Posted by Raudruk the Retired Infuriated Bastard of War on August 28, 2000 at 07:51:04:
In Reply to: Just a little cabal suggestion.... posted by An Imperial Soldier on August 28, 2000 at 00:45:06:
Alright for anyone who has half a brain will realize DEATHBLOW and SPELLBANE are not truely overpowered, the fact is that ragers cannot use magic, and a fully preped char in Empire stands a good chance, one on one a rager will probabley win most of the time, but thats why you use true instinct and gangbang. Next... Sylvans are nasty in the right hands, wall of thorns have fucked people over again and again, ask anyone and they will tell you about them failing like 7 walls of thorns from fleeing and loosing 300hp. Arbiters a joke huh, how about when your a lowbie 25 warrior and there is three-four hero arbies with guards chasing you, is that a joke when you loose all your gear to some greedy shit and get a exp hole, think before you speak, manacles are pretty sweet. Scarab is another story, play one and find out why they dont have many of them, one word... Cirianna she is still alive right? Masters are only time savers, seems like your repeating what some retard said earlier on the forum named *ORB*.. masters are what you make them to be, yes barrier beats transform alot of the time, but scourge is pretty sick when it lands, fucked over ragers again and again, as for tome of magic... its wicked for those invokers and transmuters mastering stuff, dont complain. Control magic is nice too, half mana for invokers, and alot of cool shit, dont think you know anything, play a master 'Imperial Soldier' People think Entropy is shitty for powers, but why dont you group with a doppled entropist as a imperial and have him lead you into a no-recall room and PWK you.. thats funny to me. Cabals are fair, it all depends on the style of fighting you use, and your rp... Cf is not a PURE PK mud, its a rp mud, go and make a lion as a master and kill those stupid ragers.