Just a little cabal suggestion....:

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Posted by An Imperial Soldier on August 28, 2000 at 00:45:06:

Anyone else think Battleragers are seriously overpowered?

No, stop, wait. Listen for a minute. I'm serious.

Deathblow is insane amounts of damage, without practice.
True sight allows sight of invisible, without the head.
Resist, which is INSANE reduction. I sware it's better than sanctuary.
Spellbane, allows a full round of hits. 'nuff said.
And blood thirst = insane damage, spellbane area spells, haste (like they need it), and now they can hit everyone they are fighting. WTF

Now, let's add in the opposite side. Battles enemies.
Sylvans - Nope, they're all loving and hugging friends now! Gotta love those 5 cloud rangers!
Master - Not mnay of them to make a move, and all their powers are basically time-savers now, and nothing really offensive.
Entropy - Huh?
Scarab - I think they all con-died.
Empire - Is a serious joke at the moment. The biggest power of Empire is their numbers and I can the Imperials I see daily on one hand. Gangbangs don't exist. Empire is a bunch of die-hard solos who die left and right.
Arbiter - Please, what a joke

So Battle has no real opposition, and their powers just keep getting more and more upgraded! Hell, let's add in sanc in bloodthirst!

This was not a rant, but a seriously sarcastic and sadistic look at the overpowering nature of Battle, and how the scales have swayed.

Imperial Soldier

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