Shaman and sylvan powers. :

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Posted by Swist on October 27, 2000 at 09:43:38:

If sylvan shaman summons into wall it is bad.
Still if you react fast enough you could recall/teleport after summon.

What situation could be worse ?
If there are 2 sylvans against you - it is Death Trap 99% of time. Unless you have orb of travel and not blind by the time you try to use it. Or you are Zorszaul. :-)

Two chameleoned sylvans are in wall of thorns.
Shaman summons you, second sylvan instantly insects you. You could finish the rest of fight for me.


I would like to see several changes:
1) Repellent what actually works vs. insects.
2) No summoning into wall of thorns. Mostly because it sux.
3) Growing of wall of thorns should take more time and with some echo inside the room.
Like:
"You notice thorns suddenly start growing around you."
In an hour:
"Thorns finish their growth and form dangerous looking wall, sealing all exits."

How the heck people could not possibly notice bunch of thorns suddenly springing all around? And not run the hell out of this growing trap?
I got in situation like that several times.
You stand in quiet woodland place. Bum! Ambush! And as you try to flee, nah wall prevents you from leaving.
Where a heck did it come from, without me noticing it?

4) Also some means to detect this huge wall of thorns outside rather by stumbling in. Look,scan - what ever.

Btw why does wall work only from inside? You can pass inside without problems (rather then being hurt and lagged) but wall prevents your tries to leave. Is wall that intelligent? :-)

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