Your exactly rightN/T:

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Posted by Eric Prothero on July 8, 2000 at 07:22:51:

In Reply to: Here's why we lose exp for dying to guards: posted by Desert Rose on July 8, 2000 at 07:01:22:

> First off, their mobs. *chuckle*
> Easy enough.
> Secondly, if you dind't lose exp for dying
> to guards, and just lost con (Provided you'd
> stashed your eq somewhere safe beforehand),
> crime would be absolutely *RAMPANT*. You see
> someone weak in town. He's got a pair of wide
> coppers and granite rings that you think would
> look just dandy on your level 20 warrior. Ok, no
> big deal. Bash him to death, run and dump the
> stuff in the sewer somewhere, turn yourself in,
> bada bing bada boom, you got something most level
> 20 warriors would trade their third nut for, and you
> only paid 1/3 a point of con. No Exp hole. No lost gear.
> I think the fear of Exp holes and lost gear is the only
> thing that keeps most people in line as it is. This much is
> obvioused by the fact that most hero's in Thera could give
> a flying fudge about the laws. You find a paladin you dont
> like in town, you smack the hell out of him, get wanted, go
> die to grazar. No big deal. Well, that's just my 2 and a half
> cents worth. Flame on


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