My opinion on sylvan powers and sylvan code.:

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Posted by Daishan(VIP) on October 27, 2000 at 11:32:51:

In Reply to: Shaman and sylvan powers. posted by Swist on October 27, 2000 at 09:43:38:

I dont know about making any changes to the
Sylvan powers.

Just recently I played my first sylvan, and I thought..
"Wow, my ranger just got 3x more deadly" Which I think
is fine. But seriously, I think that maybe the Sylvan
mentality should be toned down a bit.

If you ask me, a warder should be terrified about fighting anywhere EXCEPT in a natural area. Fighting
people on the eastern road is absolute bullshit if you
ask me.

Secondly, that druid growth thing. It says it can not
be used in places that are overly civilized or something
of the like. Wouldnt people agree with me, that anywhere on the eastern road, ESPECIALLY the large cross
roads are very civilized and have constant city people
traffic going along them?

Now here is another thing that has often bothered me..
I can understand that drows, duergars, and necromancers
are the #1 enemies of Sylvan. That makes sense.
But does it not also make sense that a dwarf would be too? Dwarves for the most part are huge defilers of
mountains and earth.

Another thing that bugs me..I have oftern heard from the
mouths of Warders, that their is no such thing as evil
in nature. Sure, I can totally buy that. Someone
in their true natural form is not evil, but just being
their true self. (There are quite a few evil nature
mobs) So what I ask is..

Why does Sylvan not allow evil
rangers, transmuters, invokers, etc?

It makes perfect sense for someone to love the wilderness and choose to be one with it, but have
an evil heart. I think that this would help game
balance a bit too.

Oh well just a rant or two, by your favorite jackass.

flames and comments as always are welcome.



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