Much as I dislike the rager's over penchant for 'accidental' gangin, you are wrong, Bloodthirst does not make them area attack...its the fact that 90 % of them are sword specs, and if you try to hit a sword spec, you have a chance of being hit with a riposte....nt:

[ Follow Ups ] [ Post Followup ] [ Dioxide's CForum ]

Posted by Motiak on August 28, 2000 at 01:25:43:

In Reply to: Just a little cabal suggestion.... posted by An Imperial Soldier on August 28, 2000 at 00:45:06:

> Anyone else think Battleragers are seriously overpowered?

> No, stop, wait. Listen for a minute. I'm serious.

> Deathblow is insane amounts of damage, without practice.
> True sight allows sight of invisible, without the head.
> Resist, which is INSANE reduction. I sware it's better than sanctuary.
> Spellbane, allows a full round of hits. 'nuff said.
> And blood thirst = insane damage, spellbane area spells, haste (like they need it), and now they can hit everyone they are fighting. WTF

> Now, let's add in the opposite side. Battles enemies.
> Sylvans - Nope, they're all loving and hugging friends now! Gotta love those 5 cloud rangers!
> Master - Not mnay of them to make a move, and all their powers are basically time-savers now, and nothing really offensive.
> Entropy - Huh?
> Scarab - I think they all con-died.
> Empire - Is a serious joke at the moment. The biggest power of Empire is their numbers and I can the Imperials I see daily on one hand. Gangbangs don't exist. Empire is a bunch of die-hard solos who die left and right.
> Arbiter - Please, what a joke

> So Battle has no real opposition, and their powers just keep getting more and more upgraded! Hell, let's add in sanc in bloodthirst!

> This was not a rant, but a seriously sarcastic and sadistic look at the overpowering nature of Battle, and how the scales have swayed.

> Imperial Soldier


Follow Ups:

Post a Followup

Name:
E-mail:
Subject:
Comments:


[ Follow Ups ] [ Post Followup ] [ Dioxide's CForum ]