bless. > > Object 'purple robe cloth' is type armor, extra flags glow magic bless. > > Object 'waterproof leather gloves' is type armor, extra flags none. > > Object 'leather sandals' is type armor, extra flags none. > > Object 'stripped shirt baggy' is type armor, extra flags none. > > Object 'short sword gold-tipped' is type weapon, extra flags none. > > Object 'silver shield red dragon crest' is type armor, extra flags none. > > Object 'gold-tipped broadsword' is type weapon, extra flags none. > > Object 'long sword longsword' is type weapon, extra flags none. > > Object 'long white gown' is type armor, extra flags none. > > Object 'pole white rod purity' is type weapon, extra flags hum magic bless anti_neutral anti_evil. > > Object 'cloth deep red robe' is type armor, extra flags none. > > Object 'cloth royal blue cloak' is type armor, extra flags none. > > Object 'hoop detailed gold bracelet' is type armor, extra flags none. > > Object 'long titanium polearm' is type weapon, extra flags none. > > Object 'silver broadsword' is type weapon, extra flags none. > > Object 'engraved black lance' is type weapon, extra flags none. > > Object 'finely crafted mace' is type weapon, extra flags none. > > Object 'long-handled sickle' is type weapon, extra flags none. > > Object 'leather armguards red dragon' is type armor, extra flags none.
> > Weight is 3, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 4, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 9, value is 10, level is 10.
> > Material is wood.
> > Weapon type is mace/club.
> > Damage is 5d2 (average 7).
> > Weight is 1, value is 25, level is 8.
> > Material is leather.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 5.
> > Affects moves by 5.
> > Weight is 1, value is 24, level is 3.
> > Material is leather.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > Affects intelligence by 1.
> > Weight is 5, value is 1000, level is 20.
> > Material is wood.
> > Weight is 3, value is 35, level is 6.
> > Material is leather.
> > Armor class is 4 pierce, 4 bash, 4 slash, and 4 vs. magic.
> > Affects strength by 1.
> > Affects damage roll by 1.
> > Weight is 3, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 4, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 1, value is 25, level is 8.
> > Material is leather.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 5.
> > Affects moves by 5.
> > Weight is 1, value is 35, level is 7.
> > Material is wood.
> > Weight is 1, value is 0, level is 4.
> > Material is cloth.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > Weight is 1, value is 0, level is 3.
> > Material is canvas.
> > Armor class is 2 pierce, 2 bash, 2 slash, and 2 vs. magic.
> > Weight is 1, value is 25, level is 8.
> > Material is wood.
> > Weight is 4, value is 200, level is 11.
> > Material is cloth.
> > Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic.
> > Affects wisdom by 2.
> > Weight is 1, value is 10, level is 5.
> > Material is brass.
> > Weight is 1, value is 0, level is 2.
> > Material is wood.
> > Weapon type is sword.
> > Damage is 1d4 (average 2).
> > Weight is 3, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 1, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 3, value is 15, level is 9.
> > Material is leather.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Weight is 2, value is 0, level is 4.
> > Material is skin.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > Affects charisma by -1.
> > Weight is 1, value is 0, level is 9.
> > Material is bone.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 0 vs. magic.
> > Affects damage roll by 2.
> > Weight is 3, value is 50, level is 10.
> > Material is iron.
> > Weapon type is dagger.
> > Damage is 6d2 (average 9).
> > Affects dexterity by 2.
> > Weight is 1, value is 0, level is 9.
> > Material is bone.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 0 vs. magic.
> > Affects damage roll by 2.
> > Weight is 7, value is 20, level is 10.
> > Material is bone.
> > Weapon type is mace/club.
> > Damage is 3d5 (average 9).
> > Affects damage roll by 2.
> > Weight is 2, value is 0, level is 5.
> > Material is cloth.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > Weight is 1, value is 2, level is 4.
> > Material is wood.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > Weight is 0, value is 0, level is 0.
> > Material is cloth.
> > Weight is 2, value is 20, level is 2.
> > Material is leather.
> > Armor class is 2 pierce, 3 bash, 2 slash, and 0 vs. magic.
> > Affects strength by 1.
> > Weight is 5, value is 50, level is 9.
> > Material is wood.
> > Weapon type is exotic.
> > Damage is 3d4 (average 7).
> > Affects armor class by -3.
