Posted by Zaesyu on July 4, 2000 at 16:01:08:
In Reply to: Which unjustified rant in this string was it that you were responding to, exactly? n/t posted by Non-Newbie on July 4, 2000 at 15:17:35:
Not everything needs to be in the same thread to be referred to. He said he 'yelled at me'... Where in this thread? It was referred to him, not you... It was a general statement that really only he could understand. > > > Object 'cloth greenish-brown shirt' is type armor, extra flags none. > > > Object 'cloth greenish-brown leggings' is type armor, extra flags none. > > > Object 'small wooden cudgel' is type weapon, extra flags none. > > > Object 'leather hunting bracer' is type armor, extra flags none. > > > Object 'bracelet musicians' is type armor, extra flags none. > > > Object 'harp golden' is type instrument, extra flags none. > > > Object 'studded leather work gloves' is type armor, extra flags none. > > > Object 'cloth greenish-brown shirt' is type armor, extra flags none. > > > Object 'cloth greenish-brown leggings' is type armor, extra flags none. > > > Object 'leather hunting bracer' is type armor, extra flags none. > > > Object 'flute' is type instrument, extra flags none. > > > Object 'cloth pale yellow worn dress' is type armor, extra flags none. > > > Object 'rope belt' is type armor, extra flags none. > > > Object 'tambourine' is type instrument, extra flags none. > > > Object 'purple robe prophecy' is type armor, extra flags none. > > > Object 'finger cymbals' is type instrument, extra flags none. > > > Object 'small stick' is type weapon, extra flags none. > > > Object 'cloth greenish-brown cloak' is type armor, extra flags none. > > > Object 'cloth greenish-brown hood' is type armor, extra flags none. > > > Object 'leather hunting boots' is type armor, extra flags none. > > > Object 'racoon skin coonskin cap' is type armor, extra flags none. > > > Object 'bone circle skull ring' is type armor, extra flags anti_good. > > > Object 'black serrated dagger' is type weapon, extra flags none. > > > Object 'bone circle skull ring' is type armor, extra flags anti_good. > > > Object 'small bloody mace' is type weapon, extra flags none. > > > Object 'brown cloth sleeves' is type armor, extra flags none. > > > Object 'wooden ring' is type armor, extra flags none. > > > Object 'old doll' is type container, extra flags none. > > > Object 'leather dog collar' is type armor, extra flags none. > > > Object 'short oak bow' is type weapon, extra flags none. > > > Object 'leather hunting boots' is type armor, extra flags none. > > > Object 'small hunting knife' is type weapon, extra flags none. > > > Object 'cloth greenish-brown armguards' is type armor, extra flags none. > > > Object 'silver plate vest' is type armor, extra flags none. > > > Object 'sword long thin saber' is type weapon, extra flags none. > > > Object 'colorful pants baggy' is type armor, extra flags none. > > > Object 'colorful cloth pouch' is type container, extra flags none. > > > Object 'balls juggling' is type armor, extra flags none. > > > Object 'silver garnet ring' is type armor, extra flags anti_evil. > > > Object 'brown silk sash' is type armor, extra flags none. > > > Object 'chain ruby necklace' is type armor, extra flags glow bless. > > > Object 'purple robe cloth' is type armor, extra flags glow magic bless. > > > Object 'waterproof leather gloves' is type armor, extra flags none. > > > Object 'leather sandals' is type armor, extra flags none. > > > Object 'stripped shirt baggy' is type armor, extra flags none. > > > Object 'short sword gold-tipped' is type weapon, extra flags none. > > > Object 'silver shield red dragon crest' is type armor, extra flags none. > > > Object 'gold-tipped broadsword' is type weapon, extra flags none. > > > Object 'long sword longsword' is type weapon, extra flags none. > > > Object 'long white gown' is type armor, extra flags none. > > > Object 'pole white rod purity' is type weapon, extra flags hum magic bless anti_neutral anti_evil. > > > Object 'cloth deep red robe' is type armor, extra flags none. > > > Object 'cloth royal blue cloak' is type armor, extra flags none. > > > Object 'hoop detailed gold bracelet' is type armor, extra flags none. > > > Object 'long titanium polearm' is type weapon, extra flags none. > > > Object 'silver broadsword' is type weapon, extra flags none. > > > Object 'engraved black lance' is type weapon, extra flags none. > > > Object 'finely crafted mace' is type weapon, extra flags none. > > > Object 'long-handled sickle' is type weapon, extra flags none. > > > Object 'leather armguards red dragon' is type armor, extra flags none.
