Posted by Imperial Blade (who had one Conjurer) on August 7, 2000 at 15:55:40:
In Reply to: Tips on a playing a conjurer? This is my first. [n/t] posted by New Evil Conjurer on August 7, 2000 at 11:39:47:
-Don't fall to the temptation to conjure something before you have the circle to hold it at bay. -Learn to parry and shield block well, you'll be taking a lot of hits. -From 22 on you can solo some things it will take a group of 3 to fight. Beg, borrow, blackmail and do whatever you have to do to get a group to get you there. It's worth it. -Watch out for the gung ho arbiters who will flag you for having an elemental in town. -Your familiar is the best scout anyone could ever have. It's like being there but you don't show up on a where. Just watch out for thirsting ragers or people with more then half a clue. :-) -Remember which servitors are hostile to you and dismiss them before the binding wears off. -Never trust clairvoyance to actually tell you something useful about where someone is. (Mutters something about Ofcol showing up as outdoors in the mountains and getting flagged for nightgaunting someone there.) -Play around with various levels of demons, angels, devils and archons, learn what each ones does that the previous one didn't. Some of them do some pretty cool stuff. -Oh, and demons will fight each other, and just about anything else they don't like. If you have friends that are conjurers or you tend to hang out in the guild a lot, remember that.