> > Weight is 3, value is 15, level is 9.
> > Material is leather.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Weight is 3, value is 50, level is 10.
> > Material is adamantite.
> > Weapon type is dagger.
> > Damage is 4d2 (average 6).
> > Weight is 1, value is 10, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 3.
> > Weight is 6, value is 150, level is 8.
> > Material is silver.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hp by 5.
> > Weight is 7, value is 100, level is 9.
> > Material is steel.
> > Weapon type is sword.
> > Damage is 4d3 (average 8).
> > Affects hit roll by 2.
> > Weight is 3, value is 20, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects dexterity by 2.
> > Weight is 2, value is 10, level is 7.
> > Material is cloth.
> > (From inside a multi-colored cloth pouch pouch)
> > Weight is 2, value is 20, level is 4.
> > Material is wood.
> > Armor class is 0 pierce, 0 bash, 0 slash, and 0 vs. magic.
> > Affects constitution by 2.
> > Weight is 1, value is 500, level is 8.
> > Material is gem.
> > Armor class is 2 pierce, 1 bash, 2 slash, and 4 vs. magic.
> > Affects damage roll by 2.
> > Weight is 1, value is 50, level is 7.
> > Material is silk.
> > Armor class is 2 pierce, 2 bash, 2 slash, and 5 vs. magic.
> > Affects constitution by 1.
> > Weight is 2, value is 100, level is 5.
> > Material is gem.
> > Armor class is 4 pierce, 3 bash, 3 slash, and 4 vs. magic.
> > Affects mana by 10.
> > Affects intelligence by 1.
> > Weight is 4, value is 140, level is 10.
> > Material is cloth.
> > Armor class is 4 pierce, 4 bash, 4 slash, and 8 vs. magic.
> > Affects mana by 10.
> > Affects intelligence by 2.
> > Weight is 2, value is 15, level is 4.
> > Material is leather.
> > Armor class is 2 pierce, 2 bash, 2 slash, and 2 vs. magic.
> > Weight is 2, value is 5, level is 4.
> > Material is leather.
> > Armor class is 2 pierce, 2 bash, 2 slash, and 2 vs. magic.
> > Weight is 4, value is 20, level is 7.
> > Material is cloth.
> > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > Affects dexterity by 1.
> > Weight is 7, value is 200, level is 15.
> > Material is steel.
> > Weapon type is sword.
> > Damage is 2d10 (average 11).
> > Weight is 6, value is 100, level is 8.
> > Material is silver.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects hit roll by 1.
> > Affects hp by 5.
> > Weight is 9, value is 200, level is 10.
> > Material is steel.
> > Weapon type is sword.
> > Damage is 3d5 (average 9).
> > Affects damage roll by 1.
> > Affects hit roll by 2.
> > Weight is 10, value is 50, level is 9.
> > Material is steel.
> > Weapon type is sword.
> > Damage is 4d3 (average 8).
> > Weight is 4, value is 100, level is 10.
> > Material is cloth.
> > Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic.
> > Weight is 5, value is 500, level is 10.
> > Material is wood.
> > Weapon type is staff.
> > Damage is 3d6 (average 10).
> > Affects hit roll by 3.
> > Weight is 4, value is 50, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects charisma by 2.
> > Weight is 2, value is 50, level is 7.
> > Material is cloth.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects charisma by 2.
> > Weight is 3, value is 200, level is 8.
> > Material is gold.
> > Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic.
> > Affects wisdom by 1.
> > Weight is 10, value is 100, level is 10.
> > Material is titanium.
> > Weapon type is polearm.
> > Damage is 3d5 (average 9).
> > Weight is 8, value is 100, level is 10.
> > Material is silver.
> > Weapon type is sword.
> > Damage is 3d5 (average 9).
> > Weight is 10, value is 200, level is 10.
> > Material is wood.
> > Weapon type is axe.
> > Damage is 3d5 (average 9).
> > Weight is 6, value is 100, level is 10.
> > Material is steel.
> > Weapon type is mace/club.
> > Damage is 3d5 (average 9).
> > Weight is 8, value is 10, level is 10.
> > Material is wood.
> > Weapon type is sword.
> > Damage is 2d3 (average 4).
> > Weight is 2, value is 50, level is 10.
> > Material is leather.
> > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > Affects strength by 1.