Posted by Ipsisimus(VIP) on September 28, 2000 at 13:08:35:
In Reply to: The clock sounds cool, but lag+boulders=dead. n/t posted by Resrc on September 28, 2000 at 12:16:02:
> > How about the Imms code in some rooms that are tick > > Think of it this way.... > > Indiana Jones walks in. > > Have a room full of traps, and what not, or other > > Although, I've yet to go to the new Silent Tower, > > Just a thought...
> > exclusive. What I mean by this is, you have to do
> > certain things at certain times.
> > A boulder is seen on the horizon rolling towards him!
> > Indiana uses (love that new command) the rope!
> > The boulder screams by, and Indiana stops using the rope.
> > A small ticking noise is heard.
> > Indiana runs east as an arrow flies after him.
> > specific things that have to be done in certain time
> > spreads, to give different effects. Trying to open
> > a godfather clock only when you hear it chime 10, etc.
> > (oh I want to I want to), but it would be nice to
> > see things more time based in the game, to add that
> > sense of anticipation and ergency to get things done.
> > I think the only thing, quest or room wise, I've
> > seen of this is rotting items, like flags for the
> > Dragon boats, etc.
> > Ipsisimus