artists use their eyes to show us what they see...:

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Posted by SphereMaker(IMM) on July 6, 2000 at 19:29:10:

In Reply to: A bit more than just "debugging"... posted by The Arcane(VIP) on July 6, 2000 at 16:41:18:


...and when that canvas dries we all see it differently.

Maybe I'm not making something clear here, and by now I'm at the point where I'm losing interest in this conversation. Things like damage scaling based on mob level and the like were supposedly working when Conjurers first went in. The problem was, we only had Immortals to test them with, so the fact that it was broken just wasn't apparent. So, yes, the damage that a level 20 elemental was ridiculous - and it was also a bug. The point of my post was to say that as the code was cleaned up some things made conjurers seem more powerful, some made them seem less powerful. You can believe me or not - in the end it really doesn't matter.

And both archons and devils were pumped up further, mainly because the difference between fourth tier archons and the others was larger than intended and because devils weren't pulling out the whoop-ass like they were supposed to.

The only thing I know of that was added that wasn't specifically a bug fix (and, again, I don't code this stuff, I just write out the specs) was the level cap on servitors.

Anyway, if CONJURERS ARE OVERPOWERED, they're going to stay that way. And be sure that the next three classes I've got lined up are equally ridiculous and unbalancing, so save up your flames for the next few rounds.

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