All I can say is that you don't walk through unfamiliar forests that often, and you DON"T know how easy it is to get lost, the mazes in CF aren't that complicated, get over it (N/T):

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Posted by The Forester on October 16, 2000 at 13:21:31:

In Reply to: Amazing Mazes posted by Soren(VIP) on October 16, 2000 at 05:52:19:

> It is fall the leaves are turning yellow and brown. All is well, the sun is shining and not a cloud on the sky. Suddenly you realize you didn’t notice where you were going, fear strikes, you are lost.
> The next 10 seconds are very long until you find you mom and dad. You reach up to take mom’s hand and she tells you reassuring that she knows the way. Phyy .. Good thing you do not walk the forest alone when you are only 5 years old.

> My point with this little story..?
> For some time there have been a trend to make zones completely un-map'eble. For some reason it seems to be forests that are the hardest thing to get around it, but really that doesn’t make sense. The only time I have been lost (as an adult) in the wild was when I was piss-drunk, in the middle of the night in a forest I didn’t know on my freshman-trip at uni. In Thera, every forest you get into you get lost in. On the other hand, my first evening in Istanbul I got utterly lost and spend two hours looking for my hostel, and I did the same with Chicago. And I have lived in cities all my life.
> Behavioral science have pointed this out for some time, linking it with the fact that our brain is programmed to remember ‘pictures from the wild’ and not urban environments. In Thera, even the biggest cities are a breeze to find your way around in (perhaps the wild river in Imperial city, that for some reason is ‘wild’ in the middle of the epicenter of order).

> I know the creators of the zones would like them to be intriguing and wish for people to spend time there, but heck, all the mazes makes me want to spend less time there. With time the mazes are solved, only a few left to solve. But even so, walking the Manor-way to Thalos is just plain waste of time. The result? No one is ever in those zones that contains the un-passable forests, unless for some reason like getting roots. Does it make sense that a forest so close Galadon is a maze? No it doesn’t. People walk in it all the time, by now it should be common knowledge how to navigate it, but as the mother said to the little girl – Stay on the path.

> Make fewer mazes in the future. The test of patience and skills is only fun a couple of times, not in every new zone created,

>
> Søren

> soren@truelsen.net


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