> > > Weight is 3, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 4, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 9, value is 10, level is 10.
> > > Material is wood.
> > > Weapon type is mace/club.
> > > Damage is 5d2 (average 7).
> > > Weight is 1, value is 25, level is 8.
> > > Material is leather.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 5.
> > > Affects moves by 5.
> > > Weight is 1, value is 24, level is 3.
> > > Material is leather.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > > Affects intelligence by 1.
> > > Weight is 5, value is 1000, level is 20.
> > > Material is wood.
> > > Weight is 3, value is 35, level is 6.
> > > Material is leather.
> > > Armor class is 4 pierce, 4 bash, 4 slash, and 4 vs. magic.
> > > Affects strength by 1.
> > > Affects damage roll by 1.
> > > Weight is 3, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 4, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 1, value is 25, level is 8.
> > > Material is leather.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 5.
> > > Affects moves by 5.
> > > Weight is 1, value is 35, level is 7.
> > > Material is wood.
> > > Weight is 1, value is 0, level is 4.
> > > Material is cloth.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > > Weight is 1, value is 0, level is 3.
> > > Material is canvas.
> > > Armor class is 2 pierce, 2 bash, 2 slash, and 2 vs. magic.
> > > Weight is 1, value is 25, level is 8.
> > > Material is wood.
> > > Weight is 4, value is 200, level is 11.
> > > Material is cloth.
> > > Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic.
> > > Affects wisdom by 2.
> > > Weight is 1, value is 10, level is 5.
> > > Material is brass.
> > > Weight is 1, value is 0, level is 2.
> > > Material is wood.
> > > Weapon type is sword.
> > > Damage is 1d4 (average 2).
> > > Weight is 3, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 1, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 3, value is 15, level is 9.
> > > Material is leather.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Weight is 2, value is 0, level is 4.
> > > Material is skin.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > > Affects charisma by -1.
> > > Weight is 1, value is 0, level is 9.
> > > Material is bone.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 0 vs. magic.
> > > Affects damage roll by 2.
> > > Weight is 3, value is 50, level is 10.
> > > Material is iron.
> > > Weapon type is dagger.
> > > Damage is 6d2 (average 9).
> > > Affects dexterity by 2.
> > > Weight is 1, value is 0, level is 9.
> > > Material is bone.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 0 vs. magic.
> > > Affects damage roll by 2.
> > > Weight is 7, value is 20, level is 10.
> > > Material is bone.
> > > Weapon type is mace/club.
> > > Damage is 3d5 (average 9).
> > > Affects damage roll by 2.
> > > Weight is 2, value is 0, level is 5.
> > > Material is cloth.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > > Weight is 1, value is 2, level is 4.
> > > Material is wood.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > > Weight is 0, value is 0, level is 0.
> > > Material is cloth.
> > > Weight is 2, value is 20, level is 2.
> > > Material is leather.
> > > Armor class is 2 pierce, 3 bash, 2 slash, and 0 vs. magic.
> > > Affects strength by 1.
> > > Weight is 5, value is 50, level is 9.
> > > Material is wood.
> > > Weapon type is exotic.
> > > Damage is 3d4 (average 7).
> > > Affects armor class by -3.
> > > Weight is 3, value is 15, level is 9.
> > > Material is leather.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Weight is 3, value is 50, level is 10.
> > > Material is adamantite.
> > > Weapon type is dagger.
> > > Damage is 4d2 (average 6).
> > > Weight is 1, value is 10, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 3.
> > > Weight is 6, value is 150, level is 8.
> > > Material is silver.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hp by 5.
> > > Weight is 7, value is 100, level is 9.
> > > Material is steel.
> > > Weapon type is sword.
> > > Damage is 4d3 (average 8).
> > > Affects hit roll by 2.
> > > Weight is 3, value is 20, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects dexterity by 2.
> > > Weight is 2, value is 10, level is 7.
> > > Material is cloth.
> > > (From inside a multi-colored cloth pouch pouch)
> > > Weight is 2, value is 20, level is 4.
> > > Material is wood.
> > > Armor class is 0 pierce, 0 bash, 0 slash, and 0 vs. magic.
> > > Affects constitution by 2.
> > > Weight is 1, value is 500, level is 8.
> > > Material is gem.
> > > Armor class is 2 pierce, 1 bash, 2 slash, and 4 vs. magic.
> > > Affects damage roll by 2.
> > > Weight is 1, value is 50, level is 7.
> > > Material is silk.
> > > Armor class is 2 pierce, 2 bash, 2 slash, and 5 vs. magic.
> > > Affects constitution by 1.
> > > Weight is 2, value is 100, level is 5.
> > > Material is gem.
> > > Armor class is 4 pierce, 3 bash, 3 slash, and 4 vs. magic.
> > > Affects mana by 10.
> > > Affects intelligence by 1.
> > > Weight is 4, value is 140, level is 10.
> > > Material is cloth.
> > > Armor class is 4 pierce, 4 bash, 4 slash, and 8 vs. magic.
> > > Affects mana by 10.
> > > Affects intelligence by 2.
> > > Weight is 2, value is 15, level is 4.
> > > Material is leather.
> > > Armor class is 2 pierce, 2 bash, 2 slash, and 2 vs. magic.
> > > Weight is 2, value is 5, level is 4.
> > > Material is leather.
> > > Armor class is 2 pierce, 2 bash, 2 slash, and 2 vs. magic.
> > > Weight is 4, value is 20, level is 7.
> > > Material is cloth.
> > > Armor class is 3 pierce, 3 bash, 3 slash, and 3 vs. magic.
> > > Affects dexterity by 1.
> > > Weight is 7, value is 200, level is 15.
> > > Material is steel.
> > > Weapon type is sword.
> > > Damage is 2d10 (average 11).
> > > Weight is 6, value is 100, level is 8.
> > > Material is silver.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects hit roll by 1.
> > > Affects hp by 5.
> > > Weight is 9, value is 200, level is 10.
> > > Material is steel.
> > > Weapon type is sword.
> > > Damage is 3d5 (average 9).
> > > Affects damage roll by 1.
> > > Affects hit roll by 2.
> > > Weight is 10, value is 50, level is 9.
> > > Material is steel.
> > > Weapon type is sword.
> > > Damage is 4d3 (average 8).
> > > Weight is 4, value is 100, level is 10.
> > > Material is cloth.
> > > Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic.
> > > Weight is 5, value is 500, level is 10.
> > > Material is wood.
> > > Weapon type is staff.
> > > Damage is 3d6 (average 10).
> > > Affects hit roll by 3.
> > > Weight is 4, value is 50, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects charisma by 2.
> > > Weight is 2, value is 50, level is 7.
> > > Material is cloth.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects charisma by 2.
> > > Weight is 3, value is 200, level is 8.
> > > Material is gold.
> > > Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic.
> > > Affects wisdom by 1.
> > > Weight is 10, value is 100, level is 10.
> > > Material is titanium.
> > > Weapon type is polearm.
> > > Damage is 3d5 (average 9).
> > > Weight is 8, value is 100, level is 10.
> > > Material is silver.
> > > Weapon type is sword.
> > > Damage is 3d5 (average 9).
> > > Weight is 10, value is 200, level is 10.
> > > Material is wood.
> > > Weapon type is axe.
> > > Damage is 3d5 (average 9).
> > > Weight is 6, value is 100, level is 10.
> > > Material is steel.
> > > Weapon type is mace/club.
> > > Damage is 3d5 (average 9).
> > > Weight is 8, value is 10, level is 10.
> > > Material is wood.
> > > Weapon type is sword.
> > > Damage is 2d3 (average 4).
> > > Weight is 2, value is 50, level is 10.
> > > Material is leather.
> > > Armor class is 5 pierce, 5 bash, 5 slash, and 5 vs. magic.
> > > Affects strength by 1.