hrm. Nepenthe/coding imms, a question ....:

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Posted by Smacky the Wonder Bunny on July 15, 2000 at 18:50:10:

In Reply to: Save vs Breath, Paralysis, etc Does it really make a difference? little text posted by Bishop on July 15, 2000 at 17:25:00:

Shouldn't the definition of stuff like this be laid out? I mean, the people who've set up muds or played D&D will have a better idea of what this stuff means than the average player. And given that 'identify' and other spells is supposed to provide knowledge, where's the harm in laying out the mechanics of damroll, hitroll, save vs spell, etc?

I think it'd be better if skill %s and such were clouded to discourage the hours of 'sorry, practicing' "roleplay" but things like this are omnipresent mechanics that all players should have equal knowledge of.

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