The clock sounds cool, but lag+boulders=dead. n/t:

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Posted by Resrc on September 28, 2000 at 12:16:02:

In Reply to: [Idea] posted by Ipsisimus(VIP) on September 28, 2000 at 11:39:59:

> How about the Imms code in some rooms that are tick
> exclusive. What I mean by this is, you have to do
> certain things at certain times.

> Think of it this way....

> Indiana Jones walks in.
> A boulder is seen on the horizon rolling towards him!
> Indiana uses (love that new command) the rope!
> The boulder screams by, and Indiana stops using the rope.
> A small ticking noise is heard.
> Indiana runs east as an arrow flies after him.

> Have a room full of traps, and what not, or other
> specific things that have to be done in certain time
> spreads, to give different effects. Trying to open
> a godfather clock only when you hear it chime 10, etc.

> Although, I've yet to go to the new Silent Tower,
> (oh I want to I want to), but it would be nice to
> see things more time based in the game, to add that
> sense of anticipation and ergency to get things done.
> I think the only thing, quest or room wise, I've
> seen of this is rotting items, like flags for the
> Dragon boats, etc.

> Just a thought...
> Ipsisimus